@Override public void onPlayerRespawn(PlayerRespawnEvent event) { Player player = event.getPlayer(); final Hero hero = plugin.getHeroManager().getHero(player); hero.setHealth(hero.getMaxHealth()); hero.setMana(0); CraftPlayer craftPlayer = (CraftPlayer) player; EntityPlayer entityPlayer = craftPlayer.getHandle(); entityPlayer.exp = 0; entityPlayer.expTotal = 0; entityPlayer.expLevel = 0; Bukkit.getScheduler() .scheduleSyncDelayedTask( plugin, new Runnable() { @Override public void run() { hero.syncExperience(); } }, 20L); }