// <DEFINENAME> [ ":" <PARAMNAME> ]
  private void readDefine(String statement) throws IOException {
    String[] split = statement.split(":");
    if (split.length == 1) {
      String defineName = split[0].trim();
      presetDefines.add(defineName);
    } else if (split.length == 2) {
      String defineName = split[0].trim();
      String paramName = split[1].trim();
      MatParam param = materialDef.getMaterialParam(paramName);
      if (param == null) {
        logger.log(
            Level.WARNING,
            "In technique ''{0}'':\n"
                + "Define ''{1}'' mapped to non-existent"
                + " material parameter ''{2}'', ignoring.",
            new Object[] {technique.getName(), defineName, paramName});
        return;
      }

      VarType paramType = param.getVarType();
      technique.addShaderParamDefine(paramName, paramType, defineName);
    } else {
      throw new IOException("Define syntax incorrect");
    }
  }
  private void readShaderDefinition(
      Shader.ShaderType shaderType, String name, String... languages) {
    shaderNames.put(shaderType, name);

    if (langSize != 0 && langSize != languages.length) {
      throw new AssetLoadException(
          "Technique "
              + technique.getName()
              + " must have the same number of languages for each shader type.");
    }
    langSize = languages.length;
    for (int i = 0; i < languages.length; i++) {
      if (i >= shaderLanguages.size()) {
        shaderLanguages.add(new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class));
      }
      shaderLanguages.get(i).put(shaderType, languages[i]);
    }
  }