Exemple #1
0
  static {
    // static initializer that creates a mesh blueprint and loads the
    // textures.
    try {
      SimpleStream ss = new SimpleStream("data/weapon.jpg");
      TextureManager.getInstance().addTexture("weapon", new Texture(ss.getStream()));
      ss.close();

      ss = new SimpleStream("data/snork.md2");
      bluePrint = new ClientObject(Loader.loadMD2(ss.getStream(), 0.22f)); // 0.32f
      bluePrint.translate(0, 4.5f, 0);
      bluePrint.translateMesh();
      bluePrint.getTranslationMatrix().setIdentity();
      bluePrint.translate(100000, 100000, 100000);

      sphereBluePrint = Primitives.getSphere(9, 6);
      sphereBluePrint.build();
      sphereBluePrint.setTexture("shield");

      sphereBluePrint.calcTextureWrapSpherical();

      ss.close();
    } catch (Exception e) {
      e.printStackTrace();
    }
  }
Exemple #2
0
  public Car() {
    /**
     * The car's "body" is this instance itself. That may seem a bit strange at first glance, but
     * it's quite convenient in this case.
     */
    super(Primitives.getBox(8, 0.25f));
    rightFront = Primitives.getSphere(5, 4);
    leftFront = Primitives.getSphere(5, 4);
    rightRear = Primitives.getSphere(5, 4);
    leftRear = Primitives.getSphere(5, 4);

    /** The wheels are parts, i.e. children of the car */
    addChild(rightFront);
    addChild(leftFront);
    addChild(rightRear);
    addChild(leftRear);

    /** Initialize the car and the wheels */
    setTexture("car");
    rightFront.setTexture("car");
    leftFront.setTexture("car");
    rightRear.setTexture("car");
    leftRear.setTexture("car");

    setEnvmapped(Object3D.ENVMAP_ENABLED);
    rightFront.setEnvmapped(Object3D.ENVMAP_ENABLED);
    leftFront.setEnvmapped(Object3D.ENVMAP_ENABLED);
    rightRear.setEnvmapped(Object3D.ENVMAP_ENABLED);
    leftRear.setEnvmapped(Object3D.ENVMAP_ENABLED);

    /** We need to offset the wheels a little... */
    rightFront.translate(new SimpleVector(-8, 4, 8));
    rightRear.translate(new SimpleVector(-8, 4, -8));
    leftFront.translate(new SimpleVector(8, 4, 8));
    leftRear.translate(new SimpleVector(8, 4, -8));

    rightFront.translateMesh();
    rightRear.translateMesh();
    leftFront.translateMesh();
    leftRear.translateMesh();

    rightFront.setTranslationMatrix(new Matrix());
    rightRear.setTranslationMatrix(new Matrix());
    leftFront.setTranslationMatrix(new Matrix());
    leftRear.setTranslationMatrix(new Matrix());

    /** ...the wheels are now in place. We can now build the car. */
    build();
    rightRear.build();
    rightFront.build();
    leftRear.build();
    leftFront.build();
  }
  public void onSurfaceChanged(GL10 gl, int w, int h) {
    if (frameBuffer != null) frameBuffer.dispose();

    frameBuffer = new FrameBuffer(gl, w, h);

    // 載入模型
    arch = loadModel("Arch.3DS", 15);
    arch.compile();
    box = loadModel("Box.3DS", 8);
    box.compile();
    cylinder = loadModel("Cylinder.3DS", 7);
    cylinder.compile();

    arch.setCollisionMode(Object3D.COLLISION_CHECK_OTHERS);
    box.setCollisionMode(Object3D.COLLISION_CHECK_OTHERS);
    cylinder.setCollisionMode(Object3D.COLLISION_CHECK_OTHERS);

    arch.setName("Arch");
    box.setName("Box");
    cylinder.setName("Cylinder");

    // 設定世界場景(加入3個模型)
    world = new World();
    world.setAmbientLight(75, 75, 75);
    world.addObject(arch);
    world.addObject(box);
    world.addObject(cylinder);

    box.translate(new SimpleVector(-15, -20, 5));
    arch.translate(new SimpleVector(-15, 5, -5));

    // 記錄原始位置
    archOriginPosition = arch.getTranslation();
    boxOriginPosition = box.getTranslation();
    cylinderOriginPosition = cylinder.getTranslation();

    // 設定Camera
    Camera camera = world.getCamera();
    camera.moveCamera(Camera.CAMERA_MOVEOUT, 50); // 向後移50
    camera.lookAt(SimpleVector.ORIGIN); // 看向(0,0,0)

    // 設定Light
    sun = new Light(world);
    sun.setIntensity(175, 175, 175);
    sun.setPosition(camera.getPosition());

    MemoryHelper.compact();
  }
Exemple #4
0
  private void createShieldMesh() {
    shield = new Object3D(sphereBluePrint);
    shield.setVisibility(false);
    shield.setMesh(sphereBluePrint.getMesh());
    shield.build();
    shield.translate(0, 4.5f, 0);
    shield.setTransparency(7);
    shield.setTransparencyMode(Object3D.TRANSPARENCY_MODE_ADD);

    if (Globals.compiledObjects) {
      shield.compile();
    }

    addChildToSuper(shield);
  }
    @Override
    public void onSurfaceChanged(GL10 gl, int width, int height) {
      if (fb != null) {
        fb.dispose();
      }
      fb = new FrameBuffer(gl, width, height);

      if (master == null) {

        world = new World();
        world.setAmbientLight(20, 20, 20);

        sun = new Light(world);
        sun.setIntensity(250, 250, 250);

        Texture texture =
            new Texture(BitmapHelper.convert(getResources().getDrawable(R.drawable.bublebgnd)));
        TextureManager.getInstance().addTexture("bublebgnd", texture);

        // Create a texture out of the icon...:-)
        texture =
            new Texture(
                BitmapHelper.rescale(
                    BitmapHelper.convert(getResources().getDrawable(R.drawable.icon)), 64, 64));
        TextureManager.getInstance().addTexture("tex", texture);

        bubbles = new Object3D[BUBBLES];
        for (byte i = 0; i < BUBBLES; i++) {
          Object3D bubble = Primitives.getSphere(8);
          bubble.calcTextureWrapSpherical();
          // bubble.setCulling(true);
          bubble.translate(-30 + i * 20, 30.0f, 0.0f);
          bubble.setTransparency(70);
          //  bubble.rotateX(-(float) Math.PI / Math.abs(r.nextInt()/3));
          bubble.setTexture("tex");
          bubble.strip();
          bubble.build();

          bubbles[i] = bubble;
        }

        background = Primitives.getPlane(1, 110f);
        // background.$
        // background.calcTextureWrapSpherical();
        background.setTexture("bublebgnd");
        background.strip();
        background.build();

        world.addObject(background);

        // world.
        world.addObjects(bubbles);

        Camera cam = world.getCamera();
        cam.moveCamera(Camera.CAMERA_MOVEOUT, 70);
        cam.lookAt(background.getTransformedCenter());
        //  cam.lookAt(bubbles.getTransformedCenter());

        SimpleVector sv = new SimpleVector();
        sv.set(background.getTransformedCenter());
        sv.y -= 100;
        sv.z -= 100;
        sun.setPosition(sv);
        MemoryHelper.compact();

        if (master == null) {
          Logger.log("Saving master Activity!");
          master = BubblesActivity.this;
        }
      }
    }
Exemple #6
0
  static {
    try {
      SimpleStream ss = new SimpleStream("data/crate.3ds");
      bluePrint = new ClientObject(Loader.load3DS(ss.getStream(), 0.09f)[0]);
      ss.close();
      bluePrint.translate(0, -4.3f, -5);
      bluePrint.translateMesh();
      bluePrint.getTranslationMatrix().setIdentity();
      TextureInfo ti = null;
      if (!Globals.normalMapping) {
        bluePrint.setTexture("crate");
      } else {
        ti = new TextureInfo(TextureManager.getInstance().getTextureID("crate"));
        ti.add(
            TextureManager.getInstance().getTextureID("cratenormals"), TextureInfo.MODE_MODULATE);
        bluePrint.setTexture(ti);
      }

      bluePrint.getMesh().compress();
      bluePrint.build();

      Object3D child = null;
      Animation anim = new Animation(6);
      anim.setClampingMode(Animation.USE_CLAMPING);
      anim.createSubSequence("explosion");

      Loader.setVertexOptimization(false);

      for (int i = 1; i < 6; i++) {
        String name = "data/crate" + i + ".3ds";
        ss = new SimpleStream(name);
        Object3D obj = Loader.load3DS(ss.getStream(), 4.4050189f)[0];
        ss.close();
        obj.translate(0, -5f, -0.6f);
        obj.translateMesh();
        obj.getTranslationMatrix().setIdentity();
        if (!Globals.normalMapping) {
          obj.setTexture("crate");
        } else {
          obj.setTexture(ti);
        }
        obj.build();

        if (i == 1) {
          child = obj;
          child.setMesh(child.getMesh().cloneMesh(true));
        }
        obj.getMesh().compress();
        anim.addKeyFrame(obj.getMesh());
      }
      child.setAnimationSequence(anim);

      Loader.setVertexOptimization(true);

      childBluePrint = child;

      /*
       * for (int i=0; i<child.getMesh().getBoundingBox().length; i++) {
       * System.out.print(child.getMesh().getBoundingBox()[i]);
       * System.out.println("="+bluePrint.getMesh().getBoundingBox()[i]);
       * }
       */
    } catch (Exception e) {
      e.printStackTrace();
    }
  }
  private void Handle3DControl(Object3D obj, float originZ) {
    switch (Activity3Page.currentActionType) {
      case Move:
        // ---處理移動(Translate Position: X,Y)---begin
        SimpleVector transPos =
            new SimpleVector(
                obj.getTranslation().x + deltaTranslatePositionX,
                obj.getTranslation().y + deltaTranslatePositionY,
                obj.getTranslation().z);

        SimpleVector projectScreenV3 =
            Interact2D.project3D2D(
                world.getCamera(), frameBuffer, transPos); // (重要!!!)這可以知道3D物件在2D畫面的投影

        if (projectScreenV3.x >= 0
            && projectScreenV3.y >= 0
            && projectScreenV3.x <= frameBuffer.getWidth()
            && projectScreenV3.y <= frameBuffer.getHeight()) {
          obj.translate(deltaTranslatePositionX, deltaTranslatePositionY, 0);
        }
        deltaTranslatePositionX = 0;
        deltaTranslatePositionY = 0;
        // ---處理移動(Translate Position: X,Y)---end

        // ---處理放大縮小(Scale)---begin
        if (deltaScale != 0) {
          float currentScale = obj.getScale() + deltaScale;
          if (currentScale <= 0.5f) {
            obj.setScale(0.5f);
          } else if (currentScale >= 1.5f) {
            obj.setScale(1.5f);
          } else {
            obj.setScale(currentScale);
          }
          deltaScale = 0;
        }
        // ---處理放大縮小(Scale)---end
        break;

      case Rotate:
        // ---處理旋轉(Rotate)---begin
        if (deltaRotateAngleX != 0) {
          obj.rotateY(deltaRotateAngleX);
          deltaRotateAngleX = 0;
        }
        if (deltaRotateAngleY != 0) {
          obj.rotateX(deltaRotateAngleY);
          deltaRotateAngleY = 0;
        }
        // ---處理旋轉(Rotate)---end
        break;

      case Depth:
        // ---處理深度(Translate Depth: Z軸)---begin
        float currentPosZ = obj.getTranslation().z + deltaTranslatePositionZ;
        if (currentPosZ > originZ - ZaxisCanMoveDistance
            && currentPosZ < originZ + ZaxisCanMoveDistance) {
          obj.translate(0, 0, deltaTranslatePositionZ);
        }
        deltaTranslatePositionZ = 0;
        // ---處理深度(Translate Depth: Z軸)---end
        break;
    }
  }
  public void onSurfaceChanged(GL10 gl, int w, int h) {
    if (fb != null) {
      fb.dispose();
    }
    fb = new FrameBuffer(gl, w, h);

    Loader = new Model3D();

    if (master == null) {

      world = new World();
      world.setAmbientLight(20, 20, 20);

      sun = new Light(world);
      sun.setIntensity(250, 250, 250);

      // OBJECT 1
      try {
        double startTime1 = System.currentTimeMillis();
        obj1 = Loader.localloadModel("" + thingName1 + ".3ds", thingScale);
        double endTime1 = System.currentTimeMillis() - startTime1;

        Log.i("Object 1 loading time", endTime1 + "");
        dataEvent
            .getInstance()
            .getDatabaseManager()
            .saveData("Object 1 loading time", 0, endTime1, 0, 0);

      } catch (UnsupportedEncodingException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
      } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
      }
      obj1.build();
      world.addObject(obj1);

      Camera cam = world.getCamera();
      cam.moveCamera(Camera.CAMERA_MOVEOUT, 50);
      cam.lookAt(obj1.getTransformedCenter());

      SimpleVector sv = new SimpleVector();
      sv.set(obj1.getTransformedCenter());
      sv.y -= 100;
      sv.z -= 100;
      sun.setPosition(sv);
      MemoryHelper.compact();

      // OBJECT2
      try {
        double startTime2 = System.currentTimeMillis();
        obj2 = Loader.loadModel("" + thingName2 + ".3ds", thingScale);
        double endTime2 = System.currentTimeMillis() - startTime2;

        Log.i("Object 2 loading time", endTime2 + "");

        dataEvent
            .getInstance()
            .getDatabaseManager()
            .saveData("Object 2 loading time", 0, endTime2, 0, 0);

      } catch (UnsupportedEncodingException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
      } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
      }

      obj2.translate(-6, 28, 0);
      obj2.rotateY(-.6f);
      world.addObject(obj2);

      // OBJECT3
      try {

        double startTime3 = System.currentTimeMillis();
        obj3 = Loader.loadModel("" + thingName3 + ".3ds", thingScale);
        double endTime3 = System.currentTimeMillis() - startTime3;

        Log.i("Object 3 loading time", endTime3 + "");

        dataEvent
            .getInstance()
            .getDatabaseManager()
            .saveData("Object 3 loading time", 0, endTime3, 0, 0);

        boolean manualExtraction = true;
        if (manualExtraction == true) {
          extractDatabaseFile(new DatabaseCommons());
        }

      } catch (UnsupportedEncodingException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
      } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
      }

      obj3.translate(-15, -20, 0);
      obj3.rotateY(-.6f);
      world.addObject(obj3);

      /*if (master == null) {
          Logger.log("Saving master Activity!");
          master = MainActivity.this;
      }*/
    }
  }