protected void process() { int i, j, len, ch, chunkLength; long progOff, progLen; float f1; // io AudioFile inF = null; AudioFile outF = null; AudioFileDescr inStream; AudioFileDescr outStream; FloatFile[] floatF = null; File tempFile[] = null; // buffers float[][] inBuf, outBuf; float[] win; float[] convBuf1, convBuf2; float[] tempFlt; int inChanNum, inLength, inputStep, outputStep, winSize; int transLen, skip, inputLen, outputLen, fltLen; int framesRead, framesWritten; float warp, a1, b0, b1, x0, x1, y0, y1, b0init; Param ampRef = new Param(1.0, Param.ABS_AMP); // transform-Referenz Param peakGain; float gain = 1.0f; // gain abs amp float maxAmp = 0.0f; PathField ggOutput; topLevel: try { // ---- open input, output ---- // input inF = AudioFile.openAsRead(new File(pr.text[PR_INPUTFILE])); inStream = inF.getDescr(); inChanNum = inStream.channels; inLength = (int) inStream.length; // this helps to prevent errors from empty files! if ((inLength * inChanNum) < 1) throw new EOFException(ERR_EMPTY); // .... check running .... if (!threadRunning) break topLevel; // output ggOutput = (PathField) gui.getItemObj(GG_OUTPUTFILE); if (ggOutput == null) throw new IOException(ERR_MISSINGPROP); outStream = new AudioFileDescr(inStream); ggOutput.fillStream(outStream); outF = AudioFile.openAsWrite(outStream); // .... check running .... if (!threadRunning) break topLevel; // ---- parameter inits ---- warp = Math.max(-0.98f, Math.min(0.98f, (float) (pr.para[PR_WARP].val / 100))); // DAFx2000 'b' f1 = (1.0f - warp) / (1.0f + warp); // DAFx2000 (25) winSize = 32 << pr.intg[PR_FRAMESIZE]; // DAFx2000 'N' j = winSize >> 1; transLen = (int) (f1 * winSize + 0.5f); // DAFx2000 'P' (26) i = pr.intg[PR_OVERLAP] + 1; while (((float) transLen / (float) i) > j) i++; inputStep = (int) (((float) transLen / (float) i) + 0.5f); // DAFx2000 'L' fltLen = Math.max(winSize, transLen); // System.out.println( "inputStep "+inputStep+"; winSize "+winSize+"; transLen "+transLen+"; // fltLen "+fltLen+"; warp "+warp+"; � "+f1 ); win = Filter.createFullWindow(winSize, Filter.WIN_HANNING); // DAFx2000 (27) outputStep = inputStep; b0init = (float) Math.sqrt(1.0f - warp * warp); progOff = 0; progLen = (long) inLength * (2 + inChanNum); // + winSize; tempFlt = new float[fltLen]; inputLen = winSize + inputStep; inBuf = new float[inChanNum][inputLen]; outputLen = transLen + outputStep; outBuf = new float[inChanNum][outputLen]; // normalization requires temp files if (pr.intg[PR_GAINTYPE] == GAIN_UNITY) { tempFile = new File[inChanNum]; floatF = new FloatFile[inChanNum]; for (ch = 0; ch < inChanNum; ch++) { // first zero them because an exception might be thrown tempFile[ch] = null; floatF[ch] = null; } for (ch = 0; ch < inChanNum; ch++) { tempFile[ch] = IOUtil.createTempFile(); floatF[ch] = new FloatFile(tempFile[ch], GenericFile.MODE_OUTPUT); } progLen += (long) inLength; } else { gain = (float) ((Param.transform(pr.para[PR_GAIN], Param.ABS_AMP, ampRef, null)).val); } // .... check running .... if (!threadRunning) break topLevel; // ----==================== the real stuff ====================---- framesRead = 0; framesWritten = 0; skip = 0; while (threadRunning && (framesWritten < inLength)) { chunkLength = Math.min(inputLen, inLength - framesRead + skip); // ---- read input chunk ---- len = Math.max(0, chunkLength - skip); inF.readFrames(inBuf, skip, len); framesRead += len; progOff += len; // off += len; // .... progress .... setProgression((float) progOff / (float) progLen); // .... check running .... if (!threadRunning) break topLevel; // zero padding if (chunkLength < inputLen) { for (ch = 0; ch < inChanNum; ch++) { convBuf1 = inBuf[ch]; for (i = chunkLength; i < convBuf1.length; i++) { convBuf1[i] = 0.0f; } } } for (ch = 0; threadRunning && (ch < inChanNum); ch++) { convBuf1 = inBuf[ch]; convBuf2 = outBuf[ch]; for (i = 0, j = fltLen; i < winSize; i++) { tempFlt[--j] = convBuf1[i] * win[i]; } while (j > 0) { tempFlt[--j] = 0.0f; } a1 = -warp; // inital allpass b0 = b0init; b1 = 0.0f; for (j = 0; j < transLen; j++) { x1 = 0.0f; y1 = 0.0f; // for( i = 0; i < transLen; i++ ) { // DAFx2000 (2 resp. 3) for (i = 0; i < fltLen; i++) { // DAFx2000 (2 resp. 3) x0 = tempFlt[i]; y0 = b0 * x0 + b1 * x1 - a1 * y1; tempFlt[i] = y0; // (work with double precision while computing cascades) y1 = y0; x1 = x0; } a1 = -warp; // cascaded allpasses b0 = -warp; b1 = 1.0f; convBuf2[j] += (float) y1; } // .... progress .... progOff += chunkLength - skip; setProgression((float) progOff / (float) progLen); } // for channels // .... check running .... if (!threadRunning) break topLevel; chunkLength = Math.min(outputStep, inLength - framesWritten); // ---- write output chunk ---- if (floatF != null) { for (ch = 0; ch < inChanNum; ch++) { floatF[ch].writeFloats(outBuf[ch], 0, chunkLength); } progOff += chunkLength; // off += len; framesWritten += chunkLength; // .... progress .... setProgression((float) progOff / (float) progLen); } else { for (ch = 0; ch < inChanNum; ch++) { Util.mult(outBuf[ch], 0, chunkLength, gain); } outF.writeFrames(outBuf, 0, chunkLength); progOff += chunkLength; // off += len; framesWritten += chunkLength; // .... progress .... setProgression((float) progOff / (float) progLen); } // .... check running .... if (!threadRunning) break topLevel; // check max amp for (ch = 0; ch < inChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0; i < chunkLength; i++) { f1 = Math.abs(convBuf1[i]); if (f1 > maxAmp) { maxAmp = f1; } } } // overlaps skip = winSize; for (ch = 0; ch < inChanNum; ch++) { System.arraycopy(inBuf[ch], inputStep, inBuf[ch], 0, winSize); convBuf1 = outBuf[ch]; System.arraycopy(convBuf1, outputStep, convBuf1, 0, transLen); for (i = transLen; i < outputLen; ) { convBuf1[i++] = 0.0f; } } } // until framesWritten == outLength // .... check running .... if (!threadRunning) break topLevel; // ----==================== normalize output ====================---- if (pr.intg[PR_GAINTYPE] == GAIN_UNITY) { peakGain = new Param((double) maxAmp, Param.ABS_AMP); gain = (float) (Param.transform( pr.para[PR_GAIN], Param.ABS_AMP, new Param(1.0 / peakGain.val, peakGain.unit), null)) .val; normalizeAudioFile(floatF, outF, inBuf, gain, 1.0f); maxAmp *= gain; for (ch = 0; ch < inChanNum; ch++) { floatF[ch].cleanUp(); floatF[ch] = null; tempFile[ch].delete(); tempFile[ch] = null; } } // .... check running .... if (!threadRunning) break topLevel; // ---- Finish ---- outF.close(); outF = null; outStream = null; inF.close(); inF = null; inStream = null; inBuf = null; // inform about clipping/ low level handleClipping(maxAmp); } catch (IOException e1) { setError(e1); } catch (OutOfMemoryError e2) { inStream = null; outStream = null; inBuf = null; convBuf1 = null; convBuf2 = null; System.gc(); setError(new Exception(ERR_MEMORY)); ; } // ---- cleanup (topLevel) ---- if (inF != null) { inF.cleanUp(); inF = null; } if (outF != null) { outF.cleanUp(); outF = null; } if (floatF != null) { for (ch = 0; ch < floatF.length; ch++) { if (floatF[ch] != null) { floatF[ch].cleanUp(); floatF[ch] = null; } if (tempFile[ch] != null) { tempFile[ch].delete(); tempFile[ch] = null; } } } } // process()
protected void process() { int i, j, ch, len, off, chunkLength; long progOff, progLen; float f1, f2; double d1; boolean extraAudioFile; // io AudioFile inF = null; AudioFile outF = null; AudioFile envInF = null; AudioFile envOutF = null; AudioFileDescr inStream = null; AudioFileDescr outStream = null; AudioFileDescr envInStream = null; AudioFileDescr envOutStream = null; FloatFile[] outFloatF = null; FloatFile[] envFloatF = null; File outTempFile[] = null; File envTempFile[] = null; int inChanNum, outChanNum, envInChanNum, envOutChanNum, shapeChanNum; int[][] shapeChan = null; int[][] inChan = null; float[][] shapeChanWeight = null; float[][] inChanWeight = null; // buffers float[][] inBuf = null; // Sound-In float[][] outBuf = null; // Sound-Out float[][] inEnvBuf = null; // Envelope of Input float[][] shapeEnvBuf = null; // Envelope of Shaper float[][] envInBuf = null; // Direct-In of Shaper-File float[] convBuf1, convBuf2; int inLength, outLength, envInLength, envOutLength; int framesRead, framesWritten; // re sound-files int framesRead2, framesWritten2; // re env-files Param ampRef = new Param(1.0, Param.ABS_AMP); // transform-Referenz Param peakGain; float gain = 1.0f; // gain abs amp float envGain = 1.0f; // gain abs amp float maxAmp = 0.0f; float envMaxAmp = 0.0f; float maxChange; int average, avrOff; double[] inEnergy, envInEnergy; PathField ggOutput; topLevel: try { // ---- open input, output; init ---- // input inF = AudioFile.openAsRead(new File(pr.text[PR_INPUTFILE])); inStream = inF.getDescr(); inChanNum = inStream.channels; inLength = (int) inStream.length; // this helps to prevent errors from empty files! if ((inLength < 1) || (inChanNum < 1)) throw new EOFException(ERR_EMPTY); // .... check running .... if (!threadRunning) break topLevel; envInLength = 0; envInChanNum = inChanNum; shapeChanNum = 0; // shape input switch (pr.intg[PR_ENVSOURCE]) { case SRC_SOUNDFILE: case SRC_ENVFILE: envInF = AudioFile.openAsRead(new File(pr.text[PR_ENVINFILE])); envInStream = envInF.getDescr(); envInChanNum = envInStream.channels; shapeChanNum = envInChanNum; envInLength = (int) envInStream.length; // this helps to prevent errors from empty files! if ((envInLength < 1) || (envInChanNum < 1)) throw new EOFException(ERR_EMPTY); i = Math.min(inLength, envInLength); inLength = i; envInLength = i; break; case SRC_ENV: if (pr.bool[PR_RIGHTCHAN]) { shapeChanNum = 2; envInChanNum = Math.max(envInChanNum, shapeChanNum); // ggf. mono => stereo } else { shapeChanNum = 1; } break; case SRC_INPUT: shapeChanNum = inChanNum; break; } // .... check running .... if (!threadRunning) break topLevel; outChanNum = Math.max(inChanNum, envInChanNum); outLength = inLength; shapeChan = new int[outChanNum][2]; shapeChanWeight = new float[outChanNum][2]; inChan = new int[outChanNum][2]; inChanWeight = new float[outChanNum][2]; extraAudioFile = (envInF != null) && (pr.intg[PR_ENVSOURCE] == SRC_SOUNDFILE); // not if SRC_ENVFILE!!! // calc weights for (ch = 0; ch < outChanNum; ch++) { if (shapeChanNum == 1) { shapeChan[ch][0] = 0; shapeChan[ch][1] = 0; shapeChanWeight[ch][0] = 1.0f; shapeChanWeight[ch][1] = 0.0f; } else { f1 = ((float) ch / (float) (outChanNum - 1)) * (float) (shapeChanNum - 1); shapeChan[ch][0] = (int) f1; // Math.max verhindert ArrayIndex-Fehler shapeChan[ch][1] = Math.min((int) f1 + 1, shapeChanNum - 1); // (Weight ist dabei eh Null) f1 %= 1.0f; shapeChanWeight[ch][0] = 1.0f - f1; shapeChanWeight[ch][1] = f1; } if (inChanNum == 1) { inChan[ch][0] = 0; inChan[ch][1] = 0; inChanWeight[ch][0] = 1.0f; inChanWeight[ch][1] = 0.0f; } else { f1 = ((float) ch / (float) (outChanNum - 1)) * (float) (inChanNum - 1); inChan[ch][0] = (int) f1; inChan[ch][1] = Math.min((int) f1 + 1, inChanNum - 1); f1 %= 1.0f; inChanWeight[ch][0] = 1.0f - f1; inChanWeight[ch][1] = f1; } /* for( i = 0; i < 2; i++ ) { System.out.println( "shapeChan["+ch+"]["+i+"] = "+shapeChan[ch][i] ); System.out.println( "shapeWeig["+ch+"]["+i+"] = "+shapeChanWeight[ch][i] ); System.out.println( "inputChan["+ch+"]["+i+"] = "+inChan[ch][i] ); System.out.println( "inputWeig["+ch+"]["+i+"] = "+inChanWeight[ch][i] ); } */ } // output ggOutput = (PathField) gui.getItemObj(GG_OUTPUTFILE); if (ggOutput == null) throw new IOException(ERR_MISSINGPROP); outStream = new AudioFileDescr(inStream); ggOutput.fillStream(outStream); outStream.channels = outChanNum; outF = AudioFile.openAsWrite(outStream); // .... check running .... if (!threadRunning) break topLevel; envOutLength = 0; envOutChanNum = 0; // envelope output if (pr.bool[PR_ENVOUTPUT]) { ggOutput = (PathField) gui.getItemObj(GG_ENVOUTFILE); if (ggOutput == null) throw new IOException(ERR_MISSINGPROP); envOutStream = new AudioFileDescr(inStream); ggOutput.fillStream(envOutStream); envOutStream.file = new File(pr.text[PR_ENVOUTFILE]); envOutF = AudioFile.openAsWrite(envOutStream); envOutLength = inLength; envOutChanNum = inChanNum; } // .... check running .... if (!threadRunning) break topLevel; // average buffer size d1 = Param.transform( pr.para[PR_AVERAGE], Param.ABS_MS, new Param(AudioFileDescr.samplesToMillis(inStream, inLength), Param.ABS_MS), null) .val; // average in millis average = ((int) (AudioFileDescr.millisToSamples(inStream, d1) + 0.5) & ~1) + 1; // always odd avrOff = (average >> 1) + 1; // first element needed for subtraction (see calcEnv()) progOff = 0; progLen = (long) Math.max(average - avrOff, inLength) + (long) (extraAudioFile ? Math.max(average - avrOff, envInLength) : envInLength) + (long) outLength + (long) envOutLength; // normalization requires temp files if (pr.intg[PR_GAINTYPE] == GAIN_UNITY) { outTempFile = new File[outChanNum]; outFloatF = new FloatFile[outChanNum]; for (ch = 0; ch < outChanNum; ch++) { // first zero them because an exception might be thrown outTempFile[ch] = null; outFloatF[ch] = null; } for (ch = 0; ch < outChanNum; ch++) { outTempFile[ch] = IOUtil.createTempFile(); outFloatF[ch] = new FloatFile(outTempFile[ch], GenericFile.MODE_OUTPUT); } progLen += (long) outLength; } else { gain = (float) (Param.transform(pr.para[PR_GAIN], Param.ABS_AMP, ampRef, null)).val; } // .... check running .... if (!threadRunning) break topLevel; // normalization requires temp files if (pr.intg[PR_ENVGAINTYPE] == GAIN_UNITY) { envTempFile = new File[envOutChanNum]; envFloatF = new FloatFile[envOutChanNum]; for (ch = 0; ch < envOutChanNum; ch++) { // first zero them because an exception might be thrown envTempFile[ch] = null; envFloatF[ch] = null; } for (ch = 0; ch < envOutChanNum; ch++) { envTempFile[ch] = IOUtil.createTempFile(); envFloatF[ch] = new FloatFile(envTempFile[ch], GenericFile.MODE_OUTPUT); } progLen += (long) envOutLength; } else { envGain = (float) (Param.transform(pr.para[PR_ENVGAIN], Param.ABS_AMP, ampRef, null)).val; } // .... check running .... if (!threadRunning) break topLevel; // ---- further inits ---- maxChange = (float) (Param.transform(pr.para[PR_MAXCHANGE], Param.ABS_AMP, ampRef, null)).val; inBuf = new float[inChanNum][8192 + average]; Util.clear(inBuf); outBuf = new float[outChanNum][8192]; Util.clear(outBuf); if (extraAudioFile) { envInBuf = new float[envInChanNum][8192 + average]; Util.clear(envInBuf); } inEnvBuf = new float[inChanNum][8192]; // = envOutBuf Util.clear(inEnvBuf); shapeEnvBuf = new float[envInChanNum][8192]; Util.clear(shapeEnvBuf); inEnergy = new double[inChanNum]; for (ch = 0; ch < inChanNum; ch++) { inEnergy[ch] = 0.0; } envInEnergy = new double[envInChanNum]; for (ch = 0; ch < envInChanNum; ch++) { envInEnergy[ch] = 0.0; } // System.out.println( "inLength "+inLength+"; envInLength "+envInLength+"; envOutLength // "+envOutLength+"; outLength "+outLength ); // System.out.println( "average "+average+"; avrOff "+avrOff ); // ----==================== buffer init ====================---- framesRead = 0; // re inF framesRead2 = 0; // re envInF // ---- init buffers ---- for (off = avrOff; threadRunning && (off < average); ) { len = Math.min(inLength - framesRead, Math.min(8192, average - off)); if (len == 0) break; inF.readFrames(inBuf, off, len); // calc initial energy per channel (see calcEnv()) for (ch = 0; ch < inChanNum; ch++) { convBuf1 = inBuf[ch]; d1 = 0.0; for (i = 0, j = off; i < len; i++) { f1 = convBuf1[j++]; d1 += f1 * f1; } inEnergy[ch] += d1; } framesRead += len; off += len; progOff += len; // .... progress .... setProgression((float) progOff / (float) progLen); } // zero padding bereits durch initialisierung mit Util.clear() passiert! if (extraAudioFile) { for (off = avrOff; threadRunning && (off < average); ) { len = Math.min(envInLength - framesRead2, Math.min(8192, average - off)); if (len == 0) break; envInF.readFrames(envInBuf, off, len); // calc initial energy per channel (see calcEnv()) for (ch = 0; ch < envInChanNum; ch++) { convBuf1 = envInBuf[ch]; d1 = 0.0; for (i = 0, j = off; i < len; i++) { f1 = convBuf1[j++]; d1 += f1 * f1; } envInEnergy[ch] += d1; } framesRead2 += len; off += len; progOff += len; // .... progress .... setProgression((float) progOff / (float) progLen); } // zero padding bereits durch initialisierung mit Util.clear() passiert! } // .... check running .... if (!threadRunning) break topLevel; // ----==================== the real stuff ====================---- framesWritten = 0; // re OutF framesWritten2 = 0; // re envOutF while (threadRunning && (framesWritten < outLength)) { chunkLength = Math.min(8192, outLength - framesWritten); // ---- read input chunk ---- len = Math.min(inLength - framesRead, chunkLength); inF.readFrames(inBuf, average, len); // zero padding for (ch = 0; ch < inChanNum; ch++) { convBuf1 = inBuf[ch]; for (i = len, j = len + average; i < chunkLength; i++) { convBuf1[j++] = 0.0f; } } framesRead += len; progOff += len; // .... progress .... setProgression((float) progOff / (float) progLen); // .... check running .... if (!threadRunning) break topLevel; // ---- read input env chunk ---- if (envInF != null) { len = Math.min(envInLength - framesRead2, chunkLength); if (extraAudioFile) { // ........ needs averaging ........ envInF.readFrames(envInBuf, average, len); // zero padding for (ch = 0; ch < envInChanNum; ch++) { convBuf1 = envInBuf[ch]; for (i = len, j = len + average; i < chunkLength; i++) { convBuf1[j++] = 0.0f; } } } else { // ........ is already env ........ envInF.readFrames(shapeEnvBuf, 0, len); // zero padding for (ch = 0; ch < envInChanNum; ch++) { convBuf1 = shapeEnvBuf[ch]; for (i = len; i < chunkLength; i++) { convBuf1[i] = 0.0f; } } } framesRead2 += len; progOff += len; // .... progress .... setProgression((float) progOff / (float) progLen); } // .... check running .... if (!threadRunning) break topLevel; // ---- calc input envelope ---- for (ch = 0; ch < inChanNum; ch++) { inEnergy[ch] = calcEnv(inBuf[ch], inEnvBuf[ch], average, chunkLength, inEnergy[ch]); } // ---- write output env file ---- if (pr.bool[PR_ENVOUTPUT]) { if (envFloatF != null) { // i.e. unity gain for (ch = 0; ch < envOutChanNum; ch++) { convBuf1 = inEnvBuf[ch]; for (i = 0; i < chunkLength; i++) { // measure max amp f1 = Math.abs(convBuf1[i]); if (f1 > envMaxAmp) { envMaxAmp = f1; } } envFloatF[ch].writeFloats(convBuf1, 0, chunkLength); } } else { // i.e. abs gain for (ch = 0; ch < envOutChanNum; ch++) { convBuf1 = inEnvBuf[ch]; for (i = 0; i < chunkLength; i++) { // measure max amp + adjust gain f1 = Math.abs(convBuf1[i]); convBuf1[i] *= envGain; if (f1 > envMaxAmp) { envMaxAmp = f1; } } } envOutF.writeFrames(inEnvBuf, 0, chunkLength); } framesWritten2 += chunkLength; progOff += chunkLength; // .... progress .... setProgression((float) progOff / (float) progLen); } // .... check running .... if (!threadRunning) break topLevel; // ---- calc shape envelope ---- switch (pr.intg[PR_ENVSOURCE]) { case SRC_INPUT: // shape env = input env for (ch = 0; ch < inChanNum; ch++) { System.arraycopy(inEnvBuf[ch], 0, shapeEnvBuf[ch], 0, chunkLength); } break; case SRC_SOUNDFILE: // calc shape env from envInBuf for (ch = 0; ch < envInChanNum; ch++) { envInEnergy[ch] = calcEnv(envInBuf[ch], shapeEnvBuf[ch], average, chunkLength, envInEnergy[ch]); } break; case SRC_ENVFILE: // nothing to do, we have already loaded the env break; // in the correct buffer case SRC_ENV: throw new IOException("Graphic env not yet supported"); } // ---- calc output ---- // first generate output envelope switch (pr.intg[PR_MODE]) { case MODE_SUPERPOSE: if (!pr.bool[PR_INVERT]) { // multiply by shape for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0; i < chunkLength; i++) { f1 = shapeEnvBuf[shapeChan[ch][0]][i] * shapeChanWeight[ch][0] + shapeEnvBuf[shapeChan[ch][1]][i] * shapeChanWeight[ch][1]; convBuf1[i] = Math.min(maxChange, f1); } } } else { // divide by shape for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0; i < chunkLength; i++) { f1 = shapeEnvBuf[shapeChan[ch][0]][i] * shapeChanWeight[ch][0] + shapeEnvBuf[shapeChan[ch][1]][i] * shapeChanWeight[ch][1]; if (f1 > 0.0f) { convBuf1[i] = Math.min(maxChange, 1.0f / f1); } else { convBuf1[i] = maxChange; } } } } break; case MODE_REPLACE: if (!pr.bool[PR_INVERT]) { // shape / input for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0; i < chunkLength; i++) { f1 = shapeEnvBuf[shapeChan[ch][0]][i] * shapeChanWeight[ch][0] + shapeEnvBuf[shapeChan[ch][1]][i] * shapeChanWeight[ch][1]; f2 = inEnvBuf[inChan[ch][0]][i] * inChanWeight[ch][0] + inEnvBuf[inChan[ch][1]][i] * inChanWeight[ch][1]; if (f2 > 0.0f) { convBuf1[i] = Math.min(maxChange, f1 / f2); } else { convBuf1[i] = 0.0f; // input ist eh ueberall null, somit unveraenderlich } } } } else { // 1 / (shape * input) for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0; i < chunkLength; i++) { f1 = shapeEnvBuf[shapeChan[ch][0]][i] * shapeChanWeight[ch][0] + shapeEnvBuf[shapeChan[ch][1]][i] * shapeChanWeight[ch][1]; f1 *= inEnvBuf[inChan[ch][0]][i] * inChanWeight[ch][0] + inEnvBuf[inChan[ch][1]][i] * inChanWeight[ch][1]; if (f1 > 0.0f) { convBuf1[i] = Math.min(maxChange, 1.0f / f1); } else { convBuf1[i] = maxChange; } } } } break; } // then multiply input bites if (inChanNum == outChanNum) { // no weighting - use faster routine for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; convBuf2 = inBuf[ch]; for (i = 0, j = avrOff; i < chunkLength; i++, j++) { convBuf1[i] *= convBuf2[j]; } } } else { for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0, j = avrOff; i < chunkLength; i++, j++) { f1 = inBuf[inChan[ch][0]][j] * inChanWeight[ch][0] + inBuf[inChan[ch][1]][j] * inChanWeight[ch][1]; convBuf1[i] *= f1; } } } // ---- write output sound file ---- if (outFloatF != null) { // i.e. unity gain for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0; i < chunkLength; i++) { // measure max amp f1 = Math.abs(convBuf1[i]); if (f1 > maxAmp) { maxAmp = f1; } } outFloatF[ch].writeFloats(convBuf1, 0, chunkLength); } } else { // i.e. abs gain for (ch = 0; ch < outChanNum; ch++) { convBuf1 = outBuf[ch]; for (i = 0; i < chunkLength; i++) { // measure max amp + adjust gain f1 = Math.abs(convBuf1[i]); convBuf1[i] *= gain; if (f1 > maxAmp) { maxAmp = f1; } } } outF.writeFrames(outBuf, 0, chunkLength); } framesWritten += chunkLength; progOff += chunkLength; // .... progress .... setProgression((float) progOff / (float) progLen); // ---- shift buffers ---- for (ch = 0; ch < inChanNum; ch++) { // zero padding is performed after AudioFile.readFrames()! System.arraycopy(inBuf[ch], chunkLength, inBuf[ch], 0, average); } if (extraAudioFile) { for (ch = 0; ch < envInChanNum; ch++) { // zero padding is performed after AudioFile.readFrames()! System.arraycopy(envInBuf[ch], chunkLength, envInBuf[ch], 0, average); } } } // until framesWritten == outLength // .... check running .... if (!threadRunning) break topLevel; // ---- normalize output ---- // sound file if (pr.intg[PR_GAINTYPE] == GAIN_UNITY) { peakGain = new Param((double) maxAmp, Param.ABS_AMP); gain = (float) (Param.transform( pr.para[PR_GAIN], Param.ABS_AMP, new Param(1.0 / peakGain.val, peakGain.unit), null)) .val; f1 = 1.0f; if ((envOutF != null) && (pr.intg[PR_ENVGAINTYPE] == GAIN_UNITY)) { // leave prog space f1 = (1.0f + getProgression()) / 2; } normalizeAudioFile(outFloatF, outF, outBuf, gain, f1); for (ch = 0; ch < outChanNum; ch++) { outFloatF[ch].cleanUp(); outFloatF[ch] = null; outTempFile[ch].delete(); outTempFile[ch] = null; } } // .... check running .... if (!threadRunning) break topLevel; // envelope file if ((envOutF != null) && (pr.intg[PR_ENVGAINTYPE] == GAIN_UNITY)) { peakGain = new Param((double) envMaxAmp, Param.ABS_AMP); envGain = (float) (Param.transform( pr.para[PR_ENVGAIN], Param.ABS_AMP, new Param(1.0 / peakGain.val, peakGain.unit), null)) .val; normalizeAudioFile(envFloatF, envOutF, inEnvBuf, envGain, 1.0f); for (ch = 0; ch < envOutChanNum; ch++) { envFloatF[ch].cleanUp(); envFloatF[ch] = null; envTempFile[ch].delete(); envTempFile[ch] = null; } } // .... check running .... if (!threadRunning) break topLevel; // ---- Finish ---- outF.close(); outF = null; outStream = null; if (envOutF != null) { envOutF.close(); envOutF = null; envOutStream = null; } if (envInF != null) { envInF.close(); envInF = null; envInStream = null; } inF.close(); inF = null; inStream = null; outBuf = null; inBuf = null; inEnvBuf = null; envInBuf = null; shapeEnvBuf = null; // inform about clipping/ low level maxAmp *= gain; handleClipping(maxAmp); envMaxAmp *= envGain; // handleClipping( envMaxAmp ); // ;( routine nicht flexibel genug! } catch (IOException e1) { setError(e1); } catch (OutOfMemoryError e2) { inStream = null; outStream = null; envInStream = null; envOutStream = null; inBuf = null; outBuf = null; inEnvBuf = null; envInBuf = null; shapeEnvBuf = null; convBuf1 = null; convBuf2 = null; System.gc(); setError(new Exception(ERR_MEMORY)); ; } // ---- cleanup (topLevel) ---- if (inF != null) { inF.cleanUp(); inF = null; } if (outF != null) { outF.cleanUp(); outF = null; } if (envInF != null) { envInF.cleanUp(); envInF = null; } if (envOutF != null) { envOutF.cleanUp(); envOutF = null; } if (outFloatF != null) { for (ch = 0; ch < outFloatF.length; ch++) { if (outFloatF[ch] != null) outFloatF[ch].cleanUp(); if (outTempFile[ch] != null) outTempFile[ch].delete(); } } if (envFloatF != null) { for (ch = 0; ch < envFloatF.length; ch++) { if (envFloatF[ch] != null) envFloatF[ch].cleanUp(); if (envTempFile[ch] != null) envTempFile[ch].delete(); } } } // process()