Exemple #1
0
 /**
  * Draws the overlay.
  *
  * @param g - Graphics
  */
 private void paintOverlay(Graphics g) {
   for (int i = 0; i < player.getHealth(); i++) {
     g.drawImage(imgHealth, GAP + i * HEALTH_SIZE, GAP, HEALTH_SIZE, HEALTH_SIZE, this);
   }
   g.drawImage(imgCoinCount, getWidth() - COIN_SIZE, GAP, COIN_SIZE, COIN_SIZE - GAP, this);
   g.setFont(new Font("Verdana", Font.BOLD, FONT_SIZE));
   g.drawString("" + player.getCoins(), getWidth() - COIN_STRING_POS, COIN_STRING_POS);
 }