@Test
  public void testTeleport() {
    Game game = GameTest.createSimpleGame();
    Player playerA = game.getPlayers().get(0);
    Wizard wizard = playerA.getWizards().get(0);
    Army army = playerA.getActiveArmies().get(0);
    wizard.setBase(army);
    wizard.setLevel(7);
    while (army.getUnits().size() <= wizard.getLevel()) {
      army.addUnit(new ArmyUnit(TroopType.LEVY));
    }
    assertTrue(army.getUnits().size() > wizard.getLevel());
    UnlimitedTeleportArmy order = new UnlimitedTeleportArmy(wizard, new Tuple(2, 2));

    assertFalse(army.getLocation().getCoord().equals(new Tuple(2, 2)));
    order.execute(game);
    assertTrue(order.wasExecuted());
    assertEquals(army.getLocation().getCoord(), new Tuple(2, 2));
  }