protected void paintIndeterminate(Graphics g, JComponent c) { if (!(g instanceof Graphics2D)) { return; } Graphics2D g2D = (Graphics2D) g; Insets b = progressBar.getInsets(); // area for border int barRectWidth = progressBar.getWidth() - (b.right + b.left); int barRectHeight = progressBar.getHeight() - (b.top + b.bottom); Color colors[]; if (progressBar.getForeground() instanceof UIResource) { if (!Utilities.isActive(c)) { colors = BaseLookAndFeel.getTheme().getInActiveColors(); } else if (c.isEnabled()) { colors = BaseLookAndFeel.getTheme().getProgressBarColors(); } else { colors = BaseLookAndFeel.getTheme().getDisabledColors(); } } else { Color hiColor = ColorHelper.brighter(progressBar.getForeground(), 40); Color loColor = ColorHelper.darker(progressBar.getForeground(), 20); colors = ColorHelper.createColorArr(hiColor, loColor, 20); } Color cHi = ColorHelper.darker(colors[colors.length - 1], 5); Color cLo = ColorHelper.darker(colors[colors.length - 1], 10); // Paint the bouncing box. Rectangle box = getBox(null); if (box != null) { g2D.setColor(progressBar.getForeground()); Utilities.draw3DBorder(g, cHi, cLo, box.x + 1, box.y + 1, box.width - 2, box.height - 2); if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { Utilities.fillHorGradient(g, colors, box.x + 2, box.y + 2, box.width - 4, box.height - 4); } else { Utilities.fillVerGradient(g, colors, box.x + 2, box.y + 2, box.width - 4, box.height - 4); } // Deal with possible text painting if (progressBar.isStringPainted()) { Object savedRenderingHint = null; if (BaseLookAndFeel.getTheme().isTextAntiAliasingOn()) { savedRenderingHint = g2D.getRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING); g2D.setRenderingHint( RenderingHints.KEY_TEXT_ANTIALIASING, BaseLookAndFeel.getTheme().getTextAntiAliasingHint()); } if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { paintString(g2D, b.left, b.top, barRectWidth, barRectHeight, box.width, b); } else { paintString(g2D, b.left, b.top, barRectWidth, barRectHeight, box.height, b); } if (BaseLookAndFeel.getTheme().isTextAntiAliasingOn()) { g2D.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, savedRenderingHint); } } } }
protected void paintDeterminate(Graphics g, JComponent c) { if (!(g instanceof Graphics2D)) { return; } Graphics2D g2D = (Graphics2D) g; Insets b = progressBar.getInsets(); // area for border int w = progressBar.getWidth() - (b.right + b.left); int h = progressBar.getHeight() - (b.top + b.bottom); // amount of progress to draw int amountFull = getAmountFull(b, w, h); Color colors[]; if (progressBar.getForeground() instanceof UIResource) { if (!Utilities.isActive(c)) { colors = BaseLookAndFeel.getTheme().getInActiveColors(); } else if (c.isEnabled()) { colors = BaseLookAndFeel.getTheme().getProgressBarColors(); } else { colors = BaseLookAndFeel.getTheme().getDisabledColors(); } } else { Color hiColor = ColorHelper.brighter(progressBar.getForeground(), 40); Color loColor = ColorHelper.darker(progressBar.getForeground(), 20); colors = ColorHelper.createColorArr(hiColor, loColor, 20); } Color cHi = ColorHelper.darker(colors[colors.length - 1], 5); Color cLo = ColorHelper.darker(colors[colors.length - 1], 10); if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { if (Utilities.isLeftToRight(progressBar)) { Utilities.draw3DBorder(g, cHi, cLo, 1 + b.left, 2, amountFull - 2, h - 2); Utilities.fillHorGradient(g, colors, 2 + b.left, 3, amountFull - 4, h - 4); } else { Utilities.draw3DBorder( g, cHi, cLo, progressBar.getWidth() - amountFull - b.right + 2, 2, amountFull - 2, h - 2); Utilities.fillHorGradient( g, colors, progressBar.getWidth() - amountFull - b.right + 3, 3, amountFull - 4, h - 4); } } else { // VERTICAL Utilities.draw3DBorder(g, cHi, cLo, 2, h - amountFull + 2, w - 2, amountFull - 2); Utilities.fillVerGradient(g, colors, 3, h - amountFull + 3, w - 4, amountFull - 4); } // Deal with possible text painting if (progressBar.isStringPainted()) { Object savedRenderingHint = null; if (BaseLookAndFeel.getTheme().isTextAntiAliasingOn()) { savedRenderingHint = g2D.getRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING); g2D.setRenderingHint( RenderingHints.KEY_TEXT_ANTIALIASING, BaseLookAndFeel.getTheme().getTextAntiAliasingHint()); } paintString(g, b.left, b.top, w, h, amountFull, b); if (BaseLookAndFeel.getTheme().isTextAntiAliasingOn()) { g2D.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, savedRenderingHint); } } }