public OutputStream newOutputStream(Path path, StandardOpenOption... options) throws IOException { final FileOpened result = request(new FileNewOutputStream(path.toString(), Arrays.asList(options)), FileOpened.class); final int handle = result.getHandle(); return new BufferedOutputStream( new OutputStream() { @Override public void write(int b) throws IOException { throw new IOException("write(int): not implemented"); } @Override public void write(byte[] b, int off, int len) throws IOException { final byte[] buffer = new byte[len]; System.arraycopy(b, off, buffer, 0, len); request(new FileWrite(handle, buffer), Acknowledge.class); } @Override public void flush() throws IOException { request(new FileFlush(handle), Acknowledge.class); } @Override public void close() throws IOException { request(new FileClose(handle), Acknowledge.class); } }, BUFFER_SIZE); }
public InputStream newInputStream(Path path, StandardOpenOption... options) throws IOException { final FileOpened result = request(new FileNewInputStream(path.toString(), Arrays.asList(options)), FileOpened.class); final int handle = result.getHandle(); /* BufferedInputStream should _never_ use {@link InputStream#read()}, making sure we don't * have to implement that method. Reading one byte at-a-time over the network would be a * folly */ return new BufferedInputStream( new InputStream() { @Override public int read() throws IOException { throw new IOException("read(): not implemented"); } @Override public int read(byte[] b, int off, int len) throws IOException { final FileReadResult data = request(new FileRead(handle, len), FileReadResult.class); final byte[] bytes = data.getData(); System.arraycopy(bytes, 0, b, off, bytes.length); return bytes.length; } @Override public void close() throws IOException { request(new FileClose(handle), Acknowledge.class); } }, BUFFER_SIZE); }