public void decreaseEdge() { IOption edgeOption = getOptions().getOption("edge"); edgeOption.setValue((Integer) edgeOption.getValue() - 1); }
/** Host a game constructed from a scenario file */ void scenario() { JFileChooser fc = new JFileChooser("data" + File.separatorChar + "scenarios"); fc.setLocation(frame.getLocation().x + 150, frame.getLocation().y + 100); fc.setDialogTitle(Messages.getString("MegaMek.SelectScenarioDialog.title")); FileFilter filter = new FileFilter() { @Override public boolean accept(File f) { if (f.isDirectory()) { return true; } String ext = null; String s = f.getName(); int i = s.lastIndexOf('.'); if ((i > 0) && (i < (s.length() - 1))) { ext = s.substring(i + 1).toLowerCase(); } if (ext != null) { if (ext.equalsIgnoreCase("mms")) { return true; } return false; } return false; } @Override public String getDescription() { return "MegaMek Scenario Files"; } }; fc.setFileFilter(filter); int returnVal = fc.showOpenDialog(frame); if ((returnVal != JFileChooser.APPROVE_OPTION) || (fc.getSelectedFile() == null)) { // I want a file, y'know! return; } ScenarioLoader sl = new ScenarioLoader(fc.getSelectedFile()); IGame g; try { g = sl.createGame(); } catch (Exception e) { e.printStackTrace(); JOptionPane.showMessageDialog( frame, Messages.getString("MegaMek.HostScenarioAlert.message") + e.getMessage(), Messages.getString("MegaMek.HostScenarioAlert.title"), JOptionPane.ERROR_MESSAGE); // $NON-NLS-1$ //$NON-NLS-2$ return; } // popup options dialog GameOptionsDialog god = new GameOptionsDialog(frame, g.getOptions(), false); god.update(g.getOptions()); god.setEditable(true); god.setVisible(true); for (IBasicOption opt : god.getOptions()) { IOption orig = g.getOptions().getOption(opt.getName()); orig.setValue(opt.getValue()); } god = null; // popup planetry conditions dialog PlanetaryConditionsDialog pcd = new PlanetaryConditionsDialog(frame, g.getPlanetaryConditions()); pcd.update(g.getPlanetaryConditions()); pcd.setVisible(true); g.setPlanetaryConditions(pcd.getConditions()); pcd = null; // get player types and colors set Player[] pa = new Player[g.getPlayersVector().size()]; g.getPlayersVector().copyInto(pa); ScenarioDialog sd = new ScenarioDialog(frame, pa); sd.setVisible(true); if (!sd.bSet) { return; } // host with the scenario. essentially copied from host() HostDialog hd = new HostDialog(frame); boolean hasSlot = false; if (!("".equals(sd.localName))) { hasSlot = true; } hd.yourNameF.setText(sd.localName); hd.setVisible(true); // verify dialog data if ((hd.playerName == null) || (hd.serverPass == null) || (hd.port == 0)) { return; } sd.localName = hd.playerName; // Players should have to enter a non-blank, non-whitespace name. boolean foundValid = false; char[] nameChars = hd.playerName.toCharArray(); for (int loop = 0; !foundValid && (loop < nameChars.length); loop++) { if (!Character.isWhitespace(nameChars[loop])) { foundValid = true; } } if (!foundValid) { JOptionPane.showMessageDialog( frame, Messages.getString("MegaMek.HostScenarioAlert1.message"), Messages.getString("MegaMek.HostScenarioAlert1.title"), JOptionPane.ERROR_MESSAGE); // $NON-NLS-1$ //$NON-NLS-2$ return; } // kick off a RNG check Compute.d6(); // start server try { server = new Server(hd.serverPass, hd.port); } catch (IOException ex) { System.err.println("could not create server socket on port " + hd.port); StringBuffer error = new StringBuffer(); error .append("Error: could not start server at localhost") .append(":") .append(hd.port) .append(" (") .append(ex.getMessage()) .append(")."); JOptionPane.showMessageDialog( frame, error.toString(), Messages.getString("MegaMek.HostGameAlert.title"), JOptionPane.ERROR_MESSAGE); // $NON-NLS-1$ return; } server.setGame(g); // apply any scenario damage sl.applyDamage(server); ClientGUI gui = null; if (!"".equals(sd.localName)) { // $NON-NLS-1$ // initialize game client = new Client(hd.playerName, "localhost", hd.port); // $NON-NLS-1$ gui = new ClientGUI(client, controller); controller.clientgui = gui; gui.initialize(); if (!client.connect()) { StringBuffer error = new StringBuffer(); error .append("Error: could not connect to server at localhost") .append(":") .append(hd.port) .append("."); JOptionPane.showMessageDialog( frame, error.toString(), Messages.getString("MegaMek.HostScenarioAlert.title"), JOptionPane.ERROR_MESSAGE); // $NON-NLS-1$ frame.setVisible(false); client.die(); } } optdlg = null; // calculate initial BV server.calculatePlayerBVs(); // setup any bots for (int x = 0; x < pa.length; x++) { if (sd.playerTypes[x] == ScenarioDialog.T_BOT) { BotClient c = new TestBot(pa[x].getName(), "localhost", hd.port); // $NON-NLS-1$ c.getGame().addGameListener(new BotGUI(c)); if (!c.connect()) { // bots should never fail on connect } } } for (int x = 0; x < pa.length; x++) { if (sd.playerTypes[x] == ScenarioDialog.T_OBOT) { BotClient c = new Princess(pa[x].getName(), "localhost", hd.port, LogLevel.ERROR); // $NON-NLS-1$ c.getGame().addGameListener(new BotGUI(c)); if (!c.connect()) { // bots should never fail on connect } } } // If he didn't have a name when hasSlot was set, then the host should // be an observer. if (!hasSlot) { Enumeration<IPlayer> pE = server.getGame().getPlayers(); while (pE.hasMoreElements()) { IPlayer tmpP = pE.nextElement(); if (tmpP.getName().equals(sd.localName)) { tmpP.setObserver(true); } } } if (gui != null) { launch(gui.getFrame()); } }