private void useSkills() { Skill firstSkill, secondSkill; Character firstCharacter, secondCharacter; if (p1.init() + p1act.speed() >= p2.init() + p2act.speed()) { firstSkill = p1act; secondSkill = p2act; firstCharacter = p1; secondCharacter = p2; } else { firstSkill = p2act; secondSkill = p1act; firstCharacter = p2; secondCharacter = p1; } if (!resolveSkill(firstSkill, secondCharacter)) { // only use second skill if an o****m didn't happen write("<br>"); resolveSkill(secondSkill, firstCharacter); } }