// set size of the button (inherited from JButton =) )
 // changes the size of the button, and resizes the image to fit it.
 public void setSize(int x, int y) {
   if (!mode.equals("String")) {
     width = x;
     height = x;
     image = image.getScaledInstance(width, height, Image.SCALE_SMOOTH);
     BWimage = BWimage.getScaledInstance(width, height, Image.SCALE_SMOOTH);
   }
 }
Exemple #2
0
  public void drawRocket(
      Image image, int xpos, int ypos, double rot, double xscale, double yscale) {
    int width = rocketImage.getWidth(this);
    int height = rocketImage.getHeight(this);
    g.translate(xpos, ypos);
    g.rotate(rot * Math.PI / 180.0);
    g.scale(xscale, yscale);

    g.drawImage(image, -width / 2, -height / 2, width, height, this);

    g.scale(1.0 / xscale, 1.0 / yscale);
    g.rotate(-rot * Math.PI / 180.0);
    g.translate(-xpos, -ypos);
  }
  public void paint(Graphics gOld) {
    if (image == null || xsize != getSize().width || ysize != getSize().height) {
      xsize = getSize().width;
      ysize = getSize().height;
      image = createImage(xsize, ysize);
      g = (Graphics2D) image.getGraphics();
      g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    }
    // fill background
    g.setColor(Color.cyan);
    g.fillRect(0, 0, xsize, ysize);

    int x[] = {getX(0), getX(getWidth2()), getX(getWidth2()), getX(0), getX(0)};
    int y[] = {getY(0), getY(0), getY(getHeight2()), getY(getHeight2()), getY(0)};
    // fill border
    g.setColor(Color.black);
    g.fillPolygon(x, y, 4);
    // draw border
    g.setColor(Color.red);
    g.drawPolyline(x, y, 5);
    if (animateFirstTime) {
      gOld.drawImage(image, 0, 0, null);
      return;
    }
    if (gameOver) return;
    g.drawImage(outerSpaceImage, getX(0), getY(0), getWidth2(), getHeight2(), this);
    for (int index = 0; index < missile.length; index++) {
      if (missile[index].active) {
        g.setColor(Color.red);
        drawCircle(getX(missile[index].xPos), getYNormal(missile[index].yPos), 90, .3, 1.5);
      }
    }
    if (rocketRight) {
      drawRocket(rocketImage, getX(rocketXPos), getYNormal(rocketYPos), 0.0, 2.0, 2.0);
    } else {
      drawRocket(rocketImage, getX(rocketXPos), getYNormal(rocketYPos), 0.0, -2.0, 2.0);
    }
    for (int index = 0; index < numStars; index++) {
      g.setColor(Color.yellow);
      if (starActive[index])
        drawCircle(getX(starXPos[index]), getYNormal(starYPos[index]), 0, 1.5, 1.5);
    }
    g.setColor(Color.magenta);
    g.setFont(new Font("Impact", Font.BOLD, 15));
    g.drawString("Score: " + score, 10, 45);
    g.setColor(Color.magenta);
    g.setFont(new Font("Impact", Font.BOLD, 15));
    g.drawString("HighScore: " + highScore, 300, 45);
    g.setColor(Color.magenta);
    g.setFont(new Font("Impact", Font.BOLD, 15));
    g.drawString("Lives: " + rocketLife, 150, 45);
    if (rocketLife == 0) {
      g.setColor(Color.red);
      g.setFont(new Font("Impact", Font.BOLD, 60));
      g.drawString("GAME OVER", getX(getWidth2() / 6), getYNormal(getHeight2() / 2));
    }
    gOld.drawImage(image, 0, 0, null);
  }
Exemple #4
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  public void reset() {

    // init the location of the rocket to the center.
    rocketXPos = getWidth2() / 2;
    rocketYPos = getHeight2() / 2;
    star = new Star[starNum];
    missle = new Missle[missleNum];
    firsttouch = new boolean[starNum];
    for (int i = 0; i < starNum; i++) {
      star[i] = new Star(20, 20);
      star[i].setXPos((int) (Math.random() * getWidth2()));
      star[i].setYPos((int) (Math.random() * getHeight2()));
      while (star[i].getLeftSide() < rocketXPos + Rocketwidth / 2
          && star[i].getRightSide() > rocketXPos - Rocketwidth / 2
          && star[i].getTop() > rocketYPos - Rocketheight / 2
          && star[i].getBottom() < rocketYPos + Rocketheight / 2) {
        star[i].setXPos((int) (Math.random() * getWidth2()));
        star[i].setYPos((int) (Math.random() * getHeight2()));
      }
      firsttouch[i] = false;
    }
    speed = 0;

    for (int i = 0; i < missle.length; i++) {
      missle[i] = new Missle(10, 10);
    }
    missleIndex = 0;

    Rocketwidth = rocketImage.getWidth(this);
    Rocketheight = rocketImage.getHeight(this);
    score = 0;
    lives = 3;
    GameOver = false;

    ff = false;
    ffwidth = 25;
  }
Exemple #5
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  public void paint(Graphics gOld) {
    if (image == null || xsize != getSize().width || ysize != getSize().height) {
      xsize = getSize().width;
      ysize = getSize().height;
      image = createImage(xsize, ysize);
      g = (Graphics2D) image.getGraphics();
      g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    }
    // fill background
    g.setColor(Color.cyan);
    g.fillRect(0, 0, xsize, ysize);

    int x[] = {getX(0), getX(getWidth2()), getX(getWidth2()), getX(0), getX(0)};
    int y[] = {getY(0), getY(0), getY(getHeight2()), getY(getHeight2()), getY(0)};
    // fill border
    g.setColor(Color.black);
    g.fillPolygon(x, y, 4);
    // draw border
    g.setColor(Color.red);
    g.drawPolyline(x, y, 5);

    if (animateFirstTime) {
      gOld.drawImage(image, 0, 0, null);
      return;
    }

    g.drawImage(outerSpaceImage, getX(0), getY(0), getWidth2(), getHeight2(), this);
    g.setColor(Color.yellow);
    for (int i = 0; i < starNum; i++) {
      if (!GameOver)
        drawStar(getX(star[i].getXPos()), getYNormal(star[i].getYPos()), 0.0, 1.0, 1.0);
    }

    g.setColor(Color.white);
    for (int i = 0; i < missle.length; i++) {
      if (missle[i].getActive() && !GameOver) {

        drawCircle(
            getX(missle[i].getXPos()),
            getYNormal(missle[i].getYPos()),
            0.0,
            1.0,
            1.0,
            missle[i].getWidth());
      }
    }
    if (!GameOver) {
      if (!rocketRight)
        drawRocket(rocketImage, getX(rocketXPos), getYNormal(rocketYPos), 0, 1.0, 1.0);
      else drawRocket(rocketImage, getX(rocketXPos), getYNormal(rocketYPos), 0, -1.0, 1.0);
    }
    if (ff) {
      drawCircle(getX(rocketXPos), getYNormal(rocketYPos), 0, ffsize, ffsize, ffwidth);
    }

    g.setColor(Color.BLACK);
    g.drawString("Lives: " + lives, 115, 43);
    g.drawString("Score: " + score, 50, 43);

    if (GameOver) {
      g.setColor(Color.WHITE);
      g.drawString("GAMEOVER", getWidth2() / 2, getHeight2() / 2);
      g.drawString("HighScore: " + highscore, getWidth2() / 2, getHeight2() / 2 - 20);
    }

    gOld.drawImage(image, 0, 0, null);
  }