Exemple #1
0
    @Override
    public IMessage onMessage(ChocoboMount message, MessageContext ctx) {

      EntityAnimalChocobo chocobo =
          PacketHelper.getChocoboByID(message.entityID, message.dimensionId);
      if (chocobo != null && chocobo instanceof EntityChocoboRideable) {
        EntityChocoboRideable chocoboRideable = (EntityChocoboRideable) chocobo;
        if (message.playerName.isEmpty()) {
          chocoboRideable.riddenByEntity = null;
          chocoboRideable.setJumping(false);
          chocoboRideable.setStepHeight(false);
          chocoboRideable.setLandSpeedFactor(false);
          chocoboRideable.setJumpHigh(false);
        } else {
          EntityPlayer rider = PacketHelper.getPlayer(message.playerName, message.dimensionId);
          rider.setSprinting(false);
          rider.mountEntity(chocoboRideable);
          chocoboRideable.setStepHeight(true);
          chocoboRideable.setLandSpeedFactor(true);
          chocoboRideable.setJumpHigh(true);
        }
      }
      return null;
    }
Exemple #2
0
  @Override
  public void control(EntityPlayerCustom playerCustom, EntityPlayer player, Side side) {
    int x = MathHelper.floor_double(player.posX);
    int y = MathHelper.floor_double(player.posY);
    int z = MathHelper.floor_double(player.posZ);
    int heading = MathHelper.floor_double((double) (player.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
    if (!playerCustom.isSneaking) {
      if (((((Util.isCube(player.worldObj.getBlock(x, y, z - 1)) && heading == 2)
                  || (Util.isCube(player.worldObj.getBlock(x, y, z + 1)) && heading == 0)
                  || (Util.isCube(player.worldObj.getBlock(x - 1, y, z)) && heading == 1)
                  || (Util.isCube(player.worldObj.getBlock(x + 1, y, z)) && heading == 3))
              && ((!Util.isCube(player.worldObj.getBlock(x, y + 1, z - 1)) && heading == 2)
                  || (!Util.isCube(player.worldObj.getBlock(x, y + 1, z + 1)) && heading == 0)
                  || (!Util.isCube(player.worldObj.getBlock(x - 1, y + 1, z)) && heading == 1)
                  || (!Util.isCube(player.worldObj.getBlock(x + 1, y + 1, z)) && heading == 3))
              && (!Util.isCube(player.worldObj.getBlock(x, y - 2, z)))))
          && player.worldObj.getBlock(x, y, z) != Blocks.ladder
          && player.getCurrentEquippedItem() == null) {
        playerCustom.isGrabbing = true;
        playerCustom.rotationYaw = player.rotationYaw;
        playerCustom.rotationPitch = player.rotationPitch;
        playerCustom.prevRotationPitch = player.prevRotationPitch;
        playerCustom.prevRotationYaw = player.prevRotationYaw;
        playerCustom.grabbingDirections[heading] = true;
        if (heading == 0) {
          playerCustom.grabbingDirections[3] = true;
        } else {
          playerCustom.grabbingDirections[heading - 1] = true;
        }

        if (heading == 3) {
          playerCustom.grabbingDirections[0] = true;
        } else {
          playerCustom.grabbingDirections[heading + 1] = true;
        }
      } else {
        playerCustom.isGrabbing = false;
        playerCustom.rotationYaw = 0;
        if (!playerCustom.isRolling) {
          playerCustom.rotationPitch = 0;
        }
        playerCustom.prevRotationPitch = 0;
        playerCustom.prevRotationYaw = 0;
        playerCustom.grabbingDirections[0] = false;
        playerCustom.grabbingDirections[1] = false;
        playerCustom.grabbingDirections[2] = false;
        playerCustom.grabbingDirections[3] = false;
      }
      if (playerCustom.isGrabbing && !playerCustom.wasSneaking && player.isSneaking()) {
        playerCustom.wasSneaking = true;
      }
      if (!playerCustom.isGrabbing) {
        playerCustom.wasSneaking = false;
      }
      if (playerCustom.wasSneaking) {
        return;
      }
      if (!player.isSneaking()
          && !(Boolean)
              ObfuscationReflectionHelper.getPrivateValue(
                  EntityLivingBase.class, (EntityLivingBase) player, 41)
          && playerCustom.isGrabbing) {
        if (heading == 1 || heading == 3) {
          player.setPosition(x + 0.5F, y + 0.9F, player.posZ);
          player.motionX = 0;
        }
        if (heading == 2 || heading == 0) {
          player.setPosition(player.posX, y + 0.9F, z + 0.5F);
          player.motionZ = 0;
        }
        player.motionY = 0.0;
        if (player.isSprinting()) {
          player.setSprinting(false);
        }
      } else if ((Boolean)
              ObfuscationReflectionHelper.getPrivateValue(
                  EntityLivingBase.class, (EntityLivingBase) player, 41)
          && playerCustom.isGrabbing) {
        player.motionY = 0.55D;
      }
    }

    //		if(side == Side.CLIENT){
    ////			Util.channel.sendToServer(new CPacketPlayerAction(playerCustom.isGrabbing ? 0 : 1));
    //		}
    //
    //		if(side == Side.SERVER){
    //			System.out.println("1 : " + playerCustom.isGrabbing);
    //		}
    /*    CLIENT    */
    if (!player.worldObj.isRemote) {
      if (playerCustom.isGrabbing && !player.capabilities.isCreativeMode) {
        PotionEffect potioneffect = player.getActivePotionEffect(Potion.jump);
        float f1 = potioneffect != null ? (float) (potioneffect.getAmplifier() + 1) : 0.0F;
        int i = MathHelper.ceiling_float_int(player.fallDistance - 3.0F - f1);
        if (i > 0) {
          player.playSound(
              i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small", 1.0F, 1.0F);
          damageEntity(EntityLivingBase.class, player, DamageSource.fall, (float) i);
        }
        player.fallDistance = 0;
      }
    }
  }
  @SubscribeEvent
  public void onAttackEntity(AttackEntityEvent event) {
    if (event.entityLiving.worldObj.isRemote) return;

    EntityLivingBase attacker = event.entityLiving;
    EntityPlayer player = event.entityPlayer;
    Entity target = event.target;
    ItemStack stack = attacker.getEquipmentInSlot(0);
    if (stack != null && stack.getItem().onLeftClickEntity(stack, player, target)) return;

    if (target.canAttackWithItem()) {
      if (!target.hitByEntity(target)) {
        float damageAmount = TFC_MobData.STEVE_DAMAGE;
        if (stack != null) {
          damageAmount =
              (float)
                  player
                      .getEntityAttribute(SharedMonsterAttributes.attackDamage)
                      .getAttributeValue();
          // player.addChatMessage("Damage: " + i);
          if (damageAmount == 1.0f) {
            damageAmount = TFC_MobData.STEVE_DAMAGE;
            // i = player.inventory.getCurrentItem().getItem().getDamageVsEntity(target,
            // player.inventory.getCurrentItem());
          }
        }

        if (player.isPotionActive(Potion.damageBoost))
          damageAmount += 3 << player.getActivePotionEffect(Potion.damageBoost).getAmplifier();

        if (player.isPotionActive(Potion.weakness))
          damageAmount -= 2 << player.getActivePotionEffect(Potion.weakness).getAmplifier();

        int knockback = 0;
        float enchantmentDamage = 0;

        if (target instanceof EntityLiving) {
          enchantmentDamage =
              EnchantmentHelper.getEnchantmentModifierLiving(player, (EntityLiving) target);
          knockback += EnchantmentHelper.getKnockbackModifier(player, (EntityLiving) target);
        }

        if (player.isSprinting()) ++knockback;

        if (damageAmount > 0 || enchantmentDamage > 0) {
          boolean criticalHit =
              player.fallDistance > 0.0F
                  && !player.onGround
                  && !player.isOnLadder()
                  && !player.isInWater()
                  && !player.isPotionActive(Potion.blindness)
                  && player.ridingEntity == null
                  && target instanceof EntityLiving;

          if (criticalHit && damageAmount > 0)
            damageAmount += event.entity.worldObj.rand.nextInt((int) (damageAmount / 2 + 2));

          damageAmount += enchantmentDamage;
          boolean onFire = false;
          int fireAspect = EnchantmentHelper.getFireAspectModifier(player);

          if (target instanceof EntityLiving && fireAspect > 0 && !target.isBurning()) {
            onFire = true;
            target.setFire(1);
          }

          boolean entityAttacked =
              target.attackEntityFrom(DamageSource.causePlayerDamage(player), damageAmount);

          if (entityAttacked) {
            if (knockback > 0) {
              target.addVelocity(
                  -MathHelper.sin(player.rotationYaw * (float) Math.PI / 180.0F) * knockback * 0.5F,
                  0.1D,
                  MathHelper.cos(player.rotationYaw * (float) Math.PI / 180.0F) * knockback * 0.5F);
              player.motionX *= 0.6D;
              player.motionZ *= 0.6D;
              player.setSprinting(false);
            }

            if (criticalHit) player.onCriticalHit(target);

            if (enchantmentDamage > 0) player.onEnchantmentCritical(target);

            if (damageAmount >= 18) player.triggerAchievement(AchievementList.overkill);

            player.setLastAttacker(target);

            if (target instanceof EntityLiving)
              target.attackEntityFrom(DamageSource.causeThornsDamage(attacker), damageAmount);
          }

          ItemStack itemstack = player.getCurrentEquippedItem();
          Object object = target;

          if (target instanceof EntityDragonPart) {
            IEntityMultiPart ientitymultipart = ((EntityDragonPart) target).entityDragonObj;
            if (ientitymultipart instanceof EntityLiving) object = ientitymultipart;
          }

          if (itemstack != null && object instanceof EntityLiving) {
            itemstack.hitEntity((EntityLiving) object, player);
            if (itemstack.stackSize <= 0) player.destroyCurrentEquippedItem();
          }

          if (target instanceof EntityLivingBase) {
            player.addStat(StatList.damageDealtStat, Math.round(damageAmount * 10.0f));
            if (fireAspect > 0 && entityAttacked) target.setFire(fireAspect * 4);
            else if (onFire) target.extinguish();
          }

          player.addExhaustion(0.3F);
        }
      }
    }
    event.setCanceled(true);
  }
 /** Set sprinting switch for Entity. */
 public void setSprinting(boolean par1) {
   super.setSprinting(par1);
   this.sprintingTicksLeft = par1 ? 600 : 0;
 }
Exemple #5
0
  @Override
  public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) {
    if (entity.canAttackWithItem()) {
      if (!entity.hitByEntity(player)) {
        float damage = (float) getAttackDamage(stack);
        int i = 0;
        float extraDamage = 0.0F;
        if (entity instanceof EntityLivingBase) {
          extraDamage =
              EnchantmentHelper.getEnchantmentModifierLiving(player, (EntityLivingBase) entity);
          i += EnchantmentHelper.getKnockbackModifier(player, (EntityLivingBase) entity);
        }
        if (player.isSprinting()) {
          i++;
        }
        if (damage > 0.0F || extraDamage > 0.0F) {
          boolean criricalHit =
              player.fallDistance > 0.0F
                  && !player.onGround
                  && !player.isOnLadder()
                  && !player.isInWater()
                  && !player.isPotionActive(Potion.blindness)
                  && player.ridingEntity == null
                  && entity instanceof EntityLivingBase;
          if (criricalHit && damage > 0.0F) {
            damage *= 1.5F;
          }
          damage += extraDamage;
          boolean fire = false;
          int j = EnchantmentHelper.getFireAspectModifier(player);
          if (entity instanceof EntityLivingBase && j > 0 && !entity.isBurning()) {
            fire = true;
            entity.setFire(1);
          }
          boolean attack = entity.attackEntityFrom(DamageSource.causePlayerDamage(player), damage);
          if (attack) {
            if (i > 0) {
              entity.addVelocity(
                  (double)
                      (-MathHelper.sin(player.rotationYaw * (float) Math.PI / 180.0F)
                          * (float) i
                          * 0.5F),
                  0.1D,
                  (double)
                      (MathHelper.cos(player.rotationYaw * (float) Math.PI / 180.0F)
                          * (float) i
                          * 0.5F));
              player.motionX *= 0.6D;
              player.motionZ *= 0.6D;
              player.setSprinting(false);
            }
            if (criricalHit) {
              player.onCriticalHit(entity);
            }
            if (extraDamage > 0.0F) {
              player.onEnchantmentCritical(entity);
            }
            if (damage >= 18.0F) {
              player.triggerAchievement(AchievementList.overkill);
            }
            player.setLastAttacker(entity);
            if (entity instanceof EntityLivingBase) {
              EnchantmentHelper.func_151384_a((EntityLivingBase) entity, player);
            }
          }

          ItemStack itemstack = player.getCurrentEquippedItem();
          Object object = entity;

          if (entity instanceof EntityDragonPart) {
            IEntityMultiPart entityMultipart = ((EntityDragonPart) entity).entityDragonObj;
            if (entityMultipart != null && entityMultipart instanceof EntityLivingBase) {
              object = (EntityLivingBase) entityMultipart;
            }
          }
          if (itemstack != null && object instanceof EntityLivingBase) {
            itemstack.hitEntity((EntityLivingBase) object, player);
            if (itemstack.stackSize <= 0) {
              player.destroyCurrentEquippedItem();
            }
          }
          if (entity instanceof EntityLivingBase) {
            player.addStat(StatList.damageDealtStat, Math.round(damage * 10.0F));
            if (j > 0 && attack) {
              entity.setFire(j * 4);
            } else if (fire) {
              entity.extinguish();
            }
          }
          player.addExhaustion(0.3F);
        }
      }
    }
    return true;
  }