public static void attack(EntityLiving handle, Entity target) { int damage = handle instanceof EntityMonster ? ((EntityMonster) handle).c(target) : 2; if (handle.hasEffect(MobEffectList.INCREASE_DAMAGE)) { damage += 3 << handle.getEffect(MobEffectList.INCREASE_DAMAGE).getAmplifier(); } if (handle.hasEffect(MobEffectList.WEAKNESS)) { damage -= 2 << handle.getEffect(MobEffectList.WEAKNESS).getAmplifier(); } int knockbackLevel = 0; if (target instanceof EntityLiving) { damage += EnchantmentManager.a(handle, (EntityLiving) target); knockbackLevel += EnchantmentManager.getKnockbackEnchantmentLevel(handle, (EntityLiving) target); } boolean success = target.damageEntity(DamageSource.mobAttack(handle), damage); if (!success) return; if (knockbackLevel > 0) { target.g( -MathHelper.sin((float) (handle.yaw * Math.PI / 180.0F)) * knockbackLevel * 0.5F, 0.1D, MathHelper.cos((float) (handle.yaw * Math.PI / 180.0F)) * knockbackLevel * 0.5F); handle.motX *= 0.6D; handle.motZ *= 0.6D; } int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle); if (fireAspectLevel > 0) target.setOnFire(fireAspectLevel * 4); }