@Override protected void drawBackground(Graphics g) { float w = getWidth(); float h = getHeight(); g.drawImage(FSkinTexture.BG_TEXTURE, 0, 0, w, h); g.fillRect(FScreen.TEXTURE_OVERLAY_COLOR, 0, 0, w, h); }
@Override protected void drawOverlay(Graphics g) { float w = getWidth(); float h = getHeight(); g.drawRect(2, BORDER_COLOR, 0, 0, w, h); // ensure border shows up on all sides }