/** * called when the player releases the use item button. Args: itemstack, world, entityplayer, * itemInUseCount */ public void a(ItemStack var1, World var2, EntityHuman var3, int var4) { // Forge start int var5 = this.a(var1) - var4; ArrowLooseEvent var6 = new ArrowLooseEvent(var3, var1, var5); MinecraftForge.EVENT_BUS.post(var6); if (var6.isCanceled()) { return; } var5 = var6.charge; // Forge end boolean var7 = var3.abilities.canInstantlyBuild || EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_INFINITE.id, var1) > 0; if (var7 || var3.inventory.e(Item.ARROW.id)) { float var8 = (float) var5 / 20.0F; var8 = (var8 * var8 + var8 * 2.0F) / 3.0F; if ((double) var8 < 0.1D) { return; } if (var8 > 1.0F) { var8 = 1.0F; } EntityArrow var9 = new EntityArrow(var2, var3, var8 * 2.0F); if (var8 == 1.0F) { var9.e(true); } int var10 = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, var1); if (var10 > 0) { var9.b(var9.c() + (double) var10 * 0.5D + 0.5D); } int var11 = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, var1); if (var11 > 0) { var9.a(var11); } if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, var1) > 0) { var9.setOnFire(100); } // CraftBukkit start org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent( var3, var1, var9, var8); if (event.isCancelled()) { event.getProjectile().remove(); return; } if (event.getProjectile() == var9.getBukkitEntity()) { var2.addEntity(var9); } // CraftBukkit end var1.damage(1, var3); var2.makeSound(var3, "random.bow", 1.0F, 1.0F / (d.nextFloat() * 0.4F + 1.2F) + var8 * 0.5F); if (var7) { var9.fromPlayer = 2; } else { var3.inventory.d(Item.ARROW.id); } } }
public void a(ItemStack itemstack, World world, EntityHuman entityhuman, int i) { boolean flag = entityhuman.abilities.canInstantlyBuild || EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_INFINITE.id, itemstack) > 0; if (flag || entityhuman.inventory.b(Items.ARROW)) { int j = this.d(itemstack) - i; float f = (float) j / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if ((double) f < 0.1D) { return; } if (f > 1.0F) { f = 1.0F; } EntityArrow entityarrow = new EntityArrow(world, entityhuman, f * 2.0F); entityarrow.damage = 2.3D; if (f == 1.0F) { entityarrow.setCritical(true); } int k = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, itemstack); if (k > 0) { entityarrow.b(entityarrow.j() + (double) k * 0.5D + 0.5D); } int l = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, itemstack); if (l > 0) { entityarrow.a(l); } if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, itemstack) > 0) { EntityCombustEvent event = new EntityCombustEvent(entityarrow.getBukkitEntity(), 100); entityarrow.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { entityarrow.setOnFire(event.getDuration()); } } // CraftBukkit start EntityShootBowEvent event = CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f); if (event.isCancelled()) { event.getProjectile().remove(); return; } if (event.getProjectile() == entityarrow.getBukkitEntity()) { world.addEntity(entityarrow); } // CraftBukkit end itemstack.damage(1, entityhuman); world.makeSound( entityhuman, "random.bow", 1.0F, 1.0F / (g.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if (flag) { entityarrow.fromPlayer = 2; } else { entityhuman.inventory.a(Items.ARROW); } entityhuman.b(StatisticList.USE_ITEM_COUNT[Item.getId(this)]); } }