@Override public void onScroll( ScrollDetector pScollDetector, int pPointerID, float pDistanceX, float pDistanceY) { float f1 = mBossSlider.getX() + pDistanceX; mBossSlider.setPosition(f1, mBossSlider.getY()); }
private void init(KeyListenScene pBaseScene) { // 共通ウィンドウを作成 CommonWindowRectangle comonWindowRectangle = new CommonWindowRectangle( 0, 0, pBaseScene.getWindowWidth(), pBaseScene.getWindowHeight(), Color.BLACK, 0.8f, pBaseScene); attachChild(comonWindowRectangle); // タイトル float titleY = 12; Font titleFont = pBaseScene.createFont(Typeface.DEFAULT_BOLD, 30, Color.WHITE); Text titleText = new Text( 10, 10, titleFont, "〜 経験値振り分け 〜", pBaseScene.getBaseActivity().getVertexBufferObjectManager()); pBaseScene.placeToCenterX(titleText, titleY); attachChild(titleText); float titleLineY = titleText.getY() + titleText.getHeight() + 4; Line line = new Line( 10, titleLineY, pBaseScene.getWindowWidth() - 16, titleLineY, pBaseScene.getBaseActivity().getVertexBufferObjectManager()); line.setLineWidth(1); line.setColor(Color.WHITE); line.setAlpha(1.0f); attachChild(line); TextLogic textLogic = new TextLogic(); Font defaultFont = pBaseScene.createFont(Typeface.SANS_SERIF, 16, Color.WHITE); Font paramFont = pBaseScene.createFont(Typeface.DEFAULT, 16, Color.YELLOW); // Font upParamFont = pBaseScene.createFont(Typeface.DEFAULT, 16, Color.BLUE); // Expの表示 float expY = titleLineY + 4; Rectangle totalExpTextRect = textLogic.createTextRectangle( "所持経験値:", defaultFont, "100 Exp", paramFont, pBaseScene.getBaseActivity().getVertexBufferObjectManager()); attachChild(totalExpTextRect); Rectangle afterExpTextRect = textLogic.createTextRectangle( "振り分け後経験値:", defaultFont, "0 Exp", paramFont, pBaseScene.getBaseActivity().getVertexBufferObjectManager()); attachChild(afterExpTextRect); totalExpTextRect.setPosition( pBaseScene.getWindowWidth() / 2 - (totalExpTextRect.getX() + totalExpTextRect.getWidth() + 50 + afterExpTextRect.getWidth()) / 2, expY); afterExpTextRect.setPosition( totalExpTextRect.getX() + totalExpTextRect.getWidth() + 50, totalExpTextRect.getY()); float expLineY = totalExpTextRect.getY() + totalExpTextRect.getHeight() + 4; Line expLine = new Line( 10, expLineY, pBaseScene.getWindowWidth() - 16, expLineY, pBaseScene.getBaseActivity().getVertexBufferObjectManager()); expLine.setLineWidth(1); expLine.setColor(Color.WHITE); expLine.setAlpha(1.0f); attachChild(expLine); // プレイヤー情報 float playerX = 12; float playerY = expLineY + 12; ActorPlayerLogic actorPlayerLogic = new ActorPlayerLogic(); ActorPlayerDto actorPlayerDto = actorPlayerLogic.createActorPlayerDto(pBaseScene, 1); PlayerStatusRectangle playerStatusRectangle = new PlayerStatusRectangle( pBaseScene, defaultFont, actorPlayerDto, ActorSpriteUtil.getFaceFileName(actorPlayerDto.getImageResId()), playerX, playerY); playerStatusRectangle.show(PlayerStatusRectangleType.MINI_STATUS); attachChild(playerStatusRectangle); }