@Override public void controlClient(EntityPlayerCustom playerCustom, EntityPlayer player) { int x = MathHelper.floor_double(player.posX); int y = MathHelper.floor_double(player.posY); int z = MathHelper.floor_double(player.posZ); if (!player.capabilities.isFlying && !playerCustom.isSneaking) { if (player.fallDistance > 3.0F && player.fallDistance < 15F) { if (Util.isCube(player.worldObj.getBlock(x, y - 3, z)) || Util.isCube(player.worldObj.getBlock(x, y - 4, z))) { if (player instanceof EntityPlayerSP) { if (((EntityPlayerSP) player).movementInput.sneak) { playerCustom.prevRolling = true; } } } } } }
@Override public void renderTick(EntityPlayerCustom playerCustom) { if (playerCustom.isRolling || (Util.isCube( Minecraft.getMinecraft() .theWorld .getBlock( MathHelper.floor_double(Minecraft.getMinecraft().thePlayer.posX), MathHelper.floor_double(Minecraft.getMinecraft().thePlayer.posY), MathHelper.floor_double(Minecraft.getMinecraft().thePlayer.posZ))) && playerCustom.wasRolling)) { int x1 = MathHelper.floor_double(Minecraft.getMinecraft().thePlayer.posX); int y1 = MathHelper.floor_double(Minecraft.getMinecraft().thePlayer.posY); int z1 = MathHelper.floor_double(Minecraft.getMinecraft().thePlayer.posZ); ExtendedBlockStorage ebs = ((ExtendedBlockStorage[]) ObfuscationReflectionHelper.getPrivateValue( Chunk.class, Minecraft.getMinecraft().thePlayer.worldObj.getChunkFromBlockCoords(x1, z1), 2)) [y1 >> 4]; if (ebs.getExtSkylightValue((x1 & 15), y1 & 15, (z1 & 15)) == 0) { ebs.setExtSkylightValue((x1 & 15), y1 & 15, (z1 & 15), playerCustom.lastLightValue); } playerCustom.lastLightValue = (byte) ebs.getExtSkylightValue((x1 & 15), y1 & 15, (z1 & 15)); KeyBinding.setKeyBindState( Minecraft.getMinecraft().gameSettings.keyBindSneak.getKeyCode(), true); if (renderer == null) { renderer = new EntityRendererCustom(Minecraft.getMinecraft()); } if (Minecraft.getMinecraft().entityRenderer != renderer) { // be sure to store the previous renderer prevRenderer = Minecraft.getMinecraft().entityRenderer; Minecraft.getMinecraft().entityRenderer = renderer; } } else if (prevRenderer != null && Minecraft.getMinecraft().entityRenderer != prevRenderer && playerCustom.wasRolling) { // reset the renderer KeyBinding.setKeyBindState( Minecraft.getMinecraft().gameSettings.keyBindSneak.getKeyCode(), false); Minecraft.getMinecraft().entityRenderer = prevRenderer; playerCustom.wasRolling = false; } if (!playerCustom.wasRolling) { playerCustom.wasRolling = playerCustom.isRolling; } }
@Override public void control(EntityPlayerCustom playerCustom, EntityPlayer player, Side side) { int x = MathHelper.floor_double(player.posX); int y = MathHelper.floor_double(player.posY); int z = MathHelper.floor_double(player.posZ); int heading = MathHelper.floor_double((double) (player.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; if (!playerCustom.isSneaking) { if (((((Util.isCube(player.worldObj.getBlock(x, y, z - 1)) && heading == 2) || (Util.isCube(player.worldObj.getBlock(x, y, z + 1)) && heading == 0) || (Util.isCube(player.worldObj.getBlock(x - 1, y, z)) && heading == 1) || (Util.isCube(player.worldObj.getBlock(x + 1, y, z)) && heading == 3)) && ((!Util.isCube(player.worldObj.getBlock(x, y + 1, z - 1)) && heading == 2) || (!Util.isCube(player.worldObj.getBlock(x, y + 1, z + 1)) && heading == 0) || (!Util.isCube(player.worldObj.getBlock(x - 1, y + 1, z)) && heading == 1) || (!Util.isCube(player.worldObj.getBlock(x + 1, y + 1, z)) && heading == 3)) && (!Util.isCube(player.worldObj.getBlock(x, y - 2, z))))) && player.worldObj.getBlock(x, y, z) != Blocks.ladder && player.getCurrentEquippedItem() == null) { playerCustom.isGrabbing = true; playerCustom.rotationYaw = player.rotationYaw; playerCustom.rotationPitch = player.rotationPitch; playerCustom.prevRotationPitch = player.prevRotationPitch; playerCustom.prevRotationYaw = player.prevRotationYaw; playerCustom.grabbingDirections[heading] = true; if (heading == 0) { playerCustom.grabbingDirections[3] = true; } else { playerCustom.grabbingDirections[heading - 1] = true; } if (heading == 3) { playerCustom.grabbingDirections[0] = true; } else { playerCustom.grabbingDirections[heading + 1] = true; } } else { playerCustom.isGrabbing = false; playerCustom.rotationYaw = 0; if (!playerCustom.isRolling) { playerCustom.rotationPitch = 0; } playerCustom.prevRotationPitch = 0; playerCustom.prevRotationYaw = 0; playerCustom.grabbingDirections[0] = false; playerCustom.grabbingDirections[1] = false; playerCustom.grabbingDirections[2] = false; playerCustom.grabbingDirections[3] = false; } if (playerCustom.isGrabbing && !playerCustom.wasSneaking && player.isSneaking()) { playerCustom.wasSneaking = true; } if (!playerCustom.isGrabbing) { playerCustom.wasSneaking = false; } if (playerCustom.wasSneaking) { return; } if (!player.isSneaking() && !(Boolean) ObfuscationReflectionHelper.getPrivateValue( EntityLivingBase.class, (EntityLivingBase) player, 41) && playerCustom.isGrabbing) { if (heading == 1 || heading == 3) { player.setPosition(x + 0.5F, y + 0.9F, player.posZ); player.motionX = 0; } if (heading == 2 || heading == 0) { player.setPosition(player.posX, y + 0.9F, z + 0.5F); player.motionZ = 0; } player.motionY = 0.0; if (player.isSprinting()) { player.setSprinting(false); } } else if ((Boolean) ObfuscationReflectionHelper.getPrivateValue( EntityLivingBase.class, (EntityLivingBase) player, 41) && playerCustom.isGrabbing) { player.motionY = 0.55D; } } // if(side == Side.CLIENT){ //// Util.channel.sendToServer(new CPacketPlayerAction(playerCustom.isGrabbing ? 0 : 1)); // } // // if(side == Side.SERVER){ // System.out.println("1 : " + playerCustom.isGrabbing); // } /* CLIENT */ if (!player.worldObj.isRemote) { if (playerCustom.isGrabbing && !player.capabilities.isCreativeMode) { PotionEffect potioneffect = player.getActivePotionEffect(Potion.jump); float f1 = potioneffect != null ? (float) (potioneffect.getAmplifier() + 1) : 0.0F; int i = MathHelper.ceiling_float_int(player.fallDistance - 3.0F - f1); if (i > 0) { player.playSound( i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small", 1.0F, 1.0F); damageEntity(EntityLivingBase.class, player, DamageSource.fall, (float) i); } player.fallDistance = 0; } } }