private void initAudio() { bgAudio = new AudioNode(assetManager, "Sound/Background.wav", false); bgAudio.setLooping(true); bgAudio.setVolume(3); rootNode.attachChild(bgAudio); bgAudio.play(); explosionAudio = new AudioNode(assetManager, "Sound/Explosion.wav", false); explosionAudio.setLooping(false); explosionAudio.setVolume(0.5f); rootNode.attachChild(explosionAudio); AudioNode accelAudio = new AudioNode(assetManager, "Sound/Fire4.wav", false); accelAudio.setLooping(true); accelAudio.setVolume(10); spaceship.initAudio("Accelerate", accelAudio); AudioNode laserAudio = new AudioNode(assetManager, "Sound/Laser.wav", false); laserAudio.setLooping(false); laserAudio.setVolume(1); spaceship.initAudio("Laser", laserAudio); }