/** * When the ERASE or SMUDGE tools are used and the mouse jumps from (x1,y1) to (x2,y2), the tool * has to be applied to a line of pixel positions between the two points in order to cover the * entire line that the mouse moves along. The change is made to the off-screen canvas, and * repaint() is called to copy the changes to the screen. */ void applyToolAlongLine(int x1, int y1, int x2, int y2) { Graphics g = OSC.getGraphics(); g.setColor(fillColor); // (for ERASE only) int w = OSC.getWidth(); // (for SMUDGE only) int h = OSC.getHeight(); // (for SMUDGE only) int dist = Math.max(Math.abs(x2 - x1), Math.abs(y2 - y1)); // dist is the number of points along the line from // (x1,y1) to (x2,y2) at which the tool will be applied. double dx = (double) (x2 - x1) / dist; double dy = (double) (y2 - y1) / dist; for (int d = 1; d <= dist; d++) { // Apply the tool at one of the points (x,y) along the // line from (x1,y1) to (x2,y2). int x = (int) Math.round(x1 + dx * d); int y = (int) Math.round(y1 + dy * d); if (currentTool == Tool.ERASE) { // Erase a 10-by-10 block of pixels around (x,y) g.fillRect(x - 5, y - 5, 10, 10); repaint(x - 5, y - 5, 10, 10); } else { // For the SMUDGE tool, blend some of the color from // the smudgeRed, smudgeGreen, and smudgeBlue arrays // into the pixels in a 7-by-7 block around (x,y), and // vice versa. The effect is to smear out the color // of pixels that are visited by the tool. for (int i = 0; i < 7; i++) { for (int j = 0; j < 7; j++) { int r = y + j - 3; int c = x + i - 3; if (!(r < 0 || r >= h || c < 0 || c >= w || smudgeRed[i][j] == -1)) { int curCol = OSC.getRGB(c, r); int curRed = (curCol >> 16) & 0xFF; int curGreen = (curCol >> 8) & 0xFF; int curBlue = curCol & 0xFF; int newRed = (int) (curRed * 0.7 + smudgeRed[i][j] * 0.3); int newGreen = (int) (curGreen * 0.7 + smudgeGreen[i][j] * 0.3); int newBlue = (int) (curBlue * 0.7 + smudgeBlue[i][j] * 0.3); int newCol = newRed << 16 | newGreen << 8 | newBlue; OSC.setRGB(c, r, newCol); smudgeRed[i][j] = curRed * 0.3 + smudgeRed[i][j] * 0.7; smudgeGreen[i][j] = curGreen * 0.3 + smudgeGreen[i][j] * 0.7; smudgeBlue[i][j] = curBlue * 0.3 + smudgeBlue[i][j] * 0.7; } } } repaint(x - 3, y - 3, 7, 7); } } g.dispose(); }
/** Start a drag operation. */ @Override public void mousePressed(MouseEvent evt) { startX = prevX = currentX = evt.getX(); startY = prevY = currentY = evt.getY(); dragging = true; if (currentTool == Tool.ERASE) { // Erase a 10-by-10 block around the starting mouse position. Graphics g = OSC.getGraphics(); g.setColor(fillColor); g.fillRect(startX - 5, startY - 5, 10, 10); g.dispose(); repaint(startX - 5, startY - 5, 10, 10); } else if (currentTool == Tool.SMUDGE) { // Record the colors in a 7-by-7 block of pixels around the // starting mouse position into the arrays smudgeRed, // smudgeGreen, and smudgeBlue. These arrays hold the // red, green, and blue components of the colors. if (smudgeRed == null) { // Create the arrays, if they have not already been created. smudgeRed = new double[7][7]; smudgeGreen = new double[7][7]; smudgeBlue = new double[7][7]; } int w = OSC.getWidth(); int h = OSC.getHeight(); int x = evt.getX(); int y = evt.getY(); for (int i = 0; i < 7; i++) { for (int j = 0; j < 7; j++) { int r = y + j - 3; int c = x + i - 3; if (r < 0 || r >= h || c < 0 || c >= w) { // A -1 in the smudgeRed array indicates that the // corresponding pixel was outside the canvas. smudgeRed[i][j] = -1; } else { int color = OSC.getRGB(c, r); smudgeRed[i][j] = (color >> 16) & 0xFF; smudgeGreen[i][j] = (color >> 8) & 0xFF; smudgeBlue[i][j] = color & 0xFF; } } } } }