public void refreshHandsVisible() { for (PlayerPanel pPanel : players) { if (Engine.getCurrentGame().getCurrentPlayer().equals(pPanel.getReference())) { pPanel.setHandVisible(true); } else pPanel.setHandVisible(false); } }
public void refreshPlayerPhases() { for (PlayerPanel pPanel : players) { if (pPanel.getReference().equals(Engine.getCurrentGame().getCurrentPlayer())) pPanel.setPhase(Engine.getCurrentGameState().getCurrentPhase()); else pPanel.setPhase(null); } }
public List<PlayerSelectionPanel> getPlayerSelectionPanels(List<Player> players) { List<PlayerSelectionPanel> playerSelectionPanels = new LinkedList<PlayerSelectionPanel>(); for (PlayerPanel pPanel : this.players) { if (players.contains(pPanel.getReference())) playerSelectionPanels.add(pPanel.getPlayerSelectPanel()); } return playerSelectionPanels; }
public List<CardPanel> getCardPanelsInHands(List<Card> cards) { List<CardPanel> cardPanels = new LinkedList<CardPanel>(); for (PlayerPanel pPanel : players) { // System.out.println(pPanel.getHandPanel().getCardPanels(cards)); cardPanels.addAll(pPanel.getHandPanel().getCardPanels(cards)); } return cardPanels; }
public void refreshCardPanels() { for (PlayerPanel pPanel : players) { pPanel.getHandPanel().refreshCardPanels(); pPanel.getFieldPanel().refreshCardPanels(); pPanel.getDeckPanel().refreshSize(); pPanel.getGraveyardPanel().refreshSize(); } }
public List<CardPanel> getCreaturePanelsOnFields(List<CreatureCard> creatures) { List<CardPanel> creaturePanels = new LinkedList<CardPanel>(); List<Card> cardSearch = new LinkedList<Card>(); cardSearch.addAll(creatures); for (PlayerPanel pPanel : players) { creaturePanels.addAll(pPanel.getFieldPanel().getCardPanels(cardSearch)); } return creaturePanels; }
public void refreshPlayers() { List<PlayerPanel> deadPlayerPanels = new LinkedList<PlayerPanel>(); for (PlayerPanel pPanel : players) { if (!pPanel.getReference().isAlive()) deadPlayerPanels.add(pPanel); } players.remove(deadPlayerPanels); for (PlayerPanel pPanel : deadPlayerPanels) { playersView.remove(pPanel); } }
public CardPanel getCardPanelForCard(Card card) { CardPanel found = null; Iterator<PlayerPanel> playerPanelIt = players.iterator(); while (playerPanelIt.hasNext() && found == null) { PlayerPanel pPanel = playerPanelIt.next(); CardZonePanel panel = pPanel.getHandPanel(); found = panel.getCardPanelForCard(card); if (found == null) { panel = pPanel.getFieldPanel(); found = panel.getCardPanelForCard(card); } } return found; }
public CardZonePanel getCardZonePanelForCardZone(CardZone zone) { CardZonePanel found = null; Iterator<PlayerPanel> playerPanelIt = players.iterator(); while (playerPanelIt.hasNext() && found == null) { PlayerPanel pPanel = playerPanelIt.next(); CardZonePanel panel = pPanel.getHandPanel(); if (panel.getCardZone().equals(zone)) found = panel; else { panel = pPanel.getFieldPanel(); if (panel.getCardZone().equals(zone)) found = panel; } } return found; }
public void makeAllUnSelectable() { for (PlayerPanel pPanel : players) { pPanel.makeAllUnSelectable(); } }
public void refreshPlayerLifeTotals() { for (PlayerPanel pPanel : players) { pPanel.setLife(pPanel.getReference().getRemainingLifePoints()); } }