@Test
 public void poseidonFire2() throws Exception {
   bn.addShip(TypeShip.BARQUE, new Coordinate(0, 0), new Coordinate(0, 4));
   bn.switchTurn();
   TypeShip[] bateaux = {BARQUE, BARQUE, BARQUE};
   ((Bot) bn.getJ2()).placerBateaux(bateaux);
   bn.fire(OrdreTir.NO_ORDER);
   bn.fire(OrdreTir.NO_ORDER);
   bn.fire(OrdreTir.NO_ORDER);
   bn.fire(OrdreTir.NO_ORDER);
   StateCase state = bn.fire(OrdreTir.NO_ORDER);
   assertEquals(FLOTTE_DETRUITE, state);
 }
 // TODO add test methods here.
 // The methods must be annotated with annotation @Test. For example:
 //
 @Test
 public void poseidonFire() throws Exception {
   bn.addShip(TypeShip.BARQUE, new Coordinate(0, 0), new Coordinate(0, 4));
   bn.switchTurn();
   TypeShip[] bateaux = {BARQUE, BARQUE, BARQUE};
   ((Bot) bn.getJ2()).placerBateaux(bateaux);
   bn.fire(OrdreTir.NO_ORDER);
   bn.fire(OrdreTir.NO_ORDER);
   bn.fire(OrdreTir.NO_ORDER);
   bn.fire(OrdreTir.NO_ORDER);
   //        bn.fire(OrdreTir.NO_ORDER);
   assertEquals(bn.getJ1().getFlotte().getVaisseaux().get(0).getLife(), 1);
 }
 @Test
 public void poseidonFire3() throws Exception {
   bn.addShip(TypeShip.BARQUE, new Coordinate(0, 0), new Coordinate(0, 4));
   bn.addShip(TypeShip.TRANSPORT, new Coordinate(1, 0), new Coordinate(1, 1));
   bn.switchTurn();
   TypeShip[] bateaux = {BARQUE, TRANSPORT};
   ((Bot) bn.getJ2()).placerBateaux(bateaux);
   int i = 0;
   //        int j = 0;
   StateCase s;
   while (i < 5) {
     s = bn.fire(OrdreTir.NO_ORDER);
     if (s == HIT) {
       i++;
     }
   }
   //        bn.fire(OrdreTir.NO_ORDER);
   //        bn.fire(OrdreTir.NO_ORDER);
   //        bn.fire(OrdreTir.NO_ORDER);
   //        bn.fire(OrdreTir.NO_ORDER);
   assertEquals(bn.getJ1().getFlotte().getVaisseaux().size(), 1);
 }