/** * Creates a new {@link BinaryDataComp}. * * @param repProc replay processor */ public BinaryDataComp(final RepProcessor repProc) { super(repProc); hexLineSizeComboBox = SettingsGui.createSettingComboBox( Settings.HEX_LINE_SIZE, Env.APP_SETTINGS, rebuilderListener); final Vector<DataSource> sourceVector = new Vector<>(); final List<DataSource> separatedDsList = new ArrayList<>(); // The replay file sourceVector.add(new FullFileDataSource("Replay File", repProc.file)); separatedDsList.add(sourceVector.get(sourceVector.size() - 1)); // General Replay MPQ content sourceVector.add(new MpqUserDataDataSource(repProc.file)); for (final MpqContent mpqContent : MpqContent.VALUES) sourceVector.add(new MpqContentDataSource(repProc.file, mpqContent)); separatedDsList.add(sourceVector.get(sourceVector.size() - 1)); // Replay content for (final RepContent mpqContent : RepContent.VALUES) { sourceVector.add(new MpqContentDataSource(repProc.file, mpqContent)); if (mpqContent == RepContent.TRACKER_EVENTS) separatedDsList.add(sourceVector.get(sourceVector.size() - 1)); } separatedDsList.add(sourceVector.get(sourceVector.size() - 1)); // General Map MPQ content final Path mapFile = MapParser.getMapFile(repProc); sourceVector.add(new MpqUserDataDataSource(mapFile)); for (final MpqContent mpqContent : MpqContent.VALUES) sourceVector.add(new MpqContentDataSource(mapFile, mpqContent)); separatedDsList.add(sourceVector.get(sourceVector.size() - 1)); // Map content for (final MapContent mpqContent : MapContent.VALUES) sourceVector.add(new MpqContentDataSource(mapFile, mpqContent)); dataSourceComboBox = new XComboBox<>(sourceVector); dataSourceComboBox.markSeparatedItems(separatedDsList); searcher = new ByteIntPosBaseSearcher() { /** Bytes of the search text, as <code>int</code>s. */ private int[] searchTextBytes; @Override protected void prepareNew() { // Note: Texts found in binary data are usually UTF-8 encoded. // This text search converts the searched text to bytes using the same // encoding (UTF-8), and this byte sequence will be searched. // For more details see the Tips.BINARY_DATA_TEXT_SEARCH tip. final byte[] bytes = searchText.getBytes(Env.UTF8); searchTextBytes = new int[bytes.length]; maxOffset = searchTextBytes.length - 1; for (int i = maxOffset; i >= 0; i--) searchTextBytes[i] = bytes[i] & 0xff; super.prepareNew(); } @Override public boolean matches() { // Local vars for fast access final byte[] data = BinaryDataComp.this.data; final int[] searchTextBytes = this.searchTextBytes; final int searchPos = this.searchPos; if (searchPos + maxOffset > maxPos) return false; // Would overflow in data, surely cannot match for (int offset = maxOffset; offset >= 0; offset--) { final int searchChar = searchTextBytes[offset]; final int ch = data[searchPos + offset] & 0xff; if (ch != searchChar) { // Also check in a case insensitive manner (lower-cased version of ch): if (ch >= 'A' && ch <= 'Z') { if (ch - ('A' - 'a') != searchChar) return false; } else return false; } } // Match! handleMatch(); // Clear the other searcher (so it will start from this line) hexSearcher.clearLastSearchPos(); return true; } }; hexSearcher = new ByteIntPosBaseSearcher() { /** Bytes specified by the hex search text. */ private byte[] searchTextBytes; @Override protected void prepareNew() { searchTextBytes = Utils.hexToBytes(searchText); if (searchTextBytes == null) searchTextBytes = new byte[0]; maxOffset = searchTextBytes.length - 1; super.prepareNew(); } @Override public boolean matches() { if (searchTextBytes.length == 0) return true; // To end the search // Local vars for fast access final byte[] data = BinaryDataComp.this.data; final byte[] searchTextBytes = this.searchTextBytes; final int searchPos = this.searchPos; if (searchPos + maxOffset > maxPos) return false; // Would overflow in data, surely cannot match for (int offset = maxOffset; offset >= 0; offset--) if (searchTextBytes[offset] != data[searchPos + offset]) return false; // Match! handleMatch(); // Clear the other searcher (so it will start from this line) searcher.clearLastSearchPos(); return true; } }; buildGui(); }
/** * {@link ChartType#PLAYER_STATS} chart factory. * * @author Andras Belicza */ public class PlayerStatsChartFactory extends BaseChartFactory<LineChartDataSet> { /** * Player stat. * * @author Andras Belicza */ public enum Stat { /** Resources Current (min+gas). */ RES_CURRENT( "Resources Current", true, PlayerStatsEvent.F_MINS_CURRENT, PlayerStatsEvent.F_GAS_CURRENT), /** Resource Collection Rate (min+gas). */ RES_COLL_RATE( "Resource Collection Rate", true, PlayerStatsEvent.F_MINS_COLL_RATE, PlayerStatsEvent.F_GAS_COLL_RATE), /** Spending Quotient (SQ) (min+gas). */ SPENDING_QUOTIENT("Spending Quotient (SQ)", true, "minsDummy", "gasDummy"), /** Workers Active. */ WORKERS_ACTIVE("Workers Active", false, PlayerStatsEvent.F_WORKERS_ACTIVE_COUNT), /** Food Used. */ FOOD_USED("Food Used", false, PlayerStatsEvent.F_FOOD_USED), /** Food Used. */ FOOD_MADE("Food Made", false, PlayerStatsEvent.F_FOOD_MADE), /** Food Made+Used. */ FOOD_MADE_USED("Food Made+Used", false, "scoreValueFoodDummy"), /** Army Resources Current. */ ARMY_RES_CURRENT( "Army Resources Current", true, PlayerStatsEvent.F_MINS_USED_IN_CURRENT_ARMY, PlayerStatsEvent.F_GAS_USED_IN_CURRENT_ARMY), /** Army Resources Current. */ ARMY_RES_LOST( "Army Resources Lost", true, PlayerStatsEvent.F_MINS_LOST_ARMY, PlayerStatsEvent.F_GAS_LOST_ARMY), /** Army Resources Killed. */ ARMY_RES_KILLED( "Army Resources Killed", true, PlayerStatsEvent.F_MINS_KILLED_ARMY, PlayerStatsEvent.F_GAS_KILLED_ARMY), /** Army Resources In Progress. */ ARMY_RES_IN_PROGRESS( "Army Resources In Progress", true, PlayerStatsEvent.F_MINS_USED_IN_PROGRESS_ARMY, PlayerStatsEvent.F_GAS_USED_IN_PROGRESS_ARMY), /** Economy Resources Current. */ ECON_RES_CURRENT( "Economy Resources Current", true, PlayerStatsEvent.F_MINS_USED_IN_CURRENT_ECON, PlayerStatsEvent.F_GAS_USED_IN_CURRENT_ECON), /** Economy Resources Current. */ ECON_RES_LOST( "Economy Resources Lost", true, PlayerStatsEvent.F_MINS_LOST_ECON, PlayerStatsEvent.F_GAS_LOST_ECON), /** Economy Resources Killed. */ ECON_RES_KILLED( "Economy Resources Killed", true, PlayerStatsEvent.F_MINS_KILLED_ECON, PlayerStatsEvent.F_GAS_KILLED_ECON), /** Economy Resources In Progress. */ ECON_RES_IN_PROGRESS( "Economy Resources In Progress", true, PlayerStatsEvent.F_MINS_USED_IN_PROGRESS_ECON, PlayerStatsEvent.F_GAS_USED_IN_PROGRESS_ECON), /** Technology Resources Current. */ TECH_RES_CURRENT( "Technology Resources Current", true, PlayerStatsEvent.F_MINS_USED_IN_CURRENT_TECH, PlayerStatsEvent.F_GAS_USED_IN_CURRENT_TECH), /** Technology Resources Current. */ TECH_RES_LOST( "Technology Resources Lost", true, PlayerStatsEvent.F_MINS_LOST_TECH, PlayerStatsEvent.F_GAS_LOST_TECH), /** Technology Resources Killed. */ TECH_RES_KILLED( "Technology Resources Killed", true, PlayerStatsEvent.F_MINS_KILLED_TECH, PlayerStatsEvent.F_GAS_KILLED_TECH), /** Technology Resources In Progress. */ TECH_RES_IN_PROGRESS( "Technology Resources In Progress", true, PlayerStatsEvent.F_MINS_USED_IN_PROGRESS_TECH, PlayerStatsEvent.F_GAS_USED_IN_PROGRESS_TECH); /** Text value of the player controller. */ public final String text; /** Tells if the stat includes minerals and vespene. */ public final boolean hasMinGas; /** * Event fields associated with this stat.<br> * If stat is minerals and vespene, it contains 2 values for minerals and vespene. */ public final String[] eventFields; /** * Creates a new {@link Stat}. * * @param text text of the presentation * @param hasMinGas tells if the stat includes minerals and vespene * @param eventFields event fields associated with this stat */ private Stat(final String text, final boolean hasMinGas, final String... eventFields) { this.text = text; this.hasMinGas = hasMinGas; this.eventFields = eventFields; if (Env.DEV_MODE) if (hasMinGas && eventFields.length != 2) throw new RuntimeException( "Stats that has minerals and vespene must have exactly 2 event fields!"); } @Override public String toString() { return text; } /** Cache of the values array. */ public static final Stat[] VALUES = values(); } /** Combo box to select the presentation. */ private final XComboBox<Stat> statComboBox = SettingsGui.createSettingComboBox(Settings.PLAYER_STATS_STAT, Env.APP_SETTINGS, null); /** Combo box to select the presentation. */ private final XComboBox<Presentation> presentationComboBox = SettingsGui.createSettingComboBox(Settings.PLAYER_STATS_PRESENTATION, Env.APP_SETTINGS, null); /** Check box to display / include minerals. */ private final XCheckBox minsCheckBox = SettingsGui.createSettingCheckBox(Settings.PLAYER_STATS_INCLUDE_MINS, Env.APP_SETTINGS, null); /** Check box to display / include vespene. */ private final XCheckBox gasCheckBox = SettingsGui.createSettingCheckBox(Settings.PLAYER_STATS_INCLUDE_GAS, Env.APP_SETTINGS, null); /** Check box to separate minerals and vespene. */ private final XCheckBox separateMinsGasCheckBox = SettingsGui.createSettingCheckBox( Settings.PLAYER_STATS_SEPARATE_MINS_GAS, Env.APP_SETTINGS, null); /** * Creates a new {@link PlayerStatsChartFactory}. * * @param chartsComp reference to the charts component that created us */ public PlayerStatsChartFactory(final ChartsComp chartsComp) { super(chartsComp); statComboBox.addActionListener(chartsComp.chartsRebuilder); statComboBox.addActionListener( new ActionAdapter(true) { @Override public void actionPerformed(final ActionEvent event) { final boolean hasMinGas = statComboBox.getSelectedItem().hasMinGas; minsCheckBox.setVisible(hasMinGas); gasCheckBox.setVisible(hasMinGas); separateMinsGasCheckBox.setVisible(hasMinGas); } }); statComboBox.markSeparatedItems( Stat.FOOD_MADE_USED, Stat.ARMY_RES_IN_PROGRESS, Stat.ECON_RES_IN_PROGRESS); statComboBox.setMaximumRowCount(statComboBox.getItemCount()); presentationComboBox.addActionListener(chartsComp.chartsReconfigurer); minsCheckBox.setText("Minerals"); minsCheckBox.setToolTipText(Settings.PLAYER_STATS_INCLUDE_MINS.name); minsCheckBox.addActionListener(chartsComp.chartsRebuilder); gasCheckBox.setText("Gas"); gasCheckBox.setToolTipText(Settings.PLAYER_STATS_INCLUDE_GAS.name); gasCheckBox.addActionListener(chartsComp.chartsRebuilder); separateMinsGasCheckBox.setText("Separate Mins/Gas"); separateMinsGasCheckBox.setToolTipText(Settings.PLAYER_STATS_SEPARATE_MINS_GAS.name); separateMinsGasCheckBox.addActionListener(chartsComp.chartsRebuilder); } @Override public void addChartOptions(final XToolBar toolBar) { toolBar.add(new HelpIcon(Helps.PLAYER_STATS_CHART, true).rightBorder(5)); toolBar.add(new XLabel(Settings.PLAYER_STATS_STAT.name + ":")); toolBar.add(statComboBox); toolBar.add(new XLabel(Settings.PLAYER_STATS_PRESENTATION.name + ":")); toolBar.add(presentationComboBox); toolBar.add(minsCheckBox); toolBar.add(gasCheckBox); toolBar.add(separateMinsGasCheckBox); } @Override public List<Chart<LineChartDataSet>> createCharts() { chartList = new ArrayList<>(); final TrackerEvents trackerEvents = repProc.replay.trackerEvents; if (trackerEvents == null) { chartsComp .getChartsCanvas() .setMessage( "This chart is available only from replay version 2.0.8. This replay has version " + repProc.replay.header.versionString(false) + "."); return chartList; } createModelByPlayerIds(); switch (statComboBox.getSelectedItem()) { case SPENDING_QUOTIENT: // Spending Quotient is different than the others: it is not stored directly in the tracker // events stream calculateSQDataSets(); break; case FOOD_MADE_USED: // Food Made+Used is showing 2 player stats at once: Food Made and Food Used calculateFoodMadeUsedDataSets(); break; default: calculateDataSets(); break; } return chartList; } @Override protected LineTimeChart createChart() { return new LineTimeChart(repProc); } @Override protected DataModel<LineChartDataSet> createChartModel(final User user, final String modelTitle) { final DataModel<LineChartDataSet> model = new DataModel<>(modelTitle, user.getPlayerColor().brighterColor, user); final Stat stat = statComboBox.getSelectedItem(); int dsCount = 0; boolean gasOnly = false; if (stat.hasMinGas) { if (separateMinsGasCheckBox.isSelected()) { if (minsCheckBox.isSelected()) dsCount++; else gasOnly = true; if (gasCheckBox.isSelected()) dsCount++; } else dsCount = minsCheckBox.isSelected() || gasCheckBox.isSelected() ? 1 : 0; } else dsCount = stat.eventFields.length; for (int i = 0; i < dsCount; i++) { // Stroke will be set during reconfiguration final LineChartDataSet ds = new LineChartDataSet( i > 0 || gasOnly ? user.getPlayerColor().brighterColor : user.getPlayerColor().color, null, new int[0], new int[0]); model.addDataSet(ds); } return model; } /** Calculates the data sets. */ private void calculateDataSets() { calculateDataSets(statComboBox.getSelectedItem()); } /** Calculates the Spending Quotient data sets. */ private void calculateSQDataSets() { // Spending Quotient is a function of 2 other Stats: SQ = f( RES_CURRENT, RES_COLL_RATE ) // First calculate RES_CURRENT data set... calculateDataSets(Stat.RES_CURRENT); // ...and clone it because we'll need it in a moment final List<Chart<LineChartDataSet>> clonedChartList = new ArrayList<>(chartList.size()); for (final Chart<LineChartDataSet> chart : chartList) { final Chart<LineChartDataSet> clonedChart = createChart(); for (final DataModel<LineChartDataSet> model : chart.getDataModelList()) { final DataModel<LineChartDataSet> clonedModel = new DataModel<>(null, null); for (final LineChartDataSet dataSet : model.getDataSetList()) clonedModel.addDataSet( new LineChartDataSet(null, null, dataSet.getLoops(), dataSet.getValues())); clonedChart.addModel(clonedModel); } clonedChartList.add(clonedChart); } // Cloning done, let's roll on to calculating the RES_COLL_RATE data set... calculateDataSets(Stat.RES_COLL_RATE); // We'll need the last command game event loops indexed by data model (last cmd loop is the same // for all data sets in a // model) final Map<DataModel<LineChartDataSet>, Int> modelLastCmdLoopsMap = new HashMap<>(); for (final Event event : repProc.replay.gameEvents.events) { if (event.id != IGameEvents.ID_CMD) continue; // Player stats go by tracker events which go by player id. First check if there is player for // the user! final int playerId = repProc.usersByUserId[event.userId].playerId; if (playerId <= 0) continue; final DataModel<LineChartDataSet> model = modelByPlayerIds[playerId]; if (model == null) continue; // Update last command loop per model Int lastCmdLoop = modelLastCmdLoopsMap.get(model); if (lastCmdLoop == null) modelLastCmdLoopsMap.put(model, lastCmdLoop = new Int()); lastCmdLoop.value = event.loop; } // And the final step: "merge" the 2 data sets, the result being the SQ for (int chartIdx = 0; chartIdx < chartList.size(); chartIdx++) { final Chart<LineChartDataSet> chart = chartList.get(chartIdx); final Chart<LineChartDataSet> clonedChart = clonedChartList.get(chartIdx); for (int modelIdx = 0; modelIdx < chart.getDataModelList().size(); modelIdx++) { final DataModel<LineChartDataSet> model = chart.getDataModelList().get(modelIdx); final DataModel<LineChartDataSet> clonedModel = clonedChart.getDataModelList().get(modelIdx); final int lastCmdLoop = modelLastCmdLoopsMap.get(model) == null ? 0 : modelLastCmdLoopsMap.get(model).value; for (int dataSetIdx = 0; dataSetIdx < model.getDataSetList().size(); dataSetIdx++) { final LineChartDataSet dataSet = model.getDataSetList().get(dataSetIdx); final LineChartDataSet clonedDataSet = clonedModel.getDataSetList().get(dataSetIdx); // Only include values in total before the last command loop! And of course only count // samples up to that. final int[] loops = dataSet.getLoops(); final int[] values = dataSet.getValues(); final int[] clonedValues = clonedDataSet.getValues(); long totalValues = 0, totalClonedValues = 0; int totalCount = 0; for (int valueIdx = 0; valueIdx < values.length; valueIdx++) { if (loops[valueIdx] <= lastCmdLoop) { totalClonedValues += clonedValues[valueIdx]; totalValues += values[valueIdx]; totalCount++; } values[valueIdx] = RepProcessor.calculateSQImpl(clonedValues[valueIdx], values[valueIdx]); } // Calculate average SQ for the data set, put in data set title! final int avgSQ = totalCount == 0 ? 0 : RepProcessor.calculateSQImpl( (int) (totalClonedValues / totalCount), (int) (totalValues / totalCount)); dataSet.setTitle("SQ: " + avgSQ); dataSet.calculateValueMax(); } } } } /** Calculates the Food Made+Used data sets. */ private void calculateFoodMadeUsedDataSets() { // Food Made+Used is showing 2 player stats at once: Food Made and Food Used // First calculate FOOD_USED data set... calculateDataSets(Stat.FOOD_USED); // ...and clone it because we'll need it in a moment final List<Chart<LineChartDataSet>> clonedChartList = new ArrayList<>(chartList.size()); for (final Chart<LineChartDataSet> chart : chartList) { final Chart<LineChartDataSet> clonedChart = createChart(); for (final DataModel<LineChartDataSet> model : chart.getDataModelList()) { final DataModel<LineChartDataSet> clonedModel = new DataModel<>(model.getTitle(), model.getColor()); for (final LineChartDataSet dataSet : model.getDataSetList()) { // Use brighter color as this will be the 2nd dataset final Color color = ((User) model.getUserobObject()).getPlayerColor().brighterColor; clonedModel.addDataSet( new LineChartDataSet( color, dataSet.getStroke(), dataSet.getLoops(), dataSet.getValues())); } clonedChart.addModel(clonedModel); } clonedChartList.add(clonedChart); } // Cloning done, let's roll on to calculating the FOOD_MADE data set... calculateDataSets(Stat.FOOD_MADE); // And the final step: "merge" the 2 data sets into one, simply add the datasets... for (int chartIdx = 0; chartIdx < chartList.size(); chartIdx++) { final Chart<LineChartDataSet> chart = chartList.get(chartIdx); final Chart<LineChartDataSet> clonedChart = clonedChartList.get(chartIdx); for (int modelIdx = 0; modelIdx < chart.getDataModelList().size(); modelIdx++) { final DataModel<LineChartDataSet> model = chart.getDataModelList().get(modelIdx); final DataModel<LineChartDataSet> clonedModel = clonedChart.getDataModelList().get(modelIdx); model.getDataSetList().addAll(clonedModel.getDataSetList()); } } } /** * Calculates the data sets for the specified {@link Stat}. * * @param stat stat to calculate the data sets for */ private void calculateDataSets(final Stat stat) { // Data points for each data set, inside being mapped from loop to value. final Map<LineChartDataSet, Map<Integer, Int>> dataSetPointsMap = new HashMap<>(); final boolean mergeMinGas = stat.hasMinGas && !separateMinsGasCheckBox.isSelected(); final String[] eventFields; // Event fields to query eventually if (stat.hasMinGas) { final boolean includeMins = minsCheckBox.isSelected(); final boolean includeGas = gasCheckBox.isSelected(); if (includeMins && includeGas) eventFields = stat.eventFields; else if (includeMins) eventFields = new String[] {stat.eventFields[0]}; else if (includeGas) eventFields = new String[] {stat.eventFields[1]}; else eventFields = new String[0]; } else eventFields = stat.eventFields; // Calculate data points maps for (final Event event : repProc.replay.trackerEvents.events) { if (event.id != ITrackerEvents.ID_PLAYER_STATS) continue; final DataModel<LineChartDataSet> model = modelByPlayerIds[event.getPlayerId()]; if (model == null) continue; // One extra player stat event is recorded when a user leaves (at the same loop) even if at // the same loop there was a // scheduled player stat event. So we have to exclude the last player stat event (to avoid the // chart getting // "screwed"). (This for example contains mineralsCurrent = 0.) // Note: if there's a scheduled stat event when the player left, this will be excluded // wrongly, // but I don't care, it won't make any noticable difference... if (event.loop == repProc.usersByPlayerId[event.getPlayerId()].leaveLoop) continue; // Data sets per event fields for (int i = 0; i < eventFields.length; i++) { final String field = eventFields[i]; final LineChartDataSet dataSet = model.getDataSetList().get(mergeMinGas ? 0 : i); Map<Integer, Int> pointsMap = dataSetPointsMap.get(dataSet); if (pointsMap == null) dataSetPointsMap.put(dataSet, pointsMap = new HashMap<>()); final Integer loop = Integer.valueOf(event.loop); Int point = pointsMap.get(loop); if (point == null) { pointsMap.put(loop, point = new Int()); } int value = ((PlayerStatsEvent) event).stats.<Integer>get(field); if (field == PlayerStatsEvent.F_FOOD_MADE || field == PlayerStatsEvent.F_FOOD_USED) value >>= 12; point.value += value; } } // Convert data points maps to arrays for (final Chart<LineChartDataSet> chart : chartList) { for (final DataModel<LineChartDataSet> model : chart.getDataModelList()) { for (final LineChartDataSet dataSet : model.getDataSetList()) { final Map<Integer, Int> pointsMap = dataSetPointsMap.get(dataSet); if (pointsMap == null) continue; // Data points are needed sorted by loop final List<Entry<Integer, Int>> dataPointList = new ArrayList<>(pointsMap.entrySet()); Collections.sort( dataPointList, new Comparator<Entry<Integer, Int>>() { @Override public int compare(Entry<Integer, Int> o1, Entry<Integer, Int> o2) { return o1.getKey().compareTo(o2.getKey()); } }); int i = 0; final int[] loops = new int[pointsMap.size()]; final int[] values = new int[pointsMap.size()]; for (final Entry<Integer, Int> dataPoint : dataPointList) { loops[i] = dataPoint.getKey(); values[i] = dataPoint.getValue().value; i++; } dataSet.setLoops(loops); dataSet.setValues(values); dataSet.calculateValueMax(); } } } } @Override public void reconfigureChartCanvas() { final boolean gasOnly = statComboBox.getSelectedItem().hasMinGas && separateMinsGasCheckBox.isSelected() && !minsCheckBox.isSelected(); final Presentation p = presentationComboBox.getSelectedItem(); for (final Chart<?> chart : chartsComp.getChartsCanvas().getChartList()) { if (chart instanceof LineTimeChart) { final LineTimeChart lc = (LineTimeChart) chart; lc.setPresentation(p); // Stroke depends on the presentation: for (final DataModel<LineChartDataSet> model : lc.getDataModelList()) { int i = 0; for (final LineChartDataSet dataSet : model.getDataSetList()) dataSet.setStroke(i++ > 0 || gasOnly ? p.storke : p.storkeDouble); } } } } }
/** Builds the GUI of the page. */ private void buildGui() { final XTabbedPane tp = new XTabbedPane(); tp.addTab("Charts", Icons.F_CHART, new ChartsComp(repProc), true); tp.addTab( "Game Info", Icons.F_INFORMATION_BALLOON, new Producer<JComponent>() { @Override public JComponent produce() { return new GameInfoComp(repProc); } }, true); tp.addTab( "Users (" + repProc.users.length + ")", Icons.F_USERS, new Producer<JComponent>() { @Override public JComponent produce() { return new UsersComp(repProc); } }, true); tp.addTab( "Build Orders", Icons.F_BLOCK, new Producer<JComponent>() { @Override public JComponent produce() { return new BuildOrdersComp(repProc); } }, true); tp.addTab( "Map info", Icons.F_MAP, new Producer<JComponent>() { @Override public JComponent produce() { return new MapInfoComp(repProc); } }, true); tp.addTab( "Chat (" + repProc.getChatMessagesCount() + ")", Icons.F_BALLOONS, new Producer<JComponent>() { @Override public JComponent produce() { return new ChatComp(repProc); } }, true); final int inspectorTabIdx = tp.getTabCount(); tp.addTab( "Inspector", Icons.F_USER_DETECTIVE, new Producer<JComponent>() { @Override public JComponent produce() { return createInspectorTab(); } }, true); final ISettingChangeListener scl = new ISettingChangeListener() { @Override public void valuesChanged(final ISettingChangeEvent event) { if (event.affected(LSettings.SKILL_LEVEL)) if (SkillLevel.DEVELOPER.isAtLeast()) { // Developer, show all tabs if (tp.getHiddenTabCount() > 0) tp.unhideTab(0, inspectorTabIdx); } else { // Below Developer, hide Inspector tab if (tp.getHiddenTabCount() == 0) tp.hideTab(inspectorTabIdx); } } }; SettingsGui.addBindExecuteScl(scl, LEnv.LAUNCHER_SETTINGS, LSettings.SKILL_LEVEL.SELF_SET, tp); addCenter(tp); }