Exemple #1
0
 /**
  * Method onRemoveEvent.
  *
  * @param o GameObject
  */
 @Override
 public void onRemoveEvent(GameObject o) {
   if (o.isPlayer()) {
     o.getPlayer().removeListener(_playerExitListener);
   }
 }
  /**
   * Method useAdminCommand.
   *
   * @param command String
   * @param wordList String[]
   * @param fullString String
   * @param activeChar Player
   * @return boolean
   * @see lineage2.gameserver.handlers.IAdminCommandHandler#useAdminCommand(String, String[],
   *     String, Player)
   */
  @Override
  public boolean useAdminCommand(
      String command, String[] wordList, String fullString, Player activeChar) {
    if (!activeChar.getPlayerAccess().CanKick) {
      return false;
    }

    switch (command) {
      case "admin_disconnect":
      case "admin_kick":
        final Player player;

        if (wordList.length == 1) {
          GameObject target = activeChar.getTarget();

          if (target == null) {
            activeChar.sendMessage("Select character or specify player name.");
            break;
          }

          if (!target.isPlayer()) {
            activeChar.sendPacket(new SystemMessage(SystemMessage.INVALID_TARGET));
            break;
          }

          player = (Player) target;
        } else {
          player = World.getPlayer(wordList[1]);

          if (player == null) {
            activeChar.sendMessage("Character " + wordList[1] + " not found in game.");
            break;
          }
        }

        if (player.getObjectId() == activeChar.getObjectId()) {
          activeChar.sendMessage("You can't logout your character.");
          break;
        }

        activeChar.sendMessage("Character " + player.getName() + " disconnected from server.");

        if (player.isInOfflineMode()) {
          player.setOfflineMode(false);
          player.kick();
          return true;
        }

        player.sendMessage("You where kicked by a GM.");
        player.sendPacket(
            new SystemMessage(
                SystemMessage.YOU_HAVE_BEEN_DISCONNECTED_FROM_THE_SERVER_PLEASE_LOGIN_AGAIN));
        ThreadPoolManager.getInstance()
            .schedule(
                new RunnableImpl() {
                  @Override
                  public void runImpl() {
                    player.kick();
                  }
                },
                500);
        break;
    }

    return true;
  }
Exemple #3
0
 /**
  * Method onAddEvent.
  *
  * @param o GameObject
  */
 @Override
 public void onAddEvent(GameObject o) {
   if (o.isPlayer()) {
     o.getPlayer().addListener(_playerExitListener);
   }
 }