CustomObjectStructure(LocalWorld world, CustomObjectCoordinate start) { CustomObject object = start.getObject(); this.world = world; this.start = start; this.height = object.getStructurePartSpawnHeight(); this.maxBranchDepth = object.getMaxBranchDepth(); random = RandomHelper.getRandomForCoords(start.getX(), start.getY(), start.getZ(), world.getSeed()); // Calculate all branches and add them to a list objectsToSpawn = new LinkedHashMap<ChunkCoordinate, Set<CustomObjectCoordinate>>(); addToSpawnList(start); // Add the object itself addBranches(start, 1); }
private Branch[] getBranches(CustomObject customObject, Rotation rotation) { return customObject.getBranches(rotation); }