protected void cleanupBuffers() { // Delete the capture buffers for (int i = 0; i < m_CaptureBuffers.size(); ++i) { FrameBuffer buffer = m_CaptureBuffers.get(i); buffer.free(); } m_FreeBufferList.clear(); m_CaptureBuffers.clear(); }
protected boolean allocateBuffers() { // Allocate exactly 3 buffers to use as the capture destination while streaming. // These buffers are passed to the SDK. for (int i = 0; i < s_NumSdkBuffers; ++i) { FrameBuffer buffer = m_Stream.allocateFrameBuffer(m_VideoParams.outputWidth * m_VideoParams.outputHeight * 4); if (!buffer.getIsValid()) { reportError(String.format("Error while allocating frame buffer")); return false; } m_CaptureBuffers.add(buffer); m_FreeBufferList.add(buffer); } return true; }
public void preWarm(FrameBuffer framebuffer) { if (!framebuffer.usesRenderer(1)) return; for (int i = 0; i < textureCount; i++) { Texture texture = textures[i]; Texture texture1; if (texture != null) texture1 = texture.getMipMappedTexture(1); } }
public void bufferUnlockCallback(long address) { FrameBuffer buffer = FrameBuffer.lookupBuffer(address); // Put back on the free list m_FreeBufferList.add(buffer); }