private boolean addEntityToWorld(WorldServer nmsWorld, Entity nmsEntity) { Validator.isTrue(Bukkit.isPrimaryThread(), "Async entity add"); if (validateEntityMethod == null) { return nmsWorld.addEntity(nmsEntity, SpawnReason.CUSTOM); } final int chunkX = MathHelper.floor(nmsEntity.locX / 16.0); final int chunkZ = MathHelper.floor(nmsEntity.locZ / 16.0); if (!nmsWorld.chunkProviderServer.isChunkLoaded(chunkX, chunkZ)) { // This should never happen nmsEntity.dead = true; return false; } nmsWorld.getChunkAt(chunkX, chunkZ).a(nmsEntity); nmsWorld.entityList.add(nmsEntity); try { validateEntityMethod.invoke(nmsWorld, nmsEntity); } catch (Exception e) { e.printStackTrace(); return false; } return true; }
public void shootProjectile(EntityLiving target, float damage, Projectiles projectile) { World world = target.world; if (projectile == Projectiles.Arrow) { EntityArrow arrow = new MyPetArrow(world, entityMyPet, target, 1.6F, 1); arrow.b(damage); arrow.setCritical(false); entityMyPet.makeSound( "random.bow", 1.0F, 1.0F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(arrow); } else if (projectile == Projectiles.Snowball) { MyPetSnowball snowball = new MyPetSnowball(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - snowball.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; snowball.setDamage(damage); snowball.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(snowball); } else if (projectile == Projectiles.Egg) { MyPetEgg egg = new MyPetEgg(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - egg.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; egg.setDamage(damage); egg.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(egg); } else if (projectile == Projectiles.LargeFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetLargeFireball largeFireball = new MyPetLargeFireball(world, entityMyPet, distanceX, distanceY, distanceZ); largeFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); largeFireball.setDamage(damage); world.addEntity(largeFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.SmallFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetSmallFireball smallFireball = new MyPetSmallFireball(world, entityMyPet, distanceX, distanceY, distanceZ); smallFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); smallFireball.setDamage(damage); world.addEntity(smallFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.WitherSkull) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetWitherSkull witherSkull = new MyPetWitherSkull(world, entityMyPet, distanceX, distanceY, distanceZ); witherSkull.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); witherSkull.setDamage(damage); world.addEntity(witherSkull); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.wither.shoot", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } }
/** * WASD Control. * * @param sideMot * @param forMot */ @Override public void g(float sideMot, float forMot) { if (!CustomEntities.customEntities.contains(this)) { super.g(sideMot, forMot); return; } if (getSize() != 3) setSize(3); if (this.passenger != null && this.passenger instanceof EntityHuman && CustomEntities.customEntities.contains(this)) { this.lastYaw = this.yaw = this.passenger.yaw; this.pitch = this.passenger.pitch * 0.5F; this.setYawPitch(this.yaw, this.pitch); // Update the pitch and yaw this.aI = this.aG = this.yaw; sideMot = ((EntityLiving) this.passenger).aZ * 0.5F; forMot = ((EntityLiving) this.passenger).ba; Field jump = null; // Jumping try { jump = EntityLiving.class.getDeclaredField("aY"); } catch (NoSuchFieldException | SecurityException e1) { e1.printStackTrace(); } jump.setAccessible(true); if (jump != null && BlockUtils.isOnGround(this.getBukkitEntity())) { try { if (jump.getBoolean(this.passenger)) { double jumpHeight = 0.3D; this.motY = jumpHeight; } } catch (IllegalAccessException e) { e.printStackTrace(); } } this.S = 1.0F; this.aK = this.yaw; if (!this.world.isClientSide) { this.k(0.2f); if (bM()) { if (V()) { double d0 = locY; float f3 = 0.8F; float f4 = 0.02F; float f2 = EnchantmentManager.b(this); if (f2 > 3.0F) { f2 = 3.0F; } if (f2 > 0.0F) { f3 += (0.5460001F - f3) * f2 / 3.0F; f4 += (bI() * 1.0F - f4) * f2 / 3.0F; } a(sideMot, forMot, f4); move(motX, motY, motZ); motX *= f3; motY *= 0.800000011920929D; motZ *= f3; motY -= 0.02D; if ((positionChanged) && (c(motX, motY + 0.6000000238418579D - locY + d0, motZ))) motY = 0.300000011920929D; } else if (ab()) { double d0 = locY; a(sideMot, forMot, 0.02F); move(motX, motY, motZ); motX *= 0.5D; motY *= 0.5D; motZ *= 0.5D; motY -= 0.02D; if ((positionChanged) && (c(motX, motY + 0.6000000238418579D - locY + d0, motZ))) motY = 0.300000011920929D; } else { float f5 = world .getType( new BlockPosition( MathHelper.floor(locX), MathHelper.floor(getBoundingBox().b) - 1, MathHelper.floor(locZ))) .getBlock() .frictionFactor * 0.91F; float f6 = 0.1627714F / (f5 * f5 * f5); float f3 = bI() * f6; a(sideMot, forMot, f3); f5 = world .getType( new BlockPosition( MathHelper.floor(locX), MathHelper.floor(getBoundingBox().b) - 1, MathHelper.floor(locZ))) .getBlock() .frictionFactor * 0.91F; if (k_()) { float f4 = 0.15F; motX = MathHelper.a(motX, -f4, f4); motZ = MathHelper.a(motZ, -f4, f4); fallDistance = 0.0F; if (motY < -0.15D) { motY = -0.15D; } if (motY < 0.0D) { motY = 0.0D; } } move(motX, motY, motZ); if ((positionChanged) && (k_())) { motY = 0.2D; } if ((world.isClientSide) && ((!world.isLoaded(new BlockPosition((int) locX, 0, (int) locZ))) || (!world .getChunkAtWorldCoords(new BlockPosition((int) locX, 0, (int) locZ)) .o()))) { if (locY > 0.0D) motY = -0.1D; else motY = 0.0D; } else { motY += 0D; } motY *= 0.9800000190734863D; motX *= f5; motZ *= f5; } } ay = az; double d0 = locX - lastX; double d1 = locZ - lastZ; float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f2 > 1.0F) { f2 = 1.0F; } az += (f2 - az) * 0.4F; aA += az; super.g(sideMot, forMot); } this.ay = this.az; double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f4 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f4 > 1.0F) { f4 = 1.0F; } this.az += (f4 - this.az) * 0.4F; this.aA += this.az; } else { this.S = 0.5F; this.aK = 0.02F; super.g(sideMot, forMot); } }
@Override public void g(float f, float f1) { if (this.passenger == null) { this.die(); } if (this.passenger != null && this.passenger instanceof EntityLiving) { this.lastYaw = this.yaw = this.passenger.yaw; this.pitch = this.passenger.pitch * 0.5F; this.setYawPitch(this.yaw, this.pitch); this.aK = this.aI = this.yaw; f = ((EntityLiving) this.passenger).aZ * 0.5F; f1 = ((EntityLiving) this.passenger).ba; if (f1 <= 0.0F) { f1 *= 0.25F; } /* java.lang.reflect.Field jump = null; try { jump = EntityLiving.class.getDeclaredField("aW"); } catch (NoSuchFieldException e1) { e1.printStackTrace(); } catch (SecurityException e1) { e1.printStackTrace(); } jump.setAccessible(true); /* if (jump != null && this.onGround) { try { if (jump.getBoolean(this.passenger)) { double jumpHeight = 0.5D; this.motY = jumpHeight; } } catch (IllegalAccessException e) { e.printStackTrace(); } }*/ Field jump = null; try { jump = EntityLiving.class.getDeclaredField("aY"); } catch (NoSuchFieldException | SecurityException e1) { } jump.setAccessible(true); if (jump != null && this.passenger != null && this.onGround) { try { if (jump.getBoolean(this.passenger)) { double jumpHeight = 0.5D; this.motY = jumpHeight; } } catch (IllegalAccessException e) { e.printStackTrace(); } } this.S = 1.0F; this.aM = this.bI() * 0.1F; if (!this.world.isClientSide) { this.k((float) this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).getValue()); super.g(f, f1); } this.ay = this.az; // Some extra things double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f4 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f4 > 1.0F) { f4 = 1.0F; } this.az += (f4 - this.az) * 0.4F; this.aA += this.az; } else { this.S = 0.5F; this.aK = 0.02F; super.g(f, f1); } }
public static void flyingMoveLogic(EntityLiving entity, float f, float f1) { if (entity.bM()) { if (entity.V()) { double d0 = entity.locY; float f3 = 0.8F; float f4 = 0.02F; float f2 = EnchantmentManager.b(entity); if (f2 > 3.0F) { f2 = 3.0F; } if (!entity.onGround) { f2 *= 0.5F; } if (f2 > 0.0F) { f3 += (0.5460001F - f3) * f2 / 3.0F; f4 += (entity.bI() * 1.0F - f4) * f2 / 3.0F; } entity.a(f, f1, f4); entity.move(entity.motX, entity.motY, entity.motZ); entity.motX *= f3; entity.motY *= 0.800000011920929D; entity.motZ *= f3; entity.motY -= 0.02D; if ((entity.positionChanged) && (entity.c( entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ))) entity.motY = 0.300000011920929D; } else if (entity.ab()) { double d0 = entity.locY; entity.a(f, f1, 0.02F); entity.move(entity.motX, entity.motY, entity.motZ); entity.motX *= 0.5D; entity.motY *= 0.5D; entity.motZ *= 0.5D; entity.motY -= 0.02D; if ((entity.positionChanged) && (entity.c( entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ))) entity.motY = 0.300000011920929D; } else { float f5 = 0.91F; if (entity.onGround) { f5 = entity .world .getType( new BlockPosition( MathHelper.floor(entity.locX), MathHelper.floor(entity.getBoundingBox().b) - 1, MathHelper.floor(entity.locZ))) .getBlock() .frictionFactor * 0.91F; } float f6 = 0.1627714F / (f5 * f5 * f5); float f3; if (entity.onGround) f3 = entity.bI() * f6; else { f3 = entity.aM; } entity.a(f, f1, f3); f5 = 0.91F; if (entity.onGround) { f5 = entity .world .getType( new BlockPosition( MathHelper.floor(entity.locX), MathHelper.floor(entity.getBoundingBox().b) - 1, MathHelper.floor(entity.locZ))) .getBlock() .frictionFactor * 0.91F; } if (entity.k_()) { float f4 = 0.15F; entity.motX = MathHelper.a(entity.motX, -f4, f4); entity.motZ = MathHelper.a(entity.motZ, -f4, f4); entity.fallDistance = 0.0F; if (entity.motY < -0.15D) { entity.motY = -0.15D; } boolean flag = (entity.isSneaking()) && ((entity instanceof EntityHuman)); if ((flag) && (entity.motY < 0.0D)) { entity.motY = 0.0D; } } entity.move(entity.motX, entity.motY, entity.motZ); if ((entity.positionChanged) && (entity.k_())) { entity.motY = 0.2D; } if ((entity.world.isClientSide) && ((!entity.world.isLoaded(new BlockPosition((int) entity.locX, 0, (int) entity.locZ))) || (!entity .world .getChunkAtWorldCoords( new BlockPosition((int) entity.locX, 0, (int) entity.locZ)) .o()))) { if (entity.locY > 0.0D) entity.motY = -0.1D; else entity.motY = 0.0D; } else { entity.motY -= 0.08D; } entity.motY *= 0.9800000190734863D; entity.motX *= f5; entity.motZ *= f5; } } entity.aA = entity.aB; double d0 = entity.locX - entity.lastX; double d1 = entity.locZ - entity.lastZ; float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f2 > 1.0F) { f2 = 1.0F; } entity.aB += (f2 - entity.aB) * 0.4F; entity.aC += entity.aB; }