Exemple #1
0
  @Override
  protected boolean thinkActive() {
    NpcInstance actor = getActor();
    if (actor == null) {
      return true;
    }

    for (Player player : World.getAroundPlayers(actor, 500, 500)) {
      if (player == null || !player.isInParty()) {
        continue;
      }

      if (player.getParty().getMemberCount() >= 5 && _tele) {
        _tele = false;
        player.teleToLocation(Rnd.get(locs));
      }
    }

    return true;
  }