@Override public boolean shouldStart() { if (myPet.getRangedDamage() <= 0) { return false; } if (!entityMyPet.canMove()) { return false; } if (!entityMyPet.hasTarget()) { return false; } EntityLiving target = ((CraftLivingEntity) this.entityMyPet.getTarget()).getHandle(); if (target instanceof EntityArmorStand) { return false; } double meleeDamage = myPet.getDamage(); if (meleeDamage > 0 && this.entityMyPet.f(target.locX, target.getBoundingBox().b, target.locZ) < 4) { if (meleeDamage > rangedSkill.getDamage()) { return false; } } this.target = target; return true; }
public RangedAttack(EntityMyPet entityMyPet, float walkSpeedModifier, float range) { this.entityMyPet = entityMyPet; this.myPet = entityMyPet.getMyPet(); this.shootTimer = -1; this.lastSeenTimer = 0; this.walkSpeedModifier = walkSpeedModifier; this.range = range; rangedSkill = entityMyPet.getMyPet().getSkills().getSkill(Ranged.class); }
private Projectiles getProjectile() { Skills skills = entityMyPet.getMyPet().getSkills(); if (skills.isSkillActive(Ranged.class)) { return skills.getSkill(Ranged.class).getProjectile(); } return Projectiles.Arrow; }
public MeleeAttack( EntityMyPet petEntity, float walkSpeedModifier, double range, int ticksUntilNextHit) { this.petEntity = petEntity; this.myPet = petEntity.getMyPet(); this.walkSpeedModifier = walkSpeedModifier; this.range = range; this.ticksUntilNextHit = ticksUntilNextHit; }
@Override public boolean shouldFinish() { if (entityMyPet.getTarget() == null || !target.isAlive() || myPet.getRangedDamage() <= 0 || !entityMyPet.canMove()) { return true; } if (this.target.getBukkitEntity() != this.myPet.getEntity().getTarget()) { return true; } double meleeDamage = myPet.getDamage(); if (meleeDamage > 0 && this.entityMyPet.f(target.locX, target.getBoundingBox().b, target.locZ) < 4) { if (meleeDamage > rangedSkill.getDamage()) { return true; } } return false; }
@Override public boolean shouldFinish() { if (!this.petEntity.hasTarget() || !this.petEntity.canMove()) { return true; } else if (this.targetEntity.getBukkitEntity() != this.petEntity.getTarget()) { return true; } if (petEntity.getMyPet().getRangedDamage() > 0 && this.petEntity.f(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) >= 20) { return true; } return false; }
public void onLivingUpdate() { super.onLivingUpdate(); if (!this.onGround && this.motY < 0.0D) { this.motY *= 0.6D; } if (Configuration.MyPet.Chicken.CAN_LAY_EGGS && canUseItem() && --nextEggTimer <= 0) { world.makeSound( this, "mob.chicken.plop", 1.0F, (random.nextFloat() - random.nextFloat()) * 0.2F + 1.0F); a(Items.EGG, 1); nextEggTimer = random.nextInt(6000) + 6000; } }
@Override public boolean shouldStart() { if (myPet.getDamage() <= 0) { return false; } if (!this.petEntity.hasTarget()) { return false; } EntityLiving targetEntity = ((CraftLivingEntity) this.petEntity.getTarget()).getHandle(); if (targetEntity instanceof EntityArmorStand) { return false; } if (petEntity.getMyPet().getRangedDamage() > 0 && this.petEntity.f(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) >= 20) { return false; } this.targetEntity = targetEntity; return true; }
public void shootProjectile(EntityLiving target, float damage, Projectiles projectile) { World world = target.world; if (projectile == Projectiles.Arrow) { EntityArrow arrow = new MyPetArrow(world, entityMyPet, target, 1.6F, 1); arrow.b(damage); arrow.setCritical(false); entityMyPet.makeSound( "random.bow", 1.0F, 1.0F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(arrow); } else if (projectile == Projectiles.Snowball) { MyPetSnowball snowball = new MyPetSnowball(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - snowball.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; snowball.setDamage(damage); snowball.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(snowball); } else if (projectile == Projectiles.Egg) { MyPetEgg egg = new MyPetEgg(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - egg.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; egg.setDamage(damage); egg.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(egg); } else if (projectile == Projectiles.LargeFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetLargeFireball largeFireball = new MyPetLargeFireball(world, entityMyPet, distanceX, distanceY, distanceZ); largeFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); largeFireball.setDamage(damage); world.addEntity(largeFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.SmallFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetSmallFireball smallFireball = new MyPetSmallFireball(world, entityMyPet, distanceX, distanceY, distanceZ); smallFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); smallFireball.setDamage(damage); world.addEntity(smallFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.WitherSkull) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetWitherSkull witherSkull = new MyPetWitherSkull(world, entityMyPet, distanceX, distanceY, distanceZ); witherSkull.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); witherSkull.setDamage(damage); world.addEntity(witherSkull); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.wither.shoot", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } }
protected void initDatawatcher() { super.initDatawatcher(); this.datawatcher.a(12, new Byte((byte) 0)); // age }