/** * Add the given layer motion listener to this interactor. The listener will be invoked when the * mouse moves into, around on, or out of a suitable target object. */ public void addLayerMotionListener(LayerMotionListener l) { _layerMotionListener = LayerEventMulticaster.add(_layerMotionListener, l); }
/** Remove the given layer motion listener from this interactor. */ public void removeLayerMotionListener(LayerMotionListener l) { _layerMotionListener = LayerEventMulticaster.remove(_layerMotionListener, l); }