Exemple #1
0
  @SideOnly(Side.CLIENT)
  public static void renderText(int x, int y, int width, int height, String unlocalizedText) {
    FontRenderer renderer = Minecraft.getMinecraft().fontRenderer;
    boolean unicode = renderer.getUnicodeFlag();
    renderer.setUnicodeFlag(true);
    String text = StatCollector.translateToLocal(unlocalizedText).replaceAll("&", "\u00a7");
    String[] textEntries = text.split("<br>");

    String lastFormat = "";
    String pendingFormat = "";
    for (String s : textEntries) {
      List<String> wrappedLines = new ArrayList();
      String workingOn = "";

      int i = 0;
      String[] tokens = s.split(" ");
      for (String s1 : tokens) {
        boolean skipPending = false;
        String format = FontHelper.getFormatFromString(s1);

        if (!format.isEmpty() && s1.length() > 0 && s1.charAt(0) != '\u00a7') {
          skipPending = true;
          pendingFormat = format;
          format = "";
        }

        if (!pendingFormat.isEmpty() && !skipPending) {
          format = pendingFormat;
          pendingFormat = "";
        }

        if (MathHelper.stringNullOrLengthZero(format)) format = lastFormat;

        if (renderer.getStringWidth(workingOn + " " + s1) >= width) {
          wrappedLines.add(workingOn);
          workingOn = "";
        }
        workingOn = workingOn + format + " " + s1;

        if (i == tokens.length - 1) wrappedLines.add(workingOn);

        ++i;
        lastFormat = format;
      }

      for (String s1 : wrappedLines) {
        y += 10;
        renderer.drawString(s1, x, y, 0);
      }

      y += 10;
    }

    renderer.setUnicodeFlag(unicode);
  }