public void run() { boolean originalGetSet = BaseObject.GET_SET_DEBUG; try { while (hero.x < (map.getWidth() - 2)) { // BaseObject.GET_SET_DEBUG = true; gameScreen.tryTick(hero, Action.MOVE_E, false); // BaseObject.GET_SET_DEBUG = false; } } finally { BaseObject.GET_SET_DEBUG = originalGetSet; } }