protected void paintBackground(Graphics g) { // paint my bubble int col = g.getColor(); int height = this.getContentHeight(); // int width = this.getContentWidth(); int width = this.getWidth(); // draw corners g.drawBitmap(0, 0, 17, 17, blue_bubble, 0, 0); // left top g.drawBitmap(width - 11, 0, 10, 10, blue_bubble, 36, 0); // right top g.drawBitmap(0, height - 11, 17, 11, blue_bubble, 0, 17); // left bottom g.drawBitmap(width - 11, height - 11, 11, 11, blue_bubble, 36, 17); // right bottom // draw borders g.tileRop(Graphics.ROP_SRC_ALPHA, 17, 0, width - 27, 9, blue_top_bar, 0, 0); g.tileRop(Graphics.ROP_SRC_ALPHA, 7, 17, 10, height - 28, blue_left_bar, 0, 0); g.tileRop(Graphics.ROP_SRC_ALPHA, 17, height - 11, width - 27, 11, blue_bottom_bar, 0, 0); g.tileRop(Graphics.ROP_SRC_ALPHA, width - 15, 10, 9, height - 21, blue_right_bar, 0, 0); // draw inside bubble // g.tileRop(Graphics.ROP_SRC_ALPHA, 17, 10, width-27, height-19, grey_inside_bubble, 0, 0); g.setColor(0x00FAFAFA); g.fillRect(17, 9, width - 28, height - 19); g.setColor(col); super.paintBackground(g); }
private void paintSliderBackground(Graphics g, Bitmap left, Bitmap middle, Bitmap right) { int sliderHeight = _imageSlider.getHeight(); int sliderBackYOffset = (_totalHeight - sliderHeight) >> 1; // Left g.drawBitmap(0, sliderBackYOffset, _xLeftBackMargin, sliderHeight, left, 0, 0); // lefttop // Middle g.tileRop( _rop, _xRightBackMargin, sliderBackYOffset, _totalWidth - _xLeftBackMargin - _xRightBackMargin, sliderHeight, middle, 0, 0); // top // Right g.drawBitmap( _totalWidth - _xRightBackMargin, sliderBackYOffset, _xRightBackMargin, sliderHeight, right, 0, 0); // lefttop }