public void render(GL gl) { // gl.glLoadIdentity(); gl.glRasterPos2f(-0.25f + 0.10f * ((float) (Math.cos(0.1))), 0.35f * ((float) (Math.sin(0.1)))); // Take a string and make it a bitmap, put it in the 'gl' passed over and pick // the GLUT font, then provide the string to show glut.glutBitmapString( GLUT.BITMAP_HELVETICA_18, "Active OpenGL, in JoGL, Text With NeHe - " + 0.1); }
public void display(GLAutoDrawable glDrawable) { GL gl = glDrawable.getGL(); // Store old matrices gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPushMatrix(); gl.glLoadIdentity(); gl.glMatrixMode(GL.GL_PROJECTION); gl.glPushMatrix(); gl.glLoadIdentity(); gl.glViewport(0, 0, glDrawable.getWidth(), glDrawable.getHeight()); // Store enabled state and disable lighting, texture mapping and the depth buffer gl.glPushAttrib(GL.GL_ENABLE_BIT); gl.glDisable(GL.GL_BLEND); gl.glDisable(GL.GL_LIGHTING); gl.glDisable(GL.GL_TEXTURE_2D); gl.glDisable(GL.GL_DEPTH_TEST); // Retrieve the current viewport and switch to orthographic mode IntBuffer viewPort = BufferUtil.newIntBuffer(4); gl.glGetIntegerv(GL.GL_VIEWPORT, viewPort); glu.gluOrtho2D(0, viewPort.get(2), viewPort.get(3), 0); // Render the text gl.glColor3f(1, 1, 1); int x = OFFSET; int maxx = 0; int y = OFFSET + CHAR_HEIGHT; if (keyboardEntries.size() > 0) { gl.glRasterPos2i(x, y); glut.glutBitmapString(GLUT.BITMAP_HELVETICA_12, KEYBOARD_CONTROLS); maxx = Math.max( maxx, OFFSET + glut.glutBitmapLength(GLUT.BITMAP_HELVETICA_12, KEYBOARD_CONTROLS)); y += OFFSET; x += INDENT; for (int i = 0; i < keyboardEntries.size(); i++) { gl.glRasterPos2f(x, y); String text = (String) keyboardEntries.get(i); glut.glutBitmapString(GLUT.BITMAP_HELVETICA_12, text); maxx = Math.max(maxx, OFFSET + glut.glutBitmapLength(GLUT.BITMAP_HELVETICA_12, text)); y += OFFSET; } } if (mouseEntries.size() > 0) { x = maxx + OFFSET; y = OFFSET + CHAR_HEIGHT; gl.glRasterPos2i(x, y); glut.glutBitmapString(GLUT.BITMAP_HELVETICA_12, MOUSE_CONTROLS); y += OFFSET; x += INDENT; for (int i = 0; i < mouseEntries.size(); i++) { gl.glRasterPos2f(x, y); glut.glutBitmapString(GLUT.BITMAP_HELVETICA_12, (String) mouseEntries.get(i)); y += OFFSET; } } // Restore enabled state gl.glPopAttrib(); // Restore old matrices gl.glPopMatrix(); gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPopMatrix(); }