/** * テキストでフィルタ * * @param ship * @param filter */ private static boolean textFilter(ShipDto ship, ShipFilterDto filter) { // 検索ワード String[] words = StringUtils.split(filter.nametext, " "); // 検索対象 // 名前 String name = ship.getName(); // 艦種 String type = ship.getType(); // 装備 List<String> items = ship.getSlot(); // テキストが入力されている場合処理する if (filter.regexp) { // 正規表現で検索 for (int i = 0; i < words.length; i++) { Pattern pattern; try { pattern = Pattern.compile(words[i]); } catch (PatternSyntaxException e) { // 無効な正規表現はfalseを返す return false; } boolean find = false; // 名前で検索 find = find ? find : pattern.matcher(name).find(); // 艦種で検索 find = find ? find : pattern.matcher(type).find(); // 装備で検索 for (String item : items) { find = find ? find : pattern.matcher(item).find(); } if (!find) { // どれにもマッチしない場合 return false; } } } else { // 部分一致で検索する for (int i = 0; i < words.length; i++) { boolean find = false; // 名前で検索 find = find ? find : name.indexOf(words[i]) != -1; // 艦種で検索 find = find ? find : type.indexOf(words[i]) != -1; // 装備で検索 for (String item : items) { find = find ? find : item.indexOf(words[i]) != -1; } if (!find) { // どれにもマッチしない場合 return false; } } } return true; }
/** 艦隊が出撃中で大破した場合に警告を行います */ private void postFatal(List<ShipDto> badlyDamaged) { if (badlyDamaged.size() > 0) { if (AppConfig.get().isBalloonBybadlyDamage()) { StringBuilder sb = new StringBuilder(); sb.append(AppConstants.MESSAGE_STOP_SORTIE); sb.append("\n"); for (ShipDto shipDto : badlyDamaged) { sb.append(shipDto.getName()); sb.append("(" + shipDto.getLv() + ")"); sb.append(" : "); List<ItemInfoDto> items = shipDto.getItem(); List<String> names = new ArrayList<String>(); for (ItemInfoDto itemDto : items) { if (itemDto != null) { names.add(itemDto.getName()); } } sb.append(StringUtils.join(names, ",")); sb.append("\n"); } ToolTip tip = new ToolTip(this.main.getShell(), SWT.BALLOON | SWT.ICON_ERROR); tip.setText("大破警告"); tip.setMessage(sb.toString()); this.main.getTrayItem().setToolTip(tip); tip.setVisible(true); } // 大破時にサウンドを再生する Sound.randomBadlySoundPlay(); } }
/** * 所有艦娘一覧の内容 * * @param specdiff 成長余地 * @param filter 鍵付きのみ * @return 内容 */ public static List<String[]> getShipListBody(boolean specdiff, ShipFilterDto filter) { Set<Entry<Long, ShipDto>> ships = ShipContext.get().entrySet(); List<Object[]> body = new ArrayList<Object[]>(); int count = 0; for (Entry<Long, ShipDto> entry : ships) { ShipDto ship = entry.getValue(); if ((filter != null) && !ShipFilterLogic.shipFilter(ship, filter)) { continue; } count++; if (!specdiff) { // 通常 body.add( new Object[] { count, ship.getId(), ship.getFleetid(), ship.getName(), ship.getType(), ship.getCond(), ship.getCondClearDateString(), ship.getLv(), ship.getNext(), ship.getExp(), ship.getSallyArea().getName(), ship.getSeiku(), ship.getSlot().get(0), ship.getSlot().get(1), ship.getSlot().get(2), ship.getSlot().get(3), ship.getSlot().get(5), ship.getMaxhp(), ship.getKaryoku(), ship.getRaisou(), ship.getTaiku(), ship.getSoukou(), ship.getKaihi(), ship.getTaisen(), ship.getSakuteki(), ship.getLucky(), ship.getAccuracy(), ship.getHougekiPower(), ship.getRaigekiPower(), ship.getTaisenPower(), ship.getYasenPower() }); } else { // 成長の余地 // 火力 long karyoku = ship.getKaryokuMax() - ship.getKaryoku(); // 雷装 long raisou = ship.getRaisouMax() - ship.getRaisou(); // 対空 long taiku = ship.getTaikuMax() - ship.getTaiku(); // 装甲 long soukou = ship.getSoukouMax() - ship.getSoukou(); // 回避 long kaihi = ship.getKaihiMax() - ship.getKaihi(); // 対潜 long taisen = ship.getTaisenMax() - ship.getTaisen(); // 索敵 long sakuteki = ship.getSakutekiMax() - ship.getSakuteki(); // 運 long lucky = ship.getLuckyMax() - ship.getLucky(); for (ItemDto item : ship.getItem()) { if (item != null) { karyoku += item.getHoug(); raisou += item.getRaig(); taiku += item.getTyku(); soukou += item.getSouk(); kaihi += item.getHouk(); taisen += item.getTais(); sakuteki += item.getSaku(); lucky += item.getLuck(); } } body.add( new Object[] { count, ship.getId(), ship.getFleetid(), ship.getName(), ship.getType(), ship.getCond(), ship.getCondClearDateString(), ship.getLv(), ship.getNext(), ship.getExp(), ship.getSallyArea().getName(), ship.getSeiku(), ship.getSlot().get(0), ship.getSlot().get(1), ship.getSlot().get(2), ship.getSlot().get(3), ship.getSlot().get(5), ship.getMaxhp(), karyoku, raisou, taiku, soukou, kaihi, taisen, sakuteki, lucky, ship.getAccuracy(), ship.getHougekiPower(), ship.getRaigekiPower(), ship.getTaisenPower(), ship.getYasenPower() }); } } return toListStringArray(body); }
/** * ドロップ報告書の内容(保存用) * * @param results ドロップ報告書 * @return 内容 */ public static List<String[]> getBattleResultStoreBody(List<BattleResultDto> results) { List<Object[]> body = new ArrayList<Object[]>(); SimpleDateFormat format = new SimpleDateFormat(AppConstants.DATE_FORMAT); for (int i = 0; i < results.size(); i++) { BattleResultDto item = results.get(i); BattleDto battle = item.getBattleDto(); if (battle == null) { continue; } String[] friend = new String[6]; String[] friendHp = new String[6]; String[] enemy = new String[6]; String[] enemyHp = new String[6]; Arrays.fill(friend, ""); Arrays.fill(friendHp, ""); Arrays.fill(enemy, ""); Arrays.fill(enemyHp, ""); List<DockDto> docks = battle.getFriends(); if (docks != null) { DockDto dock = docks.get(0); List<ShipDto> friendships = dock.getShips(); int[] fnowhps = battle.getNowFriendHp(); int[] fmaxhps = battle.getMaxFriendHp(); for (int j = 0; j < friendships.size(); j++) { ShipDto ship = friendships.get(j); friend[j] = ship.getName() + "(Lv" + ship.getLv() + ")"; friendHp[j] = fnowhps[j] + "/" + fmaxhps[j]; } List<ShipInfoDto> enemyships = battle.getEnemy(); int[] enowhps = battle.getNowEnemyHp(); int[] emaxhps = battle.getMaxEnemyHp(); for (int j = 0; j < enemyships.size(); j++) { ShipInfoDto ship = enemyships.get(j); if (!StringUtils.isEmpty(ship.getFlagship())) { enemy[j] = ship.getName() + "(" + ship.getFlagship() + ")"; } else { enemy[j] = ship.getName(); } enemyHp[j] = enowhps[j] + "/" + emaxhps[j]; } } body.add( new Object[] { Integer.toString(i + 1), format.format(item.getBattleDate()), item.getQuestName(), item.getMapCellNo(), item.getBossText(), item.getRank(), battle.getIntercept(), battle.getFriendFormation(), battle.getEnemyFormation(), item.getEnemyName(), item.getDropType(), item.getDropName(), friend[0], friendHp[0], friend[1], friendHp[1], friend[2], friendHp[2], friend[3], friendHp[3], friend[4], friendHp[4], friend[5], friendHp[5], enemy[0], enemyHp[0], enemy[1], enemyHp[1], enemy[2], enemyHp[2], enemy[3], enemyHp[3], enemy[4], enemyHp[4], enemy[5], enemyHp[5] }); } return toListStringArray(body); }