@Override public void mouseDragged( final MouseEvent me, final Layer la, final int x_p, final int y_p, int x_d, int y_d, int x_d_old, int y_d_old) { final int tool = ProjectToolbar.getToolId(); if (ProjectToolbar.PEN != tool) return; // transform to the local coordinates if (!this.at.isIdentity()) { // final Point2D.Double p = inverseTransformPoint(x_p, y_p); // x_p = (int)p.x; // y_p = (int)p.y; final Point2D.Double pd = inverseTransformPoint(x_d, y_d); x_d = (int) pd.x; y_d = (int) pd.y; final Point2D.Double pdo = inverseTransformPoint(x_d_old, y_d_old); x_d_old = (int) pdo.x; y_d_old = (int) pdo.y; } if (-1 != index) { if (me.isShiftDown()) { // resize item.radius = (int) Math.ceil( Math.sqrt( (x_d - item.p[0][index]) * (x_d - item.p[0][index]) + (y_d - item.p[1][index]) * (y_d - item.p[1][index]))); if (item.radius < 1) item.radius = 1; } else { item.translate(index, x_d - x_d_old, y_d - y_d_old); } Rectangle repaint_bbox = bbox; final Rectangle current_bbox = this.at.createTransformedShape(item.getBoundingBox()).getBounds(); if (null == bbox) repaint_bbox = current_bbox; else { repaint_bbox = (Rectangle) bbox.clone(); repaint_bbox.add(current_bbox); } bbox = current_bbox; Display.repaint(layer_set, repaint_bbox); } }
@Override public void mousePressed( final MouseEvent me, final Layer la, int x_p, int y_p, final double mag) { final int tool = ProjectToolbar.getToolId(); if (ProjectToolbar.PEN != tool) return; final long lid = la.getId(); // isn't this.layer pointing to the current layer always? // transform the x_p, y_p to the local coordinates if (!this.at.isIdentity()) { final Point2D.Double p = inverseTransformPoint(x_p, y_p); x_p = (int) p.x; y_p = (int) p.y; } // find if the click is within radius of an existing point for the current layer for (final Item tmp : al_items) { index = tmp.find(lid, x_p, y_p, mag); if (-1 != index) { this.item = tmp; break; } } // final boolean is_zoom_invariant = "true".equals(project.getProperty("dissector_zoom")); // TODO: if zoom invariant, should check for nearest point. Or nearest point anyway, when // deleting // (but also for adding a new one?) if (me.isShiftDown() && Utils.isControlDown(me)) { if (-1 != index) { // delete item.remove(index); if (0 == item.n_points) al_items.remove(item); item = null; index = -1; Display.repaint(layer_set, this, 0); } // in any case: return; } if (-1 != index) return; // else try to add a point to a suitable item // Find an item in the previous or the next layer, // which falls within radius of the clicked point try { for (final Item tmp : al_items) { index = tmp.add(x_p, y_p, la); if (-1 != index) { this.item = tmp; return; } } // could not be added to an existing item, so creating a new item with a new point in it int max_tag = 0; for (final Item tmp : al_items) { if (tmp.tag > max_tag) max_tag = tmp.tag; } int radius = 8; // default if (al_items.size() > 0) radius = al_items.get(al_items.size() - 1).radius; this.item = new Item(max_tag + 1, radius, x_p, y_p, la); index = 0; al_items.add(this.item); } finally { if (null != item) { bbox = this.at.createTransformedShape(item.getBoundingBox()).getBounds(); Display.repaint(layer_set, bbox); } else Display.repaint(layer_set, this, 0); } }