private void teleportCharacter(Player activeChar, String Cords) { GameObject target = activeChar.getTarget(); if (target == null || !target.isPlayer()) { activeChar.sendPacket(Msg.INVALID_TARGET); return; } if (target.getObjectId() == activeChar.getObjectId()) { activeChar.sendMessage("You cannot teleport yourself."); return; } teleportTo(activeChar, (Player) target, Cords, activeChar.getReflectionId()); }
@SuppressWarnings("rawtypes") @Override public boolean useAdminCommand( Enum comm, String[] wordList, String fullString, Player activeChar) { Commands command = (Commands) comm; if (!activeChar.getPlayerAccess().CanTeleport) return false; switch (command) { case admin_show_moves: activeChar.sendPacket(new NpcHtmlMessage(5).setFile("admin/teleports.htm")); break; case admin_show_moves_other: activeChar.sendPacket(new NpcHtmlMessage(5).setFile("admin/tele/other.htm")); break; case admin_show_teleport: showTeleportCharWindow(activeChar); break; case admin_teleport_to_character: teleportToCharacter(activeChar, activeChar.getTarget()); break; case admin_teleport_to: case admin_teleportto: if (wordList.length < 2) { activeChar.sendMessage("USAGE: //teleportto charName"); return false; } String chaName = Util.joinStrings(" ", wordList, 1); Player cha = GameObjectsStorage.getPlayer(chaName); if (cha == null) { activeChar.sendMessage("Player '" + chaName + "' not found in world"); return false; } teleportToCharacter(activeChar, cha); break; case admin_move_to: case admin_moveto: case admin_teleport: if (wordList.length < 2) { activeChar.sendMessage("USAGE: //teleport x y z [ref]"); return false; } teleportTo( activeChar, activeChar, Util.joinStrings(" ", wordList, 1, 3), ArrayUtils.valid(wordList, 4) != null && !ArrayUtils.valid(wordList, 4).isEmpty() ? Integer.parseInt(wordList[4]) : 0); break; case admin_walk: if (wordList.length < 2) { activeChar.sendMessage("USAGE: //walk x y z"); return false; } try { activeChar.moveToLocation(Location.parseLoc(Util.joinStrings(" ", wordList, 1)), 0, true); } catch (IllegalArgumentException e) { activeChar.sendMessage("USAGE: //walk x y z"); return false; } break; case admin_gonorth: case admin_gosouth: case admin_goeast: case admin_gowest: case admin_goup: case admin_godown: int val = wordList.length < 2 ? 150 : Integer.parseInt(wordList[1]); int x = activeChar.getX(); int y = activeChar.getY(); int z = activeChar.getZ(); if (command == Commands.admin_goup) z += val; else if (command == Commands.admin_godown) z -= val; else if (command == Commands.admin_goeast) x += val; else if (command == Commands.admin_gowest) x -= val; else if (command == Commands.admin_gosouth) y += val; else if (command == Commands.admin_gonorth) y -= val; activeChar.teleToLocation(x, y, z); showTeleportWindow(activeChar); break; case admin_tele: showTeleportWindow(activeChar); break; case admin_teleto: case admin_tele_to: case admin_instant_move: if (wordList.length > 1 && wordList[1].equalsIgnoreCase("r")) activeChar.setTeleMode(2); else if (wordList.length > 1 && wordList[1].equalsIgnoreCase("end")) activeChar.setTeleMode(0); else activeChar.setTeleMode(1); break; case admin_tonpc: case admin_to_npc: if (wordList.length < 2) { activeChar.sendMessage("USAGE: //tonpc npcId|npcName"); return false; } String npcName = Util.joinStrings(" ", wordList, 1); NpcInstance npc; try { if ((npc = GameObjectsStorage.getByNpcId(Integer.parseInt(npcName))) != null) { teleportToCharacter(activeChar, npc); return true; } } catch (Exception e) { } if ((npc = GameObjectsStorage.getNpc(npcName)) != null) { teleportToCharacter(activeChar, npc); return true; } activeChar.sendMessage("Npc " + npcName + " not found"); break; case admin_toobject: if (wordList.length < 2) { activeChar.sendMessage("USAGE: //toobject objectId"); return false; } Integer target = Integer.parseInt(wordList[1]); GameObject obj; if ((obj = GameObjectsStorage.findObject(target)) != null) { teleportToCharacter(activeChar, obj); return true; } activeChar.sendMessage("Object " + target + " not found"); break; default: break; } if (!activeChar.getPlayerAccess().CanEditChar) return false; switch (command) { case admin_teleport_character: if (wordList.length < 2) { activeChar.sendMessage("USAGE: //teleport_character x y z"); return false; } teleportCharacter(activeChar, Util.joinStrings(" ", wordList, 1)); showTeleportCharWindow(activeChar); break; case admin_recall: if (wordList.length < 2) { activeChar.sendMessage("USAGE: //recall charName"); return false; } String targetName = Util.joinStrings(" ", wordList, 1); Player recall_player = GameObjectsStorage.getPlayer(targetName); if (recall_player != null) { teleportTo(activeChar, recall_player, activeChar.getLoc(), activeChar.getReflectionId()); return true; } int obj_id = CharacterDAO.getInstance().getObjectIdByName(targetName); if (obj_id > 0) { teleportCharacter_offline(obj_id, activeChar.getLoc()); activeChar.sendMessage(targetName + " is offline. Offline teleport used..."); } else activeChar.sendMessage("->" + targetName + "<- is incorrect."); break; case admin_setref: { if (wordList.length < 2) { activeChar.sendMessage("Usage: //setref <reflection>"); return false; } int ref_id = Integer.parseInt(wordList[1]); if (ref_id != 0 && ReflectionManager.getInstance().get(ref_id) == null) { activeChar.sendMessage("Reflection <" + ref_id + "> not found."); return false; } GameObject target = activeChar; GameObject obj = activeChar.getTarget(); if (obj != null) target = obj; target.setReflection(ref_id); target.decayMe(); target.spawnMe(); break; } case admin_getref: if (wordList.length < 2) { activeChar.sendMessage("Usage: //getref <char_name>"); return false; } Player cha = GameObjectsStorage.getPlayer(wordList[1]); if (cha == null) { activeChar.sendMessage("Player '" + wordList[1] + "' not found in world"); return false; } activeChar.sendMessage( "Player '" + wordList[1] + "' in reflection: " + activeChar.getReflectionId() + ", name: " + activeChar.getReflection().getName()); break; default: break; } if (!activeChar.getPlayerAccess().CanEditNPC) return false; switch (command) { case admin_recall_npc: recallNPC(activeChar); break; default: break; } return true; }