@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((affected instanceof MOB) && (msg.amISource((MOB) affected)) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.tool() instanceof Weapon) && (msg.value() > 0) && (msg.target() instanceof MOB) && (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN)) { if (CMLib.dice().rollPercentage() < 25) helpProficiency((MOB) affected, 0); final CMMsg msg2 = CMClass.getMsg( (MOB) msg.target(), msg.tool(), this, CMMsg.MSG_OK_VISUAL, L("^F^<FIGHT^><T-NAME> fragment(s) in <S-NAME>!^</FIGHT^>^?")); CMLib.color().fixSourceFightColor(msg2); msg.addTrailerMsg(msg2); msg.setValue( msg.value() + (int) Math.round( CMath.mul( 3.0 * msg.value(), CMath.div(proficiency(), 100.0 - (10.0 * getXLEVELLevel(invoker())))))); } return super.okMessage(myHost, msg); }
@Override public void affectCharStats(MOB affected, CharStats affectableStats) { super.affectCharStats(affected, affectableStats); affectableStats.setStat( CharStats.STAT_STRENGTH, (int) Math.round(CMath.div(affectableStats.getStat(CharStats.STAT_STRENGTH), 2.0))); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; // now see if it worked final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L( (auto ? "A " : "^S<S-NAME> incant(s) and point(s) at <T-NAMESELF>. A ") + "long shard of ice streaks through the air!^?") + CMLib.protocol().msp("spelldam2.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_COLD | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); invoker = mob; int damage = 0; final int maxDie = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(mob))) / 2; damage += CMLib.dice().roll(maxDie, 6, 15); mob.location().send(mob, msg2); if ((msg2.value() > 0) || (msg.value() > 0)) damage = (int) Math.round(CMath.div(damage, 2.0)); if (target.location() == mob.location()) CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_COLD, Weapon.TYPE_FROSTING, L("The lance <DAMAGE> <T-NAME>!")); } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) and point(s) at <T-NAMESELF>, but flub(s) the spell.")); // return whether it worked return success; }
@Override public void level(MOB mob, List<String> newAbilityIDs) { super.level(mob, newAbilityIDs); if (CMSecurity.isDisabled(CMSecurity.DisFlag.LEVELS)) return; final int attArmor = (((int) Math.round(CMath.div(mob.charStats().getStat(CharStats.STAT_DEXTERITY), 9.0))) + 1); mob.tell(L("^NYour grace grants you a defensive bonus of ^H@x1^?.^N", "" + attArmor)); }
protected String getDeviation(double val, double val2) { if (val == val2) return "0%"; final double oval = val2 - val; final int pval = (int) Math.round(CMath.div((oval < 0) ? (oval * -1) : oval, val2 == 0 ? 1 : val2) * 100.0); if (oval > 0) return "-" + pval + "%"; return "+" + pval + "%"; }
@Override public void affectCharState(MOB affected, CharState affectableState) { super.affectCharState(affected, affectableState); if (affected == null) return; affectableState.setMovement( (int) Math.round( CMath.div( affectableState.getMovement(), drawups + (0.1 * super.getX1Level(invoker()))))); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L( auto ? "<T-NAME> <T-IS-ARE> sprayed with acid." : "^S<S-NAME> reach(es) for <T-NAMESELF>, spraying acid all over <T-HIM-HER>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ACID | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); invoker = mob; final int numDice = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(invoker()))) / 2; int damage = CMLib.dice().roll(2, numDice, 1); if ((msg2.value() > 0) || (msg.value() > 0)) damage = (int) Math.round(CMath.div(damage, 2.0)); CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_ACID, Weapon.TYPE_MELTING, L("The acid <DAMAGE> <T-NAME>!")); maliciousAffect(mob, target, asLevel, 3, -1); } } else return maliciousFizzle( mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, but nothing more happens.")); return success; }
@Override public String ageName() { final int cat = ageCategory(); if (cat < Race.AGE_ANCIENT) return Race.AGE_DESCS[cat]; int age = getStat(STAT_AGE); final int[] chart = getMyRace().getAgingChart(); final int diff = chart[Race.AGE_ANCIENT] - chart[Race.AGE_VENERABLE]; age = age - chart[Race.AGE_ANCIENT]; final int num = (diff > 0) ? (int) Math.abs(Math.floor(CMath.div(age, diff))) : 0; if (num <= 0) return Race.AGE_DESCS[cat]; return Race.AGE_DESCS[cat] + " " + CMath.convertToRoman(num); }
@Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected, affectableStats); if (affected instanceof MOB) { if (CMLib.flags().isStanding((MOB) affected)) { final MOB mob = (MOB) affected; final int attArmor = (((int) Math.round(CMath.div(mob.charStats().getStat(CharStats.STAT_DEXTERITY), 9.0))) + 1) * (mob.charStats().getClassLevel(this) - 1); affectableStats.setArmor(affectableStats.armor() - attArmor); } } }
@Override public String healthText(MOB viewer, MOB mob) { final double pct = (CMath.div(mob.curState().getHitPoints(), mob.maxState().getHitPoints())); if (pct < .10) return L("^r@x1^r is near destruction!^N", mob.name(viewer)); else if (pct < .20) return L("^r@x1^r is massively shredded and damaged.^N", mob.name(viewer)); else if (pct < .30) return L("^r@x1^r is extremely shredded and damaged.^N", mob.name(viewer)); else if (pct < .40) return L("^y@x1^y is very shredded and damaged.^N", mob.name(viewer)); else if (pct < .50) return L("^y@x1^y is shredded and damaged.^N", mob.name(viewer)); else if (pct < .60) return L("^p@x1^p is shredded and slightly damaged.^N", mob.name(viewer)); else if (pct < .70) return L("^p@x1^p has lost numerous leaves.^N", mob.name(viewer)); else if (pct < .80) return L("^g@x1^g has lost some leaves.^N", mob.name(viewer)); else if (pct < .90) return L("^g@x1^g has lost a few leaves.^N", mob.name(viewer)); else if (pct < .99) return L("^g@x1^g is no longer in perfect condition.^N", mob.name(viewer)); else return L("^c@x1^c is in perfect condition.^N", mob.name(viewer)); }
@Override public String healthText(MOB viewer, MOB mob) { final double pct = (CMath.div(mob.curState().getHitPoints(), mob.maxState().getHitPoints())); if (pct < .10) return L("^r@x1^r is almost broken!^N", mob.name(viewer)); else if (pct < .20) return L("^r@x1^r is massively cracked and damaged.^N", mob.name(viewer)); else if (pct < .30) return L("^r@x1^r is extremely cracked and damaged.^N", mob.name(viewer)); else if (pct < .40) return L("^y@x1^y is very cracked and damaged.^N", mob.name(viewer)); else if (pct < .50) return L("^y@x1^y is cracked and damaged.^N", mob.name(viewer)); else if (pct < .60) return L("^p@x1^p is cracked and slightly damaged.^N", mob.name(viewer)); else if (pct < .70) return L("^p@x1^p is showing numerous cracks.^N", mob.name(viewer)); else if (pct < .80) return L("^g@x1^g is showing some crachs.^N", mob.name(viewer)); else if (pct < .90) return L("^g@x1^g is showing small cracks.^N", mob.name(viewer)); else if (pct < .99) return L("^g@x1^g is no longer in perfect condition.^N", mob.name(viewer)); else return L("^c@x1^c is in perfect condition.^N", mob.name(viewer)); }
protected final Map<String, Double> getRatesFor(final Environmental affecting, String currency) { if (spaceMaxCut <= 0.0) return rates; currency = currency.toUpperCase(); if (rates.containsKey(currency)) return rates; String myCurrency = CMLib.beanCounter().getCurrency(affecting); if (myCurrency.equalsIgnoreCase(currency)) { rates.put(currency, Double.valueOf(cut)); return rates; } SpaceObject homeO = CMLib.map().getSpaceObject(affecting, false); if (homeO != null) { myCurrency = CMLib.beanCounter().getCurrency(homeO); if (myCurrency.equalsIgnoreCase(currency)) { rates.put(currency, Double.valueOf(cut)); return rates; } } else { // no space object, wtf? this SHOULD fail if (!complainedAboutSpaceError) { complainedAboutSpaceError = true; Log.errOut( "MoneyChanger", affecting.Name() + " is not on a planet, so space rates cannot apply!"); } return rates; } for (Enumeration<Area> a = CMLib.map().spaceAreas(); a.hasMoreElements(); ) { Area A = a.nextElement(); if ((A != null) && (A != homeO)) { myCurrency = CMLib.beanCounter().getCurrency(A); if (myCurrency.equalsIgnoreCase(currency)) { SpaceObject oA = (SpaceObject) A; long distance = CMLib.map().getDistanceFrom(homeO, oA); if ((distance < 0) || (distance > spaceMaxDistance)) { rates.put(currency, Double.valueOf(spaceMaxCut)); } else { double pct = CMath.div(distance, spaceMaxDistance); double amt = spaceMaxCut * pct; if (amt < cut) amt = cut; rates.put(currency, Double.valueOf(cut)); } return rates; } } } return rates; }
@Override public String healthText(MOB viewer, MOB mob) { final double pct = (CMath.div(mob.curState().getHitPoints(), mob.maxState().getHitPoints())); if (pct < .10) return L("^r@x1^r is unstable and almost disintegrated!^N", mob.name(viewer)); else if (pct < .20) return L("^r@x1^r is nearing disintegration.^N", mob.name(viewer)); else if (pct < .30) return L("^r@x1^r is noticeably disintegrating.^N", mob.name(viewer)); else if (pct < .40) return L("^y@x1^y is very damaged and slightly disintegrated.^N", mob.name(viewer)); else if (pct < .50) return L("^y@x1^y is very damaged.^N", mob.name(viewer)); else if (pct < .60) return L("^p@x1^p is starting to show major damage.^N", mob.name(viewer)); else if (pct < .70) return L("^p@x1^p is definitely damaged.^N", mob.name(viewer)); else if (pct < .80) return L("^g@x1^g is disheveled and mildly damaged.^N", mob.name(viewer)); else if (pct < .90) return L("^g@x1^g is noticeably disheveled.^N", mob.name(viewer)); else if (pct < .99) return L("^g@x1^g is slightly disheveled.^N", mob.name(viewer)); else return L("^c@x1^c is in perfect condition.^N", mob.name(viewer)); }
@Override public String healthText(MOB viewer, MOB mob) { final double pct = (CMath.div(mob.curState().getHitPoints(), mob.maxState().getHitPoints())); if (pct < .10) return L("^r@x1^r is nearly defeated.^N", mob.name(viewer)); else if (pct < .20) return L("^r@x1^r is covered in blood.^N", mob.name(viewer)); else if (pct < .30) return L("^r@x1^r is bleeding badly from lots of wounds.^N", mob.name(viewer)); else if (pct < .40) return L("^y@x1^y has numerous bloody wounds and gashes.^N", mob.name(viewer)); else if (pct < .50) return L("^y@x1^y has some bloody wounds and gashes.^N", mob.name(viewer)); else if (pct < .60) return L("^p@x1^p has a few bloody wounds.^N", mob.name(viewer)); else if (pct < .70) return L("^p@x1^p is cut and bruised.^N", mob.name(viewer)); else if (pct < .80) return L("^g@x1^g has some minor cuts and bruises.^N", mob.name(viewer)); else if (pct < .90) return L("^g@x1^g has a few bruises and scratches.^N", mob.name(viewer)); else if (pct < .99) return L("^g@x1^g has a few small bruises.^N", mob.name(viewer)); else return L("^c@x1^c is in perfect health.^N", mob.name(viewer)); }
@Override public String healthText(MOB viewer, MOB mob) { final double pct = (CMath.div(mob.curState().getHitPoints(), mob.maxState().getHitPoints())); if (pct < .10) return L("^r@x1^r is one unhappy little critter!^N", mob.name(viewer)); else if (pct < .20) return L("^r@x1^r is covered in blood and matted hair.^N", mob.name(viewer)); else if (pct < .30) return L("^r@x1^r is bleeding badly from lots of wounds.^N", mob.name(viewer)); else if (pct < .40) return L("^y@x1^y has large patches of bloody matted fur.^N", mob.name(viewer)); else if (pct < .50) return L("^y@x1^y has some bloody matted fur.^N", mob.name(viewer)); else if (pct < .60) return L("^p@x1^p has a lot of cuts and gashes.^N", mob.name(viewer)); else if (pct < .70) return L("^p@x1^p has a few cut patches.^N", mob.name(viewer)); else if (pct < .80) return L("^g@x1^g has a cut patch of fur.^N", mob.name(viewer)); else if (pct < .90) return L("^g@x1^g has some disheveled fur.^N", mob.name(viewer)); else if (pct < .99) return L("^g@x1^g has some misplaced hairs.^N", mob.name(viewer)); else return L("^c@x1^c is in perfect health.^N", mob.name(viewer)); }
public String healthText(MOB viewer, MOB mob) { double pct = (CMath.div(mob.curState().getHitPoints(), mob.maxState().getHitPoints())); if (pct < .10) return "^r" + mob.displayName(viewer) + "^r is hovering on deaths door!^N"; else if (pct < .20) return "^r" + mob.displayName(viewer) + "^r is covered in blood and matted hair.^N"; else if (pct < .30) return "^r" + mob.displayName(viewer) + "^r is bleeding badly from lots of wounds.^N"; else if (pct < .40) return "^y" + mob.displayName(viewer) + "^y has large patches of bloody matted fur.^N"; else if (pct < .50) return "^y" + mob.displayName(viewer) + "^y has some bloody matted fur.^N"; else if (pct < .60) return "^p" + mob.displayName(viewer) + "^p has a lot of cuts and gashes.^N"; else if (pct < .70) return "^p" + mob.displayName(viewer) + "^p has a few cut patches.^N"; else if (pct < .80) return "^g" + mob.displayName(viewer) + "^g has a cut patch of fur.^N"; else if (pct < .90) return "^g" + mob.displayName(viewer) + "^g has some disheveled fur.^N"; else if (pct < .99) return "^g" + mob.displayName(viewer) + "^g has some misplaced hairs.^N"; else return "^c" + mob.displayName(viewer) + "^c is in perfect health.^N"; }
@Override public boolean okMessage(Environmental host, CMMsg msg) { if (msg.amITarget(this)) { switch (msg.targetMinor()) { case CMMsg.TYP_ACTIVATE: if (!isInstalled()) { if (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG)) msg.source().tell(L("@x1 is not installed or connected.", name())); return false; } else if (!isAllWiringHot(this)) { if (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG)) msg.source() .tell(L("The panel containing @x1 is not activated or connected.", name())); return false; } break; case CMMsg.TYP_DEACTIVATE: break; case CMMsg.TYP_LOOK: break; case CMMsg.TYP_POWERCURRENT: if ((!(this instanceof FuelConsumer)) && (!(this instanceof PowerGenerator)) && activated() && (powerNeeds() > 0) && (msg.value() > 0)) { double amtToTake = Math.min((double) powerNeeds(), (double) msg.value()); msg.setValue(msg.value() - (int) Math.round(amtToTake)); amtToTake *= getFinalManufacturer().getEfficiencyPct(); if (subjectToWearAndTear() && (usesRemaining() <= 200)) amtToTake *= CMath.div(usesRemaining(), 100.0); setPowerRemaining(Math.min(powerCapacity(), Math.round(amtToTake) + powerRemaining())); } break; } } return super.okMessage(host, msg); }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if (!(affected instanceof MOB)) return true; final MOB mob = (MOB) affected; if ((msg.amITarget(mob)) && (msg.sourceMinor() == CMMsg.TYP_FIRE) && (msg.targetMinor() == CMMsg.TYP_DAMAGE)) { final int recovery = (int) Math.round(CMath.div((msg.value()), 2.0)); mob.location() .show( mob, null, CMMsg.MSG_OK_VISUAL, L("The flame attack heals <S-NAME> @x1 points.", "" + recovery)); CMLib.combat() .postHealing(mob, mob, this, recovery, CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL, null); return false; } return true; }
protected boolean stopFalling(MOB mob) { final Room R = mob.location(); if (reversed()) { if (!hitTheCeiling) { hitTheCeiling = true; if (R != null) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ceiling.@x1", CMLib.protocol().msp("splat.wav", 50))); CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } return true; } hitTheCeiling = false; unInvoke(); if (R != null) { if (isAirRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> stop(s) falling.@x1", CMLib.protocol().msp("splat.wav", 50))); else if (CMLib.flags().isWaterySurfaceRoom(R) || CMLib.flags().isUnderWateryRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the water.@x1", CMLib.protocol().msp("splat.wav", 50))); else { R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ground.@x1", CMLib.protocol().msp("splat.wav", 50))); if (CMath.div(damageToTake, mob.maxState().getHitPoints()) > 0.05) { LimbDamage damage = (LimbDamage) mob.fetchEffect("BrokenLimbs"); if (damage == null) { damage = (LimbDamage) CMClass.getAbility("BrokenLimbs"); damage.setAffectedOne(mob); } List<String> limbs = damage.unaffectedLimbSet(); if (limbs.size() > 0) { if (mob.fetchEffect(damage.ID()) == null) { mob.addEffect(damage); damage.makeLongLasting(); } damage.damageLimb(limbs.get(CMLib.dice().roll(1, limbs.size(), -1))); } } } CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } mob.delEffect(this); return false; }
@Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected, affectableStats); affectableStats.setSpeed(CMath.div(affectableStats.speed(), 2.0)); }
public StringBuffer deviations(MOB mob, String rest) { final Vector<String> V = CMParms.parse(rest); if ((V.size() == 0) || ((!V.get(0).equalsIgnoreCase("mobs")) && (!V.get(0).equalsIgnoreCase("items")) && (!V.get(0).equalsIgnoreCase("both")))) return new StringBuffer( "You must specify whether you want deviations on MOBS, ITEMS, or BOTH."); final String type = V.get(0).toLowerCase(); if (V.size() == 1) return new StringBuffer( "You must also specify a mob or item name, or the word room, or the word area."); final Room mobR = mob.location(); Faction useFaction = null; for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) { final Faction F = e.nextElement(); if (F.showInSpecialReported()) useFaction = F; } final String where = V.get(1).toLowerCase(); final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY); final Vector<Environmental> check = new Vector<Environmental>(); if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check); else if (where.equalsIgnoreCase("area")) { for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (where.equalsIgnoreCase("world")) { for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (E == null) return new StringBuffer("'" + where + "' is an unknown item or mob name."); else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor))) return new StringBuffer("'" + where + "' is not a weapon or armor item."); else if (type.equals("mobs") && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB."); else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item."); else check.add(E); final StringBuffer str = new StringBuffer(""); str.append(L("Deviations Report:\n\r")); final StringBuffer itemResults = new StringBuffer(); final StringBuffer mobResults = new StringBuffer(); for (int c = 0; c < check.size(); c++) { if (check.get(c) instanceof Item) { final Item I = (Item) check.get(c); Weapon W = null; if (I instanceof Weapon) W = (Weapon) I; final Map<String, String> vals = CMLib.itemBuilder() .timsItemAdjustments( I, I.phyStats().level(), I.material(), I.rawLogicalAnd() ? 2 : 1, (W == null) ? 0 : W.weaponClassification(), I.maxRange(), I.rawProperLocationBitmap()); itemResults.append(CMStrings.padRight(I.name(), 20) + " "); itemResults.append(CMStrings.padRight(I.ID(), 10) + " "); itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " "); itemResults.append( CMStrings.padRight( "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " "); itemResults.append( CMStrings.padRight( "" + ((I.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + I.phyStats().rejuv()), 5) + " "); if (I instanceof Weapon) itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4)); else itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4) + " "); if (I instanceof Armor) itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4)); else itemResults.append(CMStrings.padRight(" - ", 4) + " "); itemResults.append("\n\r"); } else { final MOB M = (MOB) check.get(c); mobResults.append(CMStrings.padRight(M.name(), 20) + " "); mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().damage(), (int) Math.round( CMath.div( CMLib.leveler().getLevelMOBDamage(M), M.basePhyStats().speed()))), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + ((M.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + M.phyStats().rejuv()), 5) + " "); if (useFaction != null) mobResults.append( CMStrings.padRight( "" + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE ? "N/A" : "" + M.fetchFaction(useFaction.factionID())), 7) + " "); double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M); double[] range = CMLib.leveler().getLevelMoneyRange(M); if (value < range[0]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " "); else if (value > range[1]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " "); else mobResults.append(CMStrings.padRight("0%", 5) + " "); int reallyWornCount = 0; for (int j = 0; j < M.numItems(); j++) { final Item Iw = M.getItem(j); if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++; } mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " "); mobResults.append("\n\r"); } } if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString()); if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString()); return str; }
@Override public int getSave(int which) { switch (which) { case STAT_SAVE_PARALYSIS: return getStat(STAT_SAVE_PARALYSIS) + (int) Math.round(CMath.div(getStat(STAT_CONSTITUTION) + getStat(STAT_STRENGTH), 2.0)); case STAT_SAVE_FIRE: return getStat(STAT_SAVE_FIRE) + (int) Math.round(CMath.div(getStat(STAT_CONSTITUTION) + getStat(STAT_DEXTERITY), 2.0)); case STAT_SAVE_COLD: return getStat(STAT_SAVE_COLD) + (int) Math.round(CMath.div(getStat(STAT_CONSTITUTION) + getStat(STAT_DEXTERITY), 2.0)); case STAT_SAVE_WATER: return getStat(STAT_SAVE_WATER) + (int) Math.round(CMath.div(getStat(STAT_CONSTITUTION) + getStat(STAT_DEXTERITY), 2.0)); case STAT_SAVE_GAS: return getStat(STAT_SAVE_GAS) + (int) Math.round(CMath.div(getStat(STAT_CONSTITUTION) + getStat(STAT_STRENGTH), 2.0)); case STAT_SAVE_MIND: return getStat(STAT_SAVE_MIND) + (int) Math.round( CMath.div( getStat(STAT_WISDOM) + getStat(STAT_INTELLIGENCE) + getStat(STAT_CHARISMA), 3.0)); case STAT_SAVE_GENERAL: return getStat(STAT_SAVE_GENERAL) + getStat(STAT_CONSTITUTION); case STAT_SAVE_JUSTICE: return getStat(STAT_SAVE_JUSTICE) + getStat(STAT_CHARISMA); case STAT_SAVE_ACID: return getStat(STAT_SAVE_ACID) + (int) Math.round(CMath.div(getStat(STAT_CONSTITUTION) + getStat(STAT_DEXTERITY), 2.0)); case STAT_SAVE_ELECTRIC: return getStat(STAT_SAVE_ELECTRIC) + (int) Math.round(CMath.div(getStat(STAT_CONSTITUTION) + getStat(STAT_DEXTERITY), 2.0)); case STAT_SAVE_POISON: return getStat(STAT_SAVE_POISON) + getStat(STAT_CONSTITUTION); case STAT_SAVE_UNDEAD: return getStat(STAT_SAVE_UNDEAD) + getStat(STAT_WISDOM) + getStat(STAT_FAITH); case STAT_SAVE_DISEASE: return getStat(STAT_SAVE_DISEASE) + getStat(STAT_CONSTITUTION); case STAT_SAVE_MAGIC: return getStat(STAT_SAVE_MAGIC) + getStat(STAT_INTELLIGENCE); case STAT_SAVE_TRAPS: return getStat(STAT_SAVE_TRAPS) + getStat(STAT_DEXTERITY); case STAT_SAVE_OVERLOOKING: return getStat(STAT_SAVE_OVERLOOKING); case STAT_SAVE_DETECTION: return getStat(STAT_SAVE_DETECTION); case STAT_FAITH: return getStat(STAT_FAITH); case STAT_SAVE_BLUNT: return getStat(STAT_SAVE_BLUNT); case STAT_SAVE_PIERCE: return getStat(STAT_SAVE_PIERCE); case STAT_SAVE_SLASH: return getStat(STAT_SAVE_SLASH); case STAT_SAVE_SPELLS: return getStat(STAT_SAVE_SPELLS); case STAT_SAVE_PRAYERS: return getStat(STAT_SAVE_PRAYERS); case STAT_SAVE_SONGS: return getStat(STAT_SAVE_SONGS); case STAT_SAVE_CHANTS: return getStat(STAT_SAVE_CHANTS); } return getStat(which); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false); Item target = getPossibility(mobTarget); if (target == null) target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY); if (target == null) return false; if (((target.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_WOODEN) || (!target.subjectToWearAndTear())) { mob.tell(L("That can't be warped.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> starts warping!") : L("^S<S-NAME> chant(s) at <T-NAMESELF>.^?")); final CMMsg msg2 = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, mobTarget, auto), null); if ((mob.location().okMessage(mob, msg)) && ((mobTarget == null) || (mob.location().okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (mobTarget != null) mob.location().send(mob, msg2); if (msg.value() <= 0) { int damage = 100 + (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob))) - target.phyStats().level(); if (CMLib.flags().isABonusItems(target)) damage = (int) Math.round(CMath.div(damage, 2.0)); target.setUsesRemaining(target.usesRemaining() - damage); if (mobTarget == null) mob.location() .show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to twist and warp!")); else mob.location() .show( mobTarget, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME>, possessed by <S-NAME>, twists and warps!")); if (target.usesRemaining() > 0) target.recoverPhyStats(); else { target.setUsesRemaining(100); mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> is destroyed!")); target.unWear(); target.destroy(); mob.location().recoverRoomStats(); } } } } else return maliciousFizzle(mob, null, L("<S-NAME> chant(s), but nothing happens.")); // return whether it worked return success; }
public double actionsCost(MOB mob, Vector cmds) { return CMath.div(CMProps.getIntVar(CMProps.SYSTEMI_DEFCMDTIME), 100.0); }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (tickID != Tickable.TICKID_MOB) return true; if (affected == null) return false; if (--fallTickDown > 0) return true; fallTickDown = 1; int direction = Directions.DOWN; String addStr = L("down"); if (reversed()) { direction = Directions.UP; addStr = L("upwards"); } if (affected instanceof MOB) { final MOB mob = (MOB) affected; if (mob == null) return false; if (mob.location() == null) return false; if (CMLib.flags().isInFlight(mob)) { damageToTake = 0; unInvoke(); return false; } else if (!canFallFrom(mob.location(), direction)) return stopFalling(mob); else { if (mob.phyStats().weight() < 1) { mob.tell(L("\n\r\n\rYou are floating gently @x1.\n\r\n\r", addStr)); } else { mob.tell(L("\n\r\n\rYOU ARE FALLING @x1!!\n\r\n\r", addStr.toUpperCase())); int damage = CMLib.dice() .roll( 1, (int) Math.round( CMath.mul( CMath.mul(mob.maxState().getHitPoints(), 0.1), CMath.div(mob.baseWeight(), 150.0))), 0); if (damage > (mob.maxState().getHitPoints() / 3)) damage = (mob.maxState().getHitPoints() / 3); damageToTake = reversed() ? damage : (damageToTake + damage); } temporarilyDisable = true; CMLib.tracking().walk(mob, direction, false, false); temporarilyDisable = false; if (!canFallFrom(mob.location(), direction)) return stopFalling(mob); return true; } } else if (affected instanceof Item) { final Item item = (Item) affected; if ((room == null) && (item.owner() != null) && (item.owner() instanceof Room)) room = (Room) item.owner(); if ((room == null) || ((room != null) && (!room.isContent(item))) || (!CMLib.flags().isGettable(item)) || (item.container() != null) || (CMLib.flags().isInFlight(item.ultimateContainer(null))) || (room.getRoomInDir(direction) == null)) { unInvoke(); return false; } if (room.numItems() > 100) { fallTickDown = CMLib.dice().roll(1, room.numItems() / 50, 0); if ((--fallTickDown) > 0) return true; } final Room nextRoom = room.getRoomInDir(direction); if (canFallFrom(room, direction)) { room.show(invoker, null, item, CMMsg.MSG_OK_ACTION, L("<O-NAME> falls @x1.", addStr)); nextRoom.moveItemTo(item, ItemPossessor.Expire.Player_Drop); room = nextRoom; nextRoom.show( invoker, null, item, CMMsg.MSG_OK_ACTION, L("<O-NAME> falls in from @x1.", (reversed() ? "below" : "above"))); return true; } if (reversed()) return true; unInvoke(); return false; } return false; }
@Override public void executeMsg(Environmental host, CMMsg msg) { if (msg.amITarget(this)) { switch (msg.targetMinor()) { case CMMsg.TYP_ACTIVATE: if ((msg.source().location() != null) && (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG))) msg.source() .location() .show(msg.source(), this, CMMsg.MSG_OK_VISUAL, L("<S-NAME> activate(s) <T-NAME>.")); this.activate(true); break; case CMMsg.TYP_DEACTIVATE: if ((msg.source().location() != null) && (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG))) msg.source() .location() .show( msg.source(), this, CMMsg.MSG_OK_VISUAL, L("<S-NAME> deactivate(s) <T-NAME>.")); this.activate(false); break; case CMMsg.TYP_LOOK: super.executeMsg(host, msg); if (CMLib.flags().canBeSeenBy(this, msg.source())) msg.source() .tell( L( "@x1 is currently @x2", name(), (activated() ? "connected.\n\r" : "deactivated/disconnected.\n\r"))); return; case CMMsg.TYP_REPAIR: if (CMLib.dice().rollPercentage() < msg.value()) { setUsesRemaining(usesRemaining() < 100 ? 100 : usesRemaining()); msg.source().tell(L("@x1 is now repaired.\n\r", name())); } else { final int repairRequired = 100 - usesRemaining(); if (repairRequired > 0) { int repairApplied = (int) Math.round(CMath.mul(repairRequired, CMath.div(msg.value(), 100))); if (repairApplied < 0) repairApplied = 1; setUsesRemaining(usesRemaining() + repairApplied); msg.source().tell(L("@x1 is now @x2% repaired.\n\r", name(), "" + usesRemaining())); } } break; case CMMsg.TYP_ENHANCE: if ((CMLib.dice().rollPercentage() < msg.value()) && (CMLib.dice().rollPercentage() < 50)) { float addAmt = 0.01f; if (getInstalledFactor() < 1.0) { addAmt = (float) (CMath.div(100.0, msg.value()) * 0.1); if (addAmt < 0.1f) addAmt = 0.1f; } setInstalledFactor(this.getInstalledFactor() + addAmt); msg.source().tell(msg.source(), this, null, L("<T-NAME> is now enhanced.\n\r")); } else { msg.source() .tell( msg.source(), this, null, L("Your attempt to enhance <T-NAME> has failed.\n\r")); } break; } } super.executeMsg(host, msg); }
public static String getBasic(MOB M, int i) { StringBuffer str = new StringBuffer(""); switch (i) { case 0: str.append(M.Name() + ", "); break; case 1: str.append(M.description() + ", "); break; case 2: if (M.playerStats() != null) str.append(CMLib.time().date2String(M.playerStats().lastDateTime()) + ", "); break; case 3: if (M.playerStats() != null) str.append(M.playerStats().getEmail() + ", "); break; case 4: str.append(M.baseCharStats().getMyRace().name() + ", "); break; case 5: str.append( M.baseCharStats().getCurrentClass().name(M.baseCharStats().getCurrentClassLevel()) + ", "); break; case 6: str.append(M.baseEnvStats().level() + ", "); break; case 7: str.append(M.baseCharStats().displayClassLevel(M, true) + ", "); break; case 8: str.append(M.baseCharStats().getClassLevel(M.baseCharStats().getCurrentClass()) + ", "); break; case 9: { for (int c = M.charStats().numClasses() - 1; c >= 0; c--) { CharClass C = M.charStats().getMyClass(c); str.append( C.name(M.baseCharStats().getCurrentClassLevel()) + " (" + M.charStats().getClassLevel(C) + ") "); } str.append(", "); break; } case 10: if (M.maxCarry() > (Integer.MAX_VALUE / 3)) str.append("NA, "); else str.append(M.maxCarry() + ", "); break; case 11: str.append(CMStrings.capitalizeAndLower(CMLib.combat().fightingProwessStr(M)) + ", "); break; case 12: str.append(CMStrings.capitalizeAndLower(CMLib.combat().armorStr(M)) + ", "); break; case 13: str.append(CMLib.combat().adjustedDamage(M, null, null) + ", "); break; case 14: str.append(Math.round(CMath.div(M.getAgeHours(), 60.0)) + ", "); break; case 15: str.append(M.getPractices() + ", "); break; case 16: str.append(M.getExperience() + ", "); break; case 17: if (M.getExpNeededLevel() == Integer.MAX_VALUE) str.append("N/A, "); else str.append(M.getExpNextLevel() + ", "); break; case 18: str.append(M.getTrains() + ", "); break; case 19: str.append(CMLib.beanCounter().getMoney(M) + ", "); break; case 20: str.append(M.getWorshipCharID() + ", "); break; case 21: str.append(M.getLiegeID() + ", "); break; case 22: str.append(M.getClanID() + ", "); break; case 23: if (M.getClanID().length() > 0) { Clan C = CMLib.clans().getClan(M.getClanID()); if (C != null) str.append( CMLib.clans().getRoleName(C.getGovernment(), M.getClanRole(), true, false) + ", "); } break; case 24: str.append(M.fetchFaction(CMLib.factions().AlignID()) + ", "); break; case 25: { Faction.FactionRange FR = CMLib.factions() .getRange(CMLib.factions().AlignID(), M.fetchFaction(CMLib.factions().AlignID())); if (FR != null) str.append(FR.name() + ", "); else str.append(M.fetchFaction(CMLib.factions().AlignID())); break; } case 26: str.append(M.getWimpHitPoint() + ", "); break; case 27: if (M.getStartRoom() != null) str.append(M.getStartRoom().displayText() + ", "); break; case 28: if (M.location() != null) str.append(M.location().displayText() + ", "); break; case 29: if (M.getStartRoom() != null) str.append(M.getStartRoom().roomID() + ", "); break; case 30: if (M.location() != null) str.append(M.location().roomID() + ", "); break; case 31: { for (int inv = 0; inv < M.inventorySize(); inv++) { Item I = M.fetchInventory(inv); if ((I != null) && (I.container() == null)) str.append(I.name() + ", "); } break; } case 32: str.append(M.baseEnvStats().weight() + ", "); break; case 33: str.append(M.envStats().weight() + ", "); break; case 34: str.append(CMStrings.capitalizeAndLower(M.baseCharStats().genderName()) + ", "); break; case 35: if (M.playerStats() != null) str.append(M.playerStats().lastDateTime() + ", "); break; case 36: str.append(M.curState().getHitPoints() + ", "); break; case 37: str.append(M.curState().getMana() + ", "); break; case 38: str.append(M.curState().getMovement() + ", "); break; case 39: if (M.riding() != null) str.append(M.riding().name() + ", "); break; case 40: str.append(M.baseEnvStats().height() + ", "); break; case 41: if (!M.isMonster()) str.append(M.session().getAddress() + ", "); else if (M.playerStats() != null) str.append(M.playerStats().lastIP() + ", "); break; case 42: str.append(M.getQuestPoint() + ", "); break; case 43: str.append(M.maxState().getHitPoints() + ", "); break; case 44: str.append(M.maxState().getMana() + ", "); break; case 45: str.append(M.maxState().getMovement() + ", "); break; case 46: str.append(M.rawImage() + ", "); break; case 47: str.append(M.maxItems() + ", "); break; case 48: { String[] paths = CMProps.mxpImagePath(M.image()); if (paths[0].length() > 0) str.append(paths[0] + paths[1] + ", "); break; } case 49: if (CMProps.mxpImagePath(M.image())[0].length() > 0) str.append("true, "); else str.append("false, "); break; case 50: if (M.playerStats() != null) str.append(M.playerStats().notes() + ", "); break; case 51: if (M.playerStats() != null) { long lastDateTime = -1; for (int level = 0; level <= M.envStats().level(); level++) { long dateTime = M.playerStats().leveledDateTime(level); if ((dateTime > 1529122205) && (dateTime != lastDateTime)) { str.append("<TR>"); if (level == 0) str.append("<TD><FONT COLOR=WHITE>Created</FONT></TD>"); else str.append("<TD><FONT COLOR=WHITE>" + level + "</FONT></TD>"); str.append( "<TD><FONT COLOR=WHITE>" + CMLib.time().date2String(dateTime) + "</FONT></TD></TR>"); } } str.append(", "); } break; case 52: str.append(M.baseEnvStats().attackAdjustment() + ", "); break; case 53: str.append(M.baseEnvStats().damage() + ", "); break; case 54: str.append(M.baseEnvStats().armor() + ", "); break; case 55: str.append(M.envStats().speed() + ", "); break; case 56: str.append(M.baseEnvStats().speed() + ", "); break; case 57: { for (int e = 0; e < M.numExpertises(); e++) { String E = M.fetchExpertise(e); ExpertiseLibrary.ExpertiseDefinition X = CMLib.expertises().getDefinition(E); if (X == null) str.append(E + ", "); else str.append(X.name + ", "); } break; } case 58: { for (int t = 0; t < M.numTattoos(); t++) { String E = M.fetchTattoo(t); str.append(E + ", "); } break; } case 59: { if (M.playerStats() != null) for (int b = 0; b < M.playerStats().getSecurityGroups().size(); b++) { String B = (String) M.playerStats().getSecurityGroups().elementAt(b); if (B != null) str.append(B + ", "); } break; } case 60: { if (M.playerStats() != null) for (int b = 0; b < M.playerStats().getTitles().size(); b++) { String B = (String) M.playerStats().getTitles().elementAt(b); if (B != null) str.append(B + ", "); } break; } case 61: { for (Enumeration e = M.fetchFactions(); e.hasMoreElements(); ) { String FID = (String) e.nextElement(); Faction F = CMLib.factions().getFaction(FID); int value = M.fetchFaction(FID); if (F != null) str.append(F.name() + " (" + value + "), "); } break; } case 62: str.append(CMProps.getBoolVar(CMProps.SYSTEMB_ACCOUNTEXPIRATION) ? "true" : "false"); break; case 63: if (M.playerStats() != null) str.append(CMLib.time().date2String(M.playerStats().getAccountExpiration())); break; case 64: { for (int f = 0; f < M.numFollowers(); f++) str.append(M.fetchFollower(f).name()).append(", "); // Vector V=CMLib.database().DBScanFollowers(M); // for(int v=0;v<V.size();v++) // str.append(((MOB)V.elementAt(v)).name()).append(", "); break; } case 65: if ((M.playerStats() != null) && (M.playerStats().getAccount() != null)) str.append(M.playerStats().getAccount().accountName()); break; } return str.toString(); }