public com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync build() {
   com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync result = buildPartial();
   if (!result.isInitialized()) {
     throw newUninitializedMessageException(result);
   }
   return result;
 }
 private com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync buildParsed()
     throws com.google.protobuf.InvalidProtocolBufferException {
   com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync result = buildPartial();
   if (!result.isInitialized()) {
     throw newUninitializedMessageException(result).asInvalidProtocolBufferException();
   }
   return result;
 }
 public com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync buildPartial() {
   com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync result =
       new com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync(this);
   int from_bitField0_ = bitField0_;
   int to_bitField0_ = 0;
   if (((from_bitField0_ & 0x00000001) == 0x00000001)) {
     to_bitField0_ |= 0x00000001;
   }
   result.mode_ = mode_;
   if (((from_bitField0_ & 0x00000002) == 0x00000002)) {
     to_bitField0_ |= 0x00000002;
   }
   result.value_ = value_;
   if (((from_bitField0_ & 0x00000004) == 0x00000004)) {
     to_bitField0_ |= 0x00000004;
   }
   result.object_ = object_;
   result.bitField0_ = to_bitField0_;
   onBuilt();
   return result;
 }
 public Builder mergeFrom(
     com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync other) {
   if (other
       == com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync.getDefaultInstance())
     return this;
   if (other.hasMode()) {
     setMode(other.getMode());
   }
   if (other.hasValue()) {
     setValue(other.getValue());
   }
   if (other.hasObject()) {
     setObject(other.getObject());
   }
   this.mergeUnknownFields(other.getUnknownFields());
   return this;
 }
 public com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync
     getDefaultInstanceForType() {
   return com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync.getDefaultInstance();
 }
 public com.google.protobuf.Descriptors.Descriptor getDescriptorForType() {
   return com.xinqihd.sns.gameserver.proto.XinqiBceUserSync.BceUserSync.getDescriptor();
 }