public void paint(Graphics g) { myTank.draw(g); enenmyTank.draw(g); for (int i = 0; i < arrMissile.size(); i++) { Missile m = arrMissile.get(i); if (m.hitTank(enenmyTank)) { enenmyTank.live = false; m.live = false; arrMissile.remove(m); } m.draw(g); } g.drawString("arrMissile count:" + arrMissile.size(), 10, 50); }