/** shoots the AWP */ public void shootAWP(int x, int y) { if (numBullets > 0) { numBullets--; AWP.start(); shotTime = System.currentTimeMillis(); ammo.setText("" + numBullets); double awpx = pos.x + width / 2; double awpy = pos.y + height / 2; double mousex = x + this.pos.x - (Wuigi.screenWidth / 2.0 + xOffset()); double mousey = Wuigi.screenHeight + pos.y + 32 - (ScreenManager.mouse.y + yOffset()); addSpawn(new AWPBullet(awpx, awpy, mousex, mousey)); } }
/** gives the player an Arctic Warfare Magnum Sniper Rifle. Oh dear. */ public void giveAWP() { numBullets += 2; ammo.setText("" + numBullets); }