/**
  * Add the given layer motion listener to this interactor. The listener will be invoked when the
  * mouse moves into, around on, or out of a suitable target object.
  */
 public void addLayerMotionListener(LayerMotionListener l) {
   _layerMotionListener = LayerEventMulticaster.add(_layerMotionListener, l);
 }
 /** Remove the given layer motion listener from this interactor. */
 public void removeLayerMotionListener(LayerMotionListener l) {
   _layerMotionListener = LayerEventMulticaster.remove(_layerMotionListener, l);
 }