/** Parse npcsJSON array and create the amount of npcs needed into npcsEntities */
  public void createNpcs() {
    try {
      /*
       * For each entry in Npcs JSON Array
       */
      for (int i = 0; i < npcsJSON.length(); i++) {
        int npcID = npcsJSON.getJSONObject(i).getInt("npcID");
        int amount = npcsJSON.getJSONObject(i).getInt("count");

        // This has int npcID, String name, Ship ship,  int averageDamage, int shieldAbsorb
        Npc npcTemplate = GameManager.getNpc(npcID);

        // If something went wrong because the npc doesn't exists in the templates
        if (npcTemplate != null) {
          for (int j = 0; j < amount; j++) {

            // Because all the npcs will have negative ID's
            int entityID = -(mapCharacterEntities.size() + 1);

            Npc createdNpc =
                new Npc(
                    entityID,
                    npcID,
                    npcTemplate.getName(),
                    npcTemplate.getShip(),
                    new Point(0, 0), // TODO add random spawn
                    mapID,
                    npcTemplate.getShip().getShipHealth(),
                    npcTemplate.getActualNanohull(),
                    npcTemplate.getAverageDamage(),
                    npcTemplate.getShieldAbsorb());
            // adds the npc to the map
            addEntity(createdNpc);
          }
        }
      }
    } catch (JSONException e) {
      Console.error(
          "Something went wrong reading the Npcs JSONArray in Spacemap.createNpcs()",
          e.getMessage());
    }
  }