@Override public void simulateBlockMine(Vector pt) { BaseBlock block = getLazyBlock(pt); BaseItemStack stack = BlockType.getBlockDrop(block.getId(), (short) block.getData()); if (stack != null) { final int amount = stack.getAmount(); if (amount > 1) { dropItem(pt, new BaseItemStack(stack.getType(), 1, stack.getData()), amount); } else { dropItem(pt, stack, amount); } } try { setBlock(pt, new BaseBlock(BlockID.AIR)); } catch (WorldEditException e) { throw new RuntimeException(e); } }
@SuppressWarnings({"deprecation"}) @Override public MaterialAndData getBlock(Vector v) { int x = v.getBlockX() + center.getBlockX(); int y = v.getBlockY() + center.getBlockY(); int z = v.getBlockZ() + center.getBlockZ(); try { if (x < 0 || x >= size.getBlockZ() || y < 0 || y >= size.getBlockY() || z < 0 || z >= size.getBlockZ()) { return null; } com.sk89q.worldedit.Vector vector = new com.sk89q.worldedit.Vector(x, y, z); BaseBlock baseBlock = weSchematic.getBlock(vector); Material material = Material.getMaterial(baseBlock.getId()); int materialData = baseBlock.getData(); MaterialAndData blockData = new MaterialAndData(material, (byte) materialData); // Note.. we don't actually get a SignBlock here, for some reason. // May have something to do with loading schematics not actually supporting sign // text, it doesn't work with //schematic and //paste, either. // It looks like //paste works in a dev build of WE, but it still doesn't give me the blocks // Looking at WE's code, it seems like the part that's needed is commented out... ?? if (material == Material.SIGN_POST || material == Material.WALL_SIGN) { try { if (baseBlock.hasNbtData()) { SignBlock signBlock = new SignBlock(material.getId(), materialData); CompoundTag nbtData = baseBlock.getNbtData(); signBlock.setNbtData(nbtData); blockData.setSignLines(signBlock.getText()); } } catch (Throwable ex) { ex.printStackTrace(); } } else if (material == Material.COMMAND) { try { if (baseBlock.hasNbtData()) { CompoundTag nbtRoot = baseBlock.getNbtData(); Map<String, Tag> rootValues = nbtRoot.getValue(); if (rootValues.containsKey("Command")) { Object commandValue = rootValues.get("Command").getValue(); blockData.setCommandLine((String) commandValue); } if (rootValues.containsKey("CustomName")) { Object nameValue = rootValues.get("CustomName").getValue(); blockData.setCustomName((String) nameValue); } } } catch (Throwable ex) { ex.printStackTrace(); } } else if (material == Material.CHEST) { try { if (baseBlock.hasNbtData()) { ChestBlock chestBlock = new ChestBlock(materialData); CompoundTag nbtRoot = baseBlock.getNbtData(); chestBlock.setNbtData(nbtRoot); BaseItemStack[] items = chestBlock.getItems(); if (items != null && items.length > 0) { ItemStack[] contents = new ItemStack[items.length]; for (int i = 0; i < items.length; i++) { if (items[i] != null) { Material itemMaterial = Material.getMaterial(items[i].getType()); // Bukkit.getLogger().info("Item from chest: " + itemMaterial + " at " + i + " / " // + contents.length); short itemData = items[i].getData(); int itemAmount = items[i].getAmount(); ItemStack newStack = new ItemStack(itemMaterial, itemAmount, itemData); Map<Integer, Integer> enchantments = items[i].getEnchantments(); if (enchantments != null && enchantments.size() > 0) { for (Entry<Integer, Integer> enchantment : enchantments.entrySet()) { try { Enchantment enchantmentType = Enchantment.getById(enchantment.getKey()); newStack.addEnchantment(enchantmentType, enchantment.getValue()); } catch (Exception ex) { // This seems to happen a lot .. like on potions especially. ex.printStackTrace(); } } } contents[i] = newStack; } } blockData.setInventoryContents(contents); } } } catch (Throwable ex) { ex.printStackTrace(); } } return blockData; } catch (ArrayIndexOutOfBoundsException ex) { // TODO: Figure out why this still happens, even with the size check } catch (Throwable ex) { ex.printStackTrace(); } return null; }
@Command( aliases = {"/set"}, usage = "[pattern]", desc = "Set all blocks within selection", min = 1, max = 1) @CommandPermissions("worldedit.region.set") @Logging(REGION) public void set( Player player, EditSession editSession, LocalSession session, @Selection Region selection, Pattern to) throws WorldEditException { if (selection instanceof CuboidRegion && editSession.hasFastMode() && to instanceof BlockPattern) { try { CuboidRegion cuboid = (CuboidRegion) selection; RegionWrapper current = new RegionWrapper(cuboid.getMinimumPoint(), cuboid.getMaximumPoint()); BaseBlock block = ((BlockPattern) to).getBlock(); final FaweQueue queue = editSession.getQueue(); final int minY = cuboid.getMinimumY(); final int maxY = cuboid.getMaximumY(); final int id = block.getId(); final byte data = (byte) block.getData(); final FaweChunk<?> fc = queue.getFaweChunk(0, 0); fc.fillCuboid(0, 15, minY, maxY, 0, 15, id, data); fc.optimize(); int bcx = (current.minX) >> 4; int bcz = (current.minZ) >> 4; int tcx = (current.maxX) >> 4; int tcz = (current.maxZ) >> 4; // [chunkx, chunkz, pos1x, pos1z, pos2x, pos2z, isedge] MainUtil.chunkTaskSync( current, new RunnableVal<int[]>() { @Override public void run(int[] value) { FaweChunk newChunk; if (value[6] == 0) { newChunk = fc.copy(true); newChunk.setLoc(queue, value[0], value[1]); } else { int bx = value[2] & 15; int tx = value[4] & 15; int bz = value[3] & 15; int tz = value[5] & 15; if (bx == 0 && tx == 15 && bz == 0 && tz == 15) { newChunk = fc.copy(true); newChunk.setLoc(queue, value[0], value[1]); } else { newChunk = queue.getFaweChunk(value[0], value[1]); newChunk.fillCuboid( value[2] & 15, value[4] & 15, minY, maxY, value[3] & 15, value[5] & 15, id, data); } } newChunk.addToQueue(); } }); queue.enqueue(); long start = System.currentTimeMillis(); BBC.OPERATION.send(player, BBC.VISITOR_BLOCK.format(cuboid.getArea())); queue.flush(); BBC.ACTION_COMPLETE.send(player, (System.currentTimeMillis() - start) / 1000d); return; } catch (Throwable e) { MainUtil.handleError(e); } } int affected = editSession.setBlocks(selection, Patterns.wrap(to)); BBC.OPERATION.send(player, affected); }