@Override public void pause() { ticking = false; playerCursor.setTicking(false); playerHUD.setTicking(false); playerInventory.setTicking(false); }
@Override public void resume() { ticking = true; playerCursor.setTicking(true); playerHUD.setTicking(true); playerInventory.setTicking(true); }
@Override public void show() { playerCursor.setVisible(true); playerHUD.setVisible(true); }