protected static boolean isTileVisible( DrawContext dc, Tile tile, double minDistanceSquared, double maxDistanceSquared) { if (!tile.getSector().intersects(dc.getVisibleSector())) return false; View view = dc.getView(); Position eyePos = view.getEyePosition(); if (eyePos == null) return false; Angle lat = clampAngle( eyePos.getLatitude(), tile.getSector().getMinLatitude(), tile.getSector().getMaxLatitude()); Angle lon = clampAngle( eyePos.getLongitude(), tile.getSector().getMinLongitude(), tile.getSector().getMaxLongitude()); Vec4 p = dc.getGlobe().computePointFromPosition(lat, lon, 0d); double distSquared = dc.getView().getEyePoint().distanceToSquared3(p); //noinspection RedundantIfStatement if (minDistanceSquared > distSquared || maxDistanceSquared < distSquared) return false; return true; }
/** * Sets a specified texture's OpenGL <code>Texture</code> parameters. * * @param dc the current draw context. * @param texture the texture whose parameters to set. */ protected void setTextureParameters(DrawContext dc, Texture texture) { // Enable the appropriate mip-mapping texture filters if the caller has specified that // mip-mapping should be // enabled, and the texture itself supports mip-mapping. boolean useMipMapFilter = this.useMipMaps && (this.getTextureData().getMipmapData() != null || texture.isUsingAutoMipmapGeneration()); GL gl = dc.getGL(); gl.glTexParameteri( GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, useMipMapFilter ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); if (this.isUseAnisotropy() && useMipMapFilter) { double maxAnisotropy = dc.getGLRuntimeCapabilities().getMaxTextureAnisotropy(); if (dc.getGLRuntimeCapabilities().isUseAnisotropicTextureFilter() && maxAnisotropy >= 2.0) { gl.glTexParameterf( GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAX_ANISOTROPY_EXT, (float) maxAnisotropy); } } }
protected static boolean isServiceVisible(DrawContext dc, PlaceNameService placeNameService) { //noinspection SimplifiableIfStatement if (!placeNameService.isEnabled()) return false; return (dc.getVisibleSector() != null) && placeNameService.getMaskingSector().intersects(dc.getVisibleSector()); // // return // placeNameService.getExtent(dc).intersects(dc.getView().getFrustumInModelCoordinates()); }
protected static boolean isNameVisible( DrawContext dc, PlaceNameService service, Position namePosition) { double elevation = dc.getVerticalExaggeration() * namePosition.getElevation(); Vec4 namePoint = dc.getGlobe() .computePointFromPosition( namePosition.getLatitude(), namePosition.getLongitude(), elevation); Vec4 eyeVec = dc.getView().getEyePoint(); double dist = eyeVec.distanceTo3(namePoint); return dist >= service.getMinDisplayDistance() && dist <= service.getMaxDisplayDistance(); }
protected void requestTile(DrawContext dc, Tile tile) { Vec4 centroid = dc.getGlobe().computePointFromPosition(tile.getSector().getCentroid(), 0); if (this.getReferencePoint() != null) tile.setPriority(centroid.distanceTo3(this.getReferencePoint())); RequestTask task = new RequestTask(tile, this); this.getRequestQ().add(task); }
/** * If this instance's image source is a <code>BufferedImage</code>, creates and returns the * texture, otherwise creates a task in a separate thread to retrieve it from its local or remote * location. * * @param dc the current draw context. * @return the new texture, or null if the texture is not yet available. */ protected Texture requestTexture(DrawContext dc) { if (this.isBufferedImageSource()) return this.makeBufferedImageTexture(dc); if (this.getTextureData() != null && this.getTexture(dc) == null) return this.makeTextureFromTextureData(dc); if (WorldWind.getTaskService().isFull()) return null; Runnable task = this.createRequestTask(); if (WorldWind.getTaskService().contains(task)) return null; // Use either the current layer or the layer list as the listener to notify when the request // completes. The // latter is used when the image source is requested during ordered rendering and the current // layer is null. this.listener = dc.getCurrentLayer() != null ? dc.getCurrentLayer() : dc.getLayers(); WorldWind.getTaskService().addTask(task); return null; }
/** * Returns the {@link Texture} associated with this instance. * * @param dc the current draw context. * @return this instance's texture, or null if the texture does not currently exist. */ protected Texture getTexture(DrawContext dc) { if (this.getImageSource() == null) return null; Texture texture = dc.getTextureCache().getTexture(this.getImageSource()); if (this.width == null && texture != null) { this.width = texture.getWidth(); this.height = texture.getHeight(); this.texCoords = texture.getImageTexCoords(); } return texture; }
protected boolean isNavSectorVisible( DrawContext dc, double minDistanceSquared, double maxDistanceSquared) { if (!navSector.intersects(dc.getVisibleSector())) return false; View view = dc.getView(); Position eyePos = view.getEyePosition(); if (eyePos == null) return false; // check for eyePos over globe if (Double.isNaN(eyePos.getLatitude().getDegrees()) || Double.isNaN(eyePos.getLongitude().getDegrees())) return false; Angle lat = clampAngle(eyePos.getLatitude(), navSector.getMinLatitude(), navSector.getMaxLatitude()); Angle lon = clampAngle( eyePos.getLongitude(), navSector.getMinLongitude(), navSector.getMaxLongitude()); Vec4 p = dc.getGlobe().computePointFromPosition(lat, lon, 0d); double distSquared = dc.getView().getEyePoint().distanceToSquared3(p); //noinspection RedundantIfStatement if (minDistanceSquared > distSquared || maxDistanceSquared < distSquared) return false; return true; }
protected Vec4 computeReferencePoint(DrawContext dc) { if (dc.getViewportCenterPosition() != null) return dc.getGlobe().computePointFromPosition(dc.getViewportCenterPosition()); java.awt.geom.Rectangle2D viewport = dc.getView().getViewport(); int x = (int) viewport.getWidth() / 2; for (int y = (int) (0.5 * viewport.getHeight()); y >= 0; y--) { Position pos = dc.getView().computePositionFromScreenPoint(x, y); if (pos == null) continue; return dc.getGlobe().computePointFromPosition(pos.getLatitude(), pos.getLongitude(), 0d); } return null; }
/** * Creates a {@link Texture} from this instance's {@link TextureData} if the <code>TextureData * </code> exists. * * @param dc the current draw context. * @return the newly created texture, or null if this instance has no current <code>TextureData * </code> or if texture creation failed. */ protected Texture makeTextureFromTextureData(DrawContext dc) { if (dc == null) { String message = Logging.getMessage("nullValue.DrawContextIsNull"); Logging.logger().severe(message); throw new IllegalStateException(message); } if (this.getTextureData() == null) // texture not in cache yet texture data is null, can't initialize { String msg = Logging.getMessage("nullValue.TextureDataIsNull"); Logging.logger().severe(msg); throw new IllegalStateException(msg); } try { Texture texture = TextureIO.newTexture(this.getTextureData()); if (texture == null) { this.textureInitializationFailed = true; return null; } this.width = texture.getWidth(); this.height = texture.getHeight(); this.texCoords = texture.getImageTexCoords(); this.setTextureParameters(dc, texture); // Cache the texture and release the texture data. dc.getTextureCache().put(this.getImageSource(), texture); this.setTextureData(null); return texture; } catch (Exception e) { String name = this.isBufferedImageSource() ? "BufferedImage" : this.getImageSource().toString(); String msg = Logging.getMessage("generic.ExceptionAttemptingToCreateTexture", name); Logging.logger().log(java.util.logging.Level.SEVERE, msg, e); return null; } }