private void adjustDateLineCrossingPoints() { ArrayList<LatLon> corners = new ArrayList<LatLon>(Arrays.asList(sw, se, nw, ne)); if (!LatLon.locationsCrossDateLine(corners)) return; double lonSign = 0; for (LatLon corner : corners) { if (Math.abs(corner.getLongitude().degrees) != 180) lonSign = Math.signum(corner.getLongitude().degrees); } if (lonSign == 0) return; if (Math.abs(sw.getLongitude().degrees) == 180 && Math.signum(sw.getLongitude().degrees) != lonSign) sw = new Position(sw.getLatitude(), sw.getLongitude().multiply(-1), sw.getElevation()); if (Math.abs(se.getLongitude().degrees) == 180 && Math.signum(se.getLongitude().degrees) != lonSign) se = new Position(se.getLatitude(), se.getLongitude().multiply(-1), se.getElevation()); if (Math.abs(nw.getLongitude().degrees) == 180 && Math.signum(nw.getLongitude().degrees) != lonSign) nw = new Position(nw.getLatitude(), nw.getLongitude().multiply(-1), nw.getElevation()); if (Math.abs(ne.getLongitude().degrees) == 180 && Math.signum(ne.getLongitude().degrees) != lonSign) ne = new Position(ne.getLatitude(), ne.getLongitude().multiply(-1), ne.getElevation()); }
/** * {@inheritDoc} * * @param positions Control points. This graphic uses only two control point, which determine the * midpoints of two opposite sides of the quad. See Fire Support Area (2.X.4.3.2.1.2) on pg. * 652 of MIL-STD-2525C for an example of how these points are interpreted. */ public void setPositions(Iterable<? extends Position> positions) { if (positions == null) { String message = Logging.getMessage("nullValue.PositionsListIsNull"); Logging.logger().severe(message); throw new IllegalArgumentException(message); } Iterator<? extends Position> iterator = positions.iterator(); try { Position pos1 = iterator.next(); Position pos2 = iterator.next(); LatLon center = LatLon.interpolateGreatCircle(0.5, pos1, pos2); this.quad.setCenter(center); Angle heading = LatLon.greatCircleAzimuth(pos2, pos1); this.quad.setHeading(heading.subtract(Angle.POS90)); this.positions = positions; this.shapeInvalid = true; // Need to recompute quad size } catch (NoSuchElementException e) { String message = Logging.getMessage("generic.InsufficientPositions"); Logging.logger().severe(message); throw new IllegalArgumentException(message); } }
private Info[] buildSurfaceShapes() { LatLon position = new LatLon(Angle.fromDegrees(38), Angle.fromDegrees(-105)); ArrayList<LatLon> surfaceLinePositions = new ArrayList<LatLon>(); // surfaceLinePositions.add(LatLon.fromDegrees(37.8484, -119.9754)); // surfaceLinePositions.add(LatLon.fromDegrees(38.3540, -119.1526)); // surfaceLinePositions.add(new LatLon(Angle.fromDegrees(0), // Angle.fromDegrees(-150))); // surfaceLinePositions.add(new LatLon(Angle.fromDegrees(60), // Angle.fromDegrees(0))); surfaceLinePositions.add(position); surfaceLinePositions.add(LatLon.fromDegrees(39, -104)); surfaceLinePositions.add(LatLon.fromDegrees(39, -105)); surfaceLinePositions.add(position); return new Info[] { new Info("Circle", new SurfaceCircle(position, 100e3)), new Info("Ellipse", new SurfaceEllipse(position, 100e3, 90e3, Angle.ZERO)), new Info("Square", new SurfaceSquare(position, 100e3)), new Info("Quad", new SurfaceQuad(position, 100e3, 60e3, Angle.ZERO)), new Info("Sector", new SurfaceSector(Sector.fromDegrees(38, 40, -105, -103))), new Info("Polygon", new SurfacePolygon(surfaceLinePositions)), }; }
protected void movePolygon(Point previousMousePoint, Point mousePoint) { // Intersect a ray through each mouse point, with a geoid passing through the reference // elevation. // If either ray fails to intersect the geoid, then ignore this event. Use the difference // between the two // intersected positions to move the control point's location. View view = this.wwd.getView(); Globe globe = this.wwd.getModel().getGlobe(); Position refPos = this.polygon.getReferencePosition(); if (refPos == null) return; Line ray = view.computeRayFromScreenPoint(mousePoint.getX(), mousePoint.getY()); Line previousRay = view.computeRayFromScreenPoint(previousMousePoint.getX(), previousMousePoint.getY()); Vec4 vec = AirspaceEditorUtil.intersectGlobeAt(this.wwd, refPos.getElevation(), ray); Vec4 previousVec = AirspaceEditorUtil.intersectGlobeAt(this.wwd, refPos.getElevation(), previousRay); if (vec == null || previousVec == null) { return; } Position pos = globe.computePositionFromPoint(vec); Position previousPos = globe.computePositionFromPoint(previousVec); LatLon change = pos.subtract(previousPos); this.polygon.move(new Position(change.getLatitude(), change.getLongitude(), 0.0)); }
protected List<Position> computePathPositions( Position startPosition, Position endPosition, Angle delta) { Angle dist = LatLon.greatCircleDistance(startPosition, endPosition); dist = dist.multiply(0.6); Angle azimuth = LatLon.greatCircleAzimuth(startPosition, endPosition); LatLon locA = LatLon.greatCircleEndPosition(startPosition, azimuth.add(delta), dist); dist = dist.multiply(0.9); LatLon locB = LatLon.greatCircleEndPosition(startPosition, azimuth.subtract(delta), dist); return Arrays.asList(startPosition, new Position(locA, 0), new Position(locB, 0), endPosition); }
protected void assembleVertexControlPoints(DrawContext dc) { Terrain terrain = dc.getTerrain(); ExtrudedPolygon polygon = this.getPolygon(); Position refPos = polygon.getReferencePosition(); Vec4 refPoint = terrain.getSurfacePoint(refPos.getLatitude(), refPos.getLongitude(), 0); int altitudeMode = polygon.getAltitudeMode(); double height = polygon.getHeight(); Vec4 vaa = null; double vaaLength = 0; // used to compute independent length of each cap vertex double vaLength = 0; int i = 0; for (LatLon location : polygon.getOuterBoundary()) { Vec4 vert; // Compute the top/cap point. if (altitudeMode == WorldWind.CONSTANT || !(location instanceof Position)) { if (vaa == null) { // Compute the vector lengths of the top and bottom points at the reference position. vaa = refPoint.multiply3(height / refPoint.getLength3()); vaaLength = vaa.getLength3(); vaLength = refPoint.getLength3(); } // Compute the bottom point, which is on the terrain. vert = terrain.getSurfacePoint(location.getLatitude(), location.getLongitude(), 0); double delta = vaLength - vert.dot3(refPoint) / vaLength; vert = vert.add3(vaa.multiply3(1d + delta / vaaLength)); } else if (altitudeMode == WorldWind.RELATIVE_TO_GROUND) { vert = terrain.getSurfacePoint( location.getLatitude(), location.getLongitude(), ((Position) location).getAltitude()); } else // WorldWind.ABSOLUTE { vert = terrain .getGlobe() .computePointFromPosition( location.getLatitude(), location.getLongitude(), ((Position) location).getAltitude() * terrain.getVerticalExaggeration()); } Position vertexPosition = this.wwd.getModel().getGlobe().computePositionFromPoint(vert); this.controlPoints.add( new ControlPointMarker( MOVE_VERTEX_ACTION, vertexPosition, vert, this.vertexControlAttributes, i)); i++; } }
protected void computeQuadSize(DrawContext dc) { if (this.positions == null) return; Iterator<? extends Position> iterator = this.positions.iterator(); Position pos1 = iterator.next(); Position pos2 = iterator.next(); Angle angularDistance = LatLon.greatCircleDistance(pos1, pos2); double length = angularDistance.radians * dc.getGlobe().getRadius(); this.quad.setWidth(length); }
/** * Create the list of positions that describe the arrow. * * @param dc Current draw context. */ protected void createShapes(DrawContext dc) { this.paths = new Path[2]; int i = 0; Angle azimuth1 = LatLon.greatCircleAzimuth(this.position1, this.position2); Angle azimuth2 = LatLon.greatCircleAzimuth(this.position1, this.position3); Angle delta = azimuth2.subtract(azimuth1); int sign = delta.degrees > 0 ? 1 : -1; delta = Angle.fromDegrees(sign * 5.0); // Create a path for the line part of the arrow List<Position> positions = this.computePathPositions(this.position1, this.position2, delta); this.paths[i++] = this.createPath(positions); // Create a polygon to draw the arrow head. double arrowLength = this.getArrowLength(); Angle arrowAngle = this.getArrowAngle(); positions = this.computeArrowheadPositions( dc, positions.get(2), positions.get(3), arrowLength, arrowAngle); this.arrowHead1 = this.createPolygon(positions); this.arrowHead1.setLocations(positions); delta = delta.multiply(-1.0); positions = this.computePathPositions(this.position1, this.position3, delta); this.paths[i] = this.createPath(positions); positions = this.computeArrowheadPositions( dc, positions.get(2), positions.get(3), arrowLength, arrowAngle); this.arrowHead2 = this.createPolygon(positions); this.arrowHead2.setLocations(positions); }
/** * Compute the view range footprint on the globe. * * @param dc the current <code>DrawContext</code> * @param steps the number of steps. * @return an array list of <code>LatLon</code> forming a closed shape. */ protected ArrayList<LatLon> computeViewFootPrint(DrawContext dc, int steps) { ArrayList<LatLon> positions = new ArrayList<LatLon>(); Position eyePos = dc.getView().getEyePosition(); Angle distance = Angle.fromRadians( Math.asin( dc.getView().getFarClipDistance() / (dc.getGlobe().getRadius() + eyePos.getElevation()))); if (distance.degrees > 10) { double headStep = 360d / steps; Angle heading = Angle.ZERO; for (int i = 0; i <= steps; i++) { LatLon p = LatLon.greatCircleEndPosition(eyePos, heading, distance); positions.add(p); heading = heading.addDegrees(headStep); } return positions; } else return null; }
/** {@inheritDoc} */ @Override protected void determineLabelPositions(DrawContext dc) { Position center = this.getReferencePosition(); if (center == null) return; // Position the labels along a line radiating out from the center of the circle. The angle (60 // degrees) is // chosen to match the graphic template defined by MIL-STD-2525C, pg. 613. double globeRadius = dc.getGlobe().getRadius(); Angle labelAngle = this.getLabelAngle(); int i = 0; for (SurfaceCircle ring : this.rings) { double radius = ring.getRadius(); LatLon ll = LatLon.greatCircleEndPosition(center, labelAngle.radians, radius / globeRadius); this.labels.get(i).setPosition(new Position(ll, 0)); i += 1; } }
/** * Create the circles used to draw this graphic. * * @param dc Current draw context. */ protected void createShapes(DrawContext dc) { if (this.positions == null) return; this.rings = new ArrayList<SurfaceCircle>(); Iterator<? extends Position> iterator = this.positions.iterator(); Position center = iterator.next(); double globeRadius = dc.getGlobe().getRadius(); while (iterator.hasNext()) { SurfaceCircle ring = this.createCircle(); ring.setCenter(center); Position pos = iterator.next(); Angle radius = LatLon.greatCircleDistance(center, pos); double radiusMeters = radius.radians * globeRadius; ring.setRadius(radiusMeters); this.rings.add(ring); } }
protected void drawIcon(DrawContext dc) { if (this.getIconFilePath() == null) return; GL gl = dc.getGL(); OGLStackHandler ogsh = new OGLStackHandler(); try { // Initialize texture if necessary Texture iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath()); if (iconTexture == null) { this.initializeTexture(dc); iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath()); if (iconTexture == null) { String msg = Logging.getMessage("generic.ImageReadFailed"); Logging.logger().finer(msg); return; } } gl.glDisable(GL.GL_DEPTH_TEST); double width = this.getScaledIconWidth(); double height = this.getScaledIconHeight(); // Load a parallel projection with xy dimensions (viewportWidth, viewportHeight) // into the GL projection matrix. java.awt.Rectangle viewport = dc.getView().getViewport(); ogsh.pushProjectionIdentity(gl); double maxwh = width > height ? width : height; gl.glOrtho(0d, viewport.width, 0d, viewport.height, -0.6 * maxwh, 0.6 * maxwh); // Translate and scale ogsh.pushModelviewIdentity(gl); double scale = this.computeScale(viewport); Vec4 locationSW = this.computeLocation(viewport, scale); gl.glTranslated(locationSW.x(), locationSW.y(), locationSW.z()); // Scale to 0..1 space gl.glScaled(scale, scale, 1); gl.glScaled(width, height, 1d); if (!dc.isPickingMode()) { gl.glEnable(GL.GL_BLEND); gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); // Draw background color behind the map gl.glColor4ub( (byte) this.backColor.getRed(), (byte) this.backColor.getGreen(), (byte) this.backColor.getBlue(), (byte) (this.backColor.getAlpha() * this.getOpacity())); dc.drawUnitQuad(); // Draw world map icon gl.glColor4d(1d, 1d, 1d, this.getOpacity()); gl.glEnable(GL.GL_TEXTURE_2D); iconTexture.bind(); TextureCoords texCoords = iconTexture.getImageTexCoords(); dc.drawUnitQuad(texCoords); gl.glBindTexture(GL.GL_TEXTURE_2D, 0); gl.glDisable(GL.GL_TEXTURE_2D); // Draw crosshair for current location gl.glLoadIdentity(); gl.glTranslated(locationSW.x(), locationSW.y(), locationSW.z()); // Scale to width x height space gl.glScaled(scale, scale, 1); // Set color float[] colorRGB = this.color.getRGBColorComponents(null); gl.glColor4d(colorRGB[0], colorRGB[1], colorRGB[2], this.getOpacity()); // Draw crosshair Position groundPos = this.computeGroundPosition(dc, dc.getView()); if (groundPos != null) { int x = (int) (width * (groundPos.getLongitude().degrees + 180) / 360); int y = (int) (height * (groundPos.getLatitude().degrees + 90) / 180); int w = 10; // cross branch length // Draw gl.glBegin(GL.GL_LINE_STRIP); gl.glVertex3d(x - w, y, 0); gl.glVertex3d(x + w + 1, y, 0); gl.glEnd(); gl.glBegin(GL.GL_LINE_STRIP); gl.glVertex3d(x, y - w, 0); gl.glVertex3d(x, y + w + 1, 0); gl.glEnd(); } // Draw view footprint in map icon space if (this.showFootprint) { this.footPrintPositions = this.computeViewFootPrint(dc, 32); if (this.footPrintPositions != null) { gl.glBegin(GL.GL_LINE_STRIP); LatLon p1 = this.footPrintPositions.get(0); for (LatLon p2 : this.footPrintPositions) { int x = (int) (width * (p2.getLongitude().degrees + 180) / 360); int y = (int) (height * (p2.getLatitude().degrees + 90) / 180); // Draw if (LatLon.locationsCrossDateline(p1, p2)) { int y1 = (int) (height * (p1.getLatitude().degrees + 90) / 180); gl.glVertex3d(x < width / 2 ? width : 0, (y1 + y) / 2, 0); gl.glEnd(); gl.glBegin(GL.GL_LINE_STRIP); gl.glVertex3d(x < width / 2 ? 0 : width, (y1 + y) / 2, 0); } gl.glVertex3d(x, y, 0); p1 = p2; } gl.glEnd(); } } // Draw 1px border around and inside the map gl.glBegin(GL.GL_LINE_STRIP); gl.glVertex3d(0, 0, 0); gl.glVertex3d(width, 0, 0); gl.glVertex3d(width, height - 1, 0); gl.glVertex3d(0, height - 1, 0); gl.glVertex3d(0, 0, 0); gl.glEnd(); } else { // Picking this.pickSupport.clearPickList(); this.pickSupport.beginPicking(dc); // Where in the world are we picking ? Position pickPosition = computePickPosition( dc, locationSW, new Dimension((int) (width * scale), (int) (height * scale))); Color color = dc.getUniquePickColor(); int colorCode = color.getRGB(); this.pickSupport.addPickableObject(colorCode, this, pickPosition, false); gl.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); dc.drawUnitQuad(); this.pickSupport.endPicking(dc); this.pickSupport.resolvePick(dc, dc.getPickPoint(), this); } } finally { dc.restoreDefaultDepthTesting(); dc.restoreDefaultCurrentColor(); if (dc.isPickingMode()) dc.restoreDefaultBlending(); ogsh.pop(gl); } }