public AttributeParticleDrawer(
      ShaderManager theShaderManager, String thePointSpriteAttributeShader) {
    _myShaderManager = theShaderManager;
    _myMaterial = new Material();

    _myPointSpriteShader = _myShaderManager.createShaderProgram();
    _myShaderManager.attachVertexShader(
        _myPointSpriteShader, Resource.getStream(thePointSpriteAttributeShader));
  }