public String editGame() {

    GameManager gameManager = new GameManager();
    // set id the same as the game that will be updated (in the case of saving, there's no id in the
    // session)
    if (session.get("id") != null) {
      game.setId(Integer.valueOf((String) session.get("id")));
      session.remove("id");
    }
    gameManager.saveOrUpdateGame(game);

    return "success";
  }
  public String execute() {

    GameManager gameManager = new GameManager();
    game = gameManager.getGameById(id);

    CategoryManager categoryManager = new CategoryManager();
    categoryList = categoryManager.getCategoryList();

    // save id in session to access it later in editGame()
    session.put("id", id);

    return "success";
  }