protected void func_48434_c(ItemStack par1ItemStack) { par1ItemStack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.field_48436_g); this.field_48436_g = 0; if (Util.isWooden(par1ItemStack) || Util.isStone(par1ItemStack) || Util.isIron(par1ItemStack) || Util.isGold(par1ItemStack) || Util.isDiamond(par1ItemStack)) { ItemCrossbow item = (ItemCrossbow) par1ItemStack.getItem(); // this.thePlayer.addStat(mod_CrossbowMod.createCrossbow, 1); TODO } }
public void onCraftingPickup(World world, EntityPlayer player, ItemStack stack) { stack.onCrafting(world, player, stack.stackSize); }