/** @param summon */
 public SM_NPC_INFO(Summon summon) {
   this.npc = summon;
   npcTemplate = summon.getObjectTemplate();
   npcTypeId = npcTemplate.getNpcType().getId();
   npcId = summon.getNpcId();
   Player owner = summon.getMaster();
   if (owner != null) {
     masterObjId = owner.getObjectId();
     masterName = owner.getName();
     speed = owner.getGameStats().getCurrentStat(StatEnum.SPEED) / 1000f;
   } else {
     masterName = "LOST";
   }
 }
Exemple #2
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  @Override
  public boolean onDie(Player player, Creature lastAttacker) {
    Summon summon = player.getSummon();
    if (summon != null) {
      summon.getController().release(UnsummonType.UNSPECIFIED);
    }

    PacketSendUtility.broadcastPacket(
        player,
        new SM_EMOTION(
            player, EmotionType.DIE, 0, lastAttacker == null ? 0 : lastAttacker.getObjectId()),
        true);

    PacketSendUtility.sendPacket(player, new SM_DIE(false, false, 0, 8));
    return true;
  }