@Override public void readFromNBT(NBTTagCompound nbttagcompound) { super.readFromNBT(nbttagcompound); if (nbttagcompound.hasKey("moniker")) { moniker = NBTUtil.func_152459_a(nbttagcompound.getCompoundTag("moniker")); } }
public void onBlockPlacedBy( World world, int x, int y, int z, EntityLivingBase player, ItemStack stack) { TileEntity te = world.getTileEntity(x, y, z); if (te != null && te instanceof TileEntityMannequin) { int l = MathHelper.floor_double((double) (player.rotationYaw * 16.0F / 360.0F) + 0.5D) & 15; ((TileEntityMannequin) te).setRotation(l); if (stack.hasTagCompound()) { NBTTagCompound compound = stack.getTagCompound(); GameProfile gameProfile = null; if (compound.hasKey(TAG_OWNER, 10)) { gameProfile = NBTUtil.func_152459_a(compound.getCompoundTag(TAG_OWNER)); ((TileEntityMannequin) te).setGameProfile(gameProfile); } } } }
// 独自の手に持ったアイテムの描画(ModelBiped) private void renderEquippedItems(EntityLiving par1Entity, float par2) { GL11.glColor3f(1.0F, 1.0F, 1.0F); super.renderEquippedItems(par1Entity, par2); ItemStack itemstack = par1Entity.getHeldItem(); ItemStack itemstack1 = par1Entity.func_130225_q(3); Item item; float f1; if (itemstack1 != null) { GL11.glPushMatrix(); // this.modelBipedMain.bipedHead.postRender( 0.0625F ); item = itemstack1.getItem(); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack1, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack1, BLOCK_3D)); if (item instanceof ItemBlock) { if (is3D || RenderBlocks.renderItemIn3d(Block.getBlockFromItem(item).getRenderType())) { f1 = 0.625F; GL11.glTranslatef(0.0F, -0.25F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f1, -f1, -f1); } this.renderManager.itemRenderer.renderItem(par1Entity, itemstack1, 0); } else if (item == Items.skull) { f1 = 1.0625F; GL11.glScalef(f1, -f1, -f1); GameProfile gameprofile = null; if (itemstack1.hasTagCompound()) { NBTTagCompound nbttagcompound = itemstack1.getTagCompound(); if (nbttagcompound.hasKey("SkullOwner", 10)) { gameprofile = NBTUtil.func_152459_a(nbttagcompound.getCompoundTag("SkullOwner")); } else if (nbttagcompound.hasKey("SkullOwner", 8) && !StringUtils.isNullOrEmpty(nbttagcompound.getString("SkullOwner"))) { gameprofile = new GameProfile((UUID) null, nbttagcompound.getString("SkullOwner")); } } TileEntitySkullRenderer.field_147536_b.func_152674_a( -0.5F, 0.0F, -0.5F, 1, 180.0F, itemstack1.getItemDamage(), gameprofile); } GL11.glPopMatrix(); } if (itemstack != null && itemstack.getItem() != null) { item = itemstack.getItem(); GL11.glPushMatrix(); if (this.mainModel.isChild) { f1 = 0.5F; GL11.glTranslatef(0.0F, 0.625F, 0.0F); GL11.glRotatef(-20.0F, -1.0F, 0.0F, 0.0F); GL11.glScalef(f1, f1, f1); } this.modelLivingChestMain.rightArm.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack, BLOCK_3D)); if (item instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.getBlockFromItem(item).getRenderType()))) { f1 = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); f1 *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(-f1, -f1, f1); } else if (item == Items.bow) { f1 = 0.625F; GL11.glTranslatef(0.0F, 0.125F, 0.3125F); GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f1, -f1, f1); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else if (item.isFull3D()) { f1 = 0.625F; if (item.shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, -0.125F, 0.0F); } this.func_82422_c(); GL11.glScalef(f1, -f1, f1); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { f1 = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(f1, f1, f1); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } float f2; float f3; int i; if (itemstack.getItem().requiresMultipleRenderPasses()) { for (i = 0; i < itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); ++i) { int j = itemstack.getItem().getColorFromItemStack(itemstack, i); f2 = (j >> 16 & 255) / 255.0F; f3 = (j >> 8 & 255) / 255.0F; float f4 = (j & 255) / 255.0F; GL11.glColor4f(f2, f3, f4, 1.0F); this.renderManager.itemRenderer.renderItem(par1Entity, itemstack, i); } } else { i = itemstack.getItem().getColorFromItemStack(itemstack, 0); float f5 = (i >> 16 & 255) / 255.0F; f2 = (i >> 8 & 255) / 255.0F; f3 = (i & 255) / 255.0F; GL11.glColor4f(f5, f2, f3, 1.0F); this.renderManager.itemRenderer.renderItem(par1Entity, itemstack, 0); } GL11.glPopMatrix(); } }